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Sentry

Skill G1Joshi/Agent-Skills/skills/devops/sentry

A comprehensive skill catalog for AI agents

Install
npx -y skills add G1Joshi/Agent-Skills --skill sentry

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 10 stars10 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Sentry error tracking and performance monitoring. Use for error tracking.

SKILL.md

1.5 KB, as published. Nobody here has run it

Sentry

Sentry provides self-hosted and cloud-based error monitoring. In 2025, it excels at Performance Monitoring and identifying AI Model hallucinations or errors.

When to Use

  • Error Tracking: "My app crashed, what is the stack trace?"
  • Frontend Performance: Web Vitals monitoring (LCP, FID).
  • Release Tracking: Associate errors with specific git commits/releases.

Quick Start

import * as Sentry from "@sentry/node";

Sentry.init({
  dsn: "https://[email protected]/0",
  tracesSampleRate: 1.0,
});

try {
  myFunction();
} catch (e) {
  Sentry.captureException(e);
}

Core Concepts

Issues

Aggregated groups of events. Sentry expects 1000 events of "NullPointerException" to be grouped into 1 Issue.

Releases

Tying code versions to errors. Sentry can tell you "This error started in Release v3.4".

Distributed Tracing

Connects frontend errors to backend bottlenecks.

Best Practices (2025)

Do:

  • Upload Source Maps: Essential for JS/TS debugging.
  • Use ignoreErrors: Filter out noise (like "Network Error" when user is offline) in the SDK config.
  • Use Session Replay: Video-like reproduction of user actions leading up to an error.

Don't:

  • Don't log PII: Sanitize data before sending. Sentry has scrubbers, but do it client-side too.

References

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.