agentsclimarketplace

Video release qa

Skill g0dam/video-studio-skills/video-release-qa

Modular agent skills for AI video production, from taste profiling to release QA.

Install
npx -y skills add g0dam/video-studio-skills --skill video-release-qa

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Review AI-video projects for continuity, render artifacts, release readiness, cover/poster quality, platform fit, title/caption packaging, and final delivery completeness. Use when the user wants QA, launch review, release package, poster or cover guidance, title options, continuity checks, artifact checks, or a final production handoff for an AI-generated video.

SKILL.md

4.6 KB, as published. Nobody here has run it

Video Release QA

Use this skill near the end of a project or after any generated scene. It checks whether the project is coherent, publishable, and ready for iteration or release.

Workflow

  1. Inspect available plan, taste, asset bible, shotboards, render packages, generated videos/stills, poster/cover drafts, captions, and production state.
  2. Inspect project conventions and durable outputs: plans/, characters/, storyboard/, shotboards/, render-packages/, audio/, posters/, and .agents/skills/-style outputs. Check that later files did not fork into a different directory or aspect-ratio convention.
  3. If generated video or stills are available, inspect contact sheets and boundary frames when practical: first frame, last frame, scene joins, prop-state changes, face/identity changes, and any generated text.
  4. Use references/release-checklist.md to run a structured review.
  5. Separate blocking issues from polish. Start with continuity, director/edit integrity, aspect-ratio mismatches, stale storyboard images, artifacts, missing files, platform mismatch, text/logo risk, weak concept, unclear story, and audio-policy drift.
    • For Seedance deliverables, verify the prompt/package uses one of the platform menu ratios only: 21:9, 16:9, 4:3, 1:1, 3:4, 9:16.
    • Treat Seedance prompts that specify arbitrary decimal ratios like 2.33:1 as a platform mismatch. The correct Seedance menu selection for 2.33:1 ultra-wide is 21:9.
  6. Route failures to the correct upstream skill:
    • Weak premise, no visual necessity, or no memorable turn -> revise with video-story-lab.
    • Unmotivated cuts, bad scene joins, stale storyboard image, unclear geography, or missing viewer attention -> revise with video-shotboard-director.
    • Identity/prop/location drift -> revise with video-asset-bible and reference images.
    • Overloaded prompts, generated text, provider-generated audio drift, action resets, or bad clip stitching -> revise with video-render-kit.
  7. If a cover or poster is needed, create 3-5 distinct key-art directions unless the direction is already locked. Inherit taste, character anchors, title language, platform ratio, and approved reference images.
  8. When requested, use image_gen to generate cover/poster art, or write a prompt/spec if exact typography should be added later with deterministic tools.
  9. Update or recommend updates to production-state.json.
  10. End with a release package checklist: final videos, thumbnails, captions, subtitles, audio, prompt records, source notes, and known risks.

Output Contract

Use project-local paths:

release/
  qa-report.md
  cover-brief.md
  cover-prompt.md
  cover.png
  title-caption-options.md
  final-checklist.md

If the user only asks for review, respond with findings first and write files only when a durable release package is requested.

Quality Bar

  • Lead with actionable findings, not praise.
  • Mention exact scene/file references when possible.
  • Do not hide uncertainty: mark what could not be inspected.
  • Treat generated text, brand marks, faces, hands, and continuity jumps as high-risk surfaces.
  • Do not mark a video ready just because the images are individually attractive. The sequence must have motivated cuts, stable visual anchors, a clear story turn, and a final frame that pays off the premise.
  • If a scene boundary jumps, identify whether it is a deliberate time/space cut, match cut, insert, reaction, or montage. If it is none of these, treat it as a blocking edit issue.
  • For vertical short-video projects, generated character sheets, storyboard images, posters/covers, and provider prompts must all inherit the project ratio unless a file states a deliberate exception. A horizontal image attached to a 9:16 project is a blocking mismatch.
  • For Jimeng-style workflows, provider prompts should be silent visual generation unless the user explicitly chose provider-generated sound. Dialogue, voiceover, ambience, music, sound effects, subtitles, and title cards should be unified in post.
  • Cover/poster work should not look like a generic template. Composition, typography direction, color, and title treatment must match the story world.

Resources

  • references/release-checklist.md: QA dimensions and release package template.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.