Rust async concurrency
Skill fusengine/agents/plugins/rust-expert/skills/rust-async-concurrency
Use when writing async Rust — spawning tasks, sharing state across tasks/threads, choosing channels vs mutexes, or hitting Send-bound errors with async traits. Covers tokio runtime, Mutex/RwLock/atomics, mpsc/oneshot/broadcast/watch, spawn_blocking, and the async-fn-in-traits Send problem. Do NOT use for HTTP service structure — routing, extractors, middleware (use rust-web-backend) — or sync-only ownership questions (use rust-core-language).From its SKILL.md
npx -y skills add fusengine/agents --skill rust-async-concurrencyAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 22 stars22 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
4.9 KB, ~1.1k tokens by cl100k_base, as published. Nobody here has run it
Rust Async & Concurrency
Agent Workflow (MANDATORY)
Before writing async code, spawn in parallel:
- fuse-ai-pilot:explore-codebase — find the existing runtime, channel, and lock patterns already in use
- fuse-ai-pilot:research-expert — verify current tokio/crate APIs via Context7/Exa (async APIs churn)
- mcp__context7__query-docs — pull exact signatures for the primitives you touch
After writing, run fuse-ai-pilot:sniper.
Runtime Landscape
| Runtime | Reality |
|---|---|
| tokio | The de-facto standard. Almost every async crate (axum, sqlx, reqwest, tonic) targets it. Default choice. |
| async-std | Niche, effectively in maintenance mode. Do not pick for new work. |
| smol | Niche, small/embeddable. Only for constrained or embedded contexts. |
Default to tokio unless a hard constraint says otherwise.
Critical Rules
std::sync::Mutexfirst — it is faster. Reach fortokio::sync::MutexONLY when the guard must be held across an.await. Otherwise scope the guard so its destructor runs before the await.Arc<Mutex<T>>is not the default — analyze contention first. Read-dominated →RwLock; a simple counter → atomics; work that is itself async → a task + message passing.- Never drop a
JoinHandleyou care about — a droppedtokio::spawnhandle silently swallows the task's panic/error..awaitit, or useJoinSet/tracingto surface failures. spawn_blockingfor heavy sync work — CPU-bound loops or blocking I/O (std file, blocking DB driver) starve the runtime if run on an async worker. Offload them.Sendacross.await— everything held across an await point must beSendfortokio::spawn. Astd::sync::MutexGuardis NOTSend; holding one across an await is a compile error (and async-mutex guards that areSenddeadlock instead).
Reference Guide
Concepts
| Topic | Reference | When to Consult |
|---|---|---|
| Runtime & tasks | runtime-and-tasks.md | spawn, JoinHandle, JoinSet, spawn_blocking, 'static bound |
| Shared state | shared-state.md | Choosing Mutex vs RwLock vs atomics vs actor task |
| Channels | channels.md | Picking mpsc / oneshot / broadcast / watch |
| Async traits | async-traits.md | async fn in traits + the Send-bound problem |
Templates
| Template | When to Use |
|---|---|
| task-patterns.md | Concurrent tasks, JoinSet, actor pattern, spawn_blocking |
| graceful-shutdown.md | Cancellation, shutdown signal, draining tasks |
Quick Reference
Scope the guard, don't hold it across .await
// GOOD: lock released before the await
{
let mut db = state.lock().unwrap();
db.insert(key, value);
} // guard dropped here
do_async_work().await;
→ See shared-state.md
Pick the channel by shape
// one value back to a caller → oneshot
// many producers, one consumer → mpsc
// fan-out same value to all → broadcast
// latest-value-only state → watch
→ See channels.md
Best Practices
DO
- Measure contention before choosing a lock; prefer the cheapest primitive that fits.
- Surface task failures:
.awaithandles, or collect them withJoinSet. - Move heavy synchronous work to
spawn_blocking.
DON'T
- Reach for
tokio::sync::Mutexby reflex — it wraps a sync mutex internally and rarely helps throughput. - Fire-and-forget a
tokio::spawnwhose result or panic matters. - Assume
async fnin traits gives youSendfutures — it does not (see async-traits.md).
Sources (verified)
- tokio.rs/tokio/tutorial — shared-state, spawning, channels (fetched 2026-07-05)
- rust-lang.github.io/async-fundamentals-initiative/roadmap.html — AFIT status
- crates.io — tokio 1.52.3 (current at fetch)
What ships with it: 6 files
21.7 KB alongside SKILL.md
references/
- async-traits.md4.1 KB
- channels.md3.5 KB
- runtime-and-tasks.md3.7 KB
- shared-state.md4.0 KB
- templates/graceful-shutdown.md3.0 KB
- templates/task-patterns.md3.3 KB