agentsclimarketplace

App quality patterns

Skill fusebase-dev/fusebase-flow/.agents/skills/app-quality-patterns

Use when drafting a spec/ACs for an app feature, planning or building UI views with filters/search/reports, implementing delete/mutation flows, or reviewing feature work — routes to the cross-project behavioral quality patterns (QP-xx) that recurring consumer-app defects proved necessary (URL reflects view state; deletes define cascade/orphan policy; empty/loading/error states; chevron alignment; double-submit guards...). Patterns become spec ACs by ID and carry copy-ready smoke recipes. Do NOT use for process/lifecycle questions (FLOW_RULES owns those), for stack-specific HOW guidance (CLI skills like app-ui-design own that), or to gate semantically by regex.From its SKILL.md

Install
npx -y skills add fusebase-dev/fusebase-flow --skill app-quality-patterns

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 8 stars8 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

4.1 KB, as published. Nobody here has run it

App Quality Patterns (QP library)

Style: Mode-B-lite router. The patterns live in references/<category>.md — load ONLY the categories the feature touches. Each pattern: ID · Trigger · Requirement · Verify (copy-ready smoke recipe) · Anti-pattern.

Purpose

Cross-project behavioral "definition of done" requirements that LLM-built apps repeatedly miss. They are not stack guidance (CLI skills own HOW) and not process rules (FLOW_RULES owns those) — they are WHAT must be true of the built feature. Distilled from recurring consumer-project defects; the library grows one table row at a time.

Category index (load on trigger match)

CategoryFileLoad when the feature involvesIDs
State & navigationreferences/state-and-navigation.mdviews with filters / search / sort / pagination / tabs / reports / deep links / browser navigationQP-01..QP-04
Data integrityreferences/data-integrity.mdcreate / update / delete flows, related records, caching, retriesQP-10..QP-14
UI polishreferences/ui-polish.mdany user-facing UI: lists, forms, dropdowns, datesQP-20..QP-24

Integration contract (how patterns reach the lifecycle)

PhaseWhat happensOwner
Specifyrequirements-specification scans this index; every matching pattern becomes a spec AC citing the QP ID (e.g., "AC4 — filter/report state encoded in URL; refresh restores exact view (QP-01)"). The AC then flows through tasks → gate → smoke → review on the existing machinery — no new gates.PO
Plandesign brief lists the applicable QP IDs (one line)PO
Implementthe AI Developer reads the cited reference category before building the touching surfaceAI Developer
Gate/Smokethe pattern's Verify line is a copy-ready S<n> smoke recipePO defines, Deploy executes
Reviewcode-review checks QP-cited ACs were honored (semantic, by reading)reviewer

Growth rule

A defect observed across ≥2 projects (or once with clear generality) → add ONE row to the matching category file (new category file only when none fits) via skill-authoring; ship in the next release. Project-specific patterns go in that project's docs/skills/, never here. Keep rows dense — this library is loaded mid-spec.

Anti-patterns

  • Do NOT paste pattern bodies into specs/handoffs — cite the QP ID (FR-23; the AC text carries the requirement one line).
  • Do NOT turn QPs into regex/lint gates — behavioral requirements verify at smoke/review (FR-25 lesson, inverse case).
  • Do NOT load all categories for every feature — the index exists to scope the read.
  • Do NOT use QPs to override stack-specific CLI guidance — QP says WHAT, CLI skills say HOW.

Clean-room note

Original Fusebase Flow content. The patterns codify widely-known web/app engineering practice observed failing in LLM-generated apps; no third-party code, prompts, skill files, or hook scripts are copied. See docs/source-map.md.

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.