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Ios

Skill fusengine/agents/plugins/swift-apple-expert/skills/ios

iOS platform-specific development with XcodeBuildMCP tools for simulator, device, UI automation, and debugging. Use when building iPhone apps, testing on simulator/device, or automating UI interactions.From its SKILL.md

Install
npx -y skills add fusengine/agents --skill ios

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 22 stars22 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

2.5 KB, 516 tokens by cl100k_base, as published. Nobody here has run it

iOS Platform

iOS-specific development with XcodeBuildMCP automation tools.

Agent Workflow (MANDATORY)

Before ANY implementation, use TeamCreate to spawn 3 agents:

  1. fuse-ai-pilot:explore-codebase - Analyze existing iOS patterns
  2. fuse-ai-pilot:research-expert - Verify latest iOS 26 docs via Context7/Exa
  3. mcp__XcodeBuildMCP__discover_projs - Find Xcode projects

After implementation, run fuse-ai-pilot:sniper for validation.


Overview

When to Use

  • Building iPhone applications
  • Testing on iOS Simulator
  • Deploying to physical devices
  • Automating UI interactions
  • Debugging app behavior
  • UIKit integration in SwiftUI

Why iOS Skill

FeatureBenefit
XcodeBuildMCPAutomated build and test
UI AutomationScripted user interactions
Simulator toolsFast iteration cycle
Device toolsReal hardware testing

MCP Tools Available

Simulator Tools

  • build_sim - Build for simulator
  • boot_sim - Start simulator
  • launch_app_sim - Run app
  • test_sim - Execute tests

Device Tools

  • build_device - Build for device
  • install_app_device - Deploy to device
  • list_devices - Show connected devices

UI Automation

  • tap, swipe - Touch interactions
  • screenshot - Capture screen
  • snapshot_ui - Get view hierarchy

Reference Guide

NeedReference
Simulator build/testsimulator-tools.md
Device deploymentdevice-tools.md
Touch automationui-automation.md
LLDB debuggingdebugging.md
UIKit in SwiftUIuikit-integration.md

Best Practices

  1. Build validation - Always build before commit
  2. Simulator first - Faster iteration
  3. Device testing - Required before release
  4. Accessibility IDs - Enable UI automation
  5. Screenshots - Document UI states
  6. Test on oldest supported - iOS version compatibility

What ships with it: 5 files

12.5 KB alongside SKILL.md

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.