agentsclimarketplace

Example command

Skill FridrichMethod/awesome-skills/skills/example-command

An example user-invoked skill that demonstrates frontmatter options and the skills/<name>/SKILL.md layoutFrom its SKILL.md

Install
npx -y skills add FridrichMethod/awesome-skills --skill example-command

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 13 stars13 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.2 KB, 223 tokens by cl100k_base, as published. Nobody here has run it

Example Command (Skill Format)

This demonstrates the skills/<name>/SKILL.md layout for user-invoked slash commands. It is functionally identical to the legacy commands/example-command.md format — both are loaded the same way; only the file layout differs.

Arguments

The user invoked this with: $ARGUMENTS

Instructions

When this skill is invoked:

  1. Parse the arguments provided by the user
  2. Perform the requested action using allowed tools
  3. Report results back to the user

Frontmatter Options Reference

Skills in this layout support these frontmatter fields:

  • name: Skill identifier (matches directory name)
  • description: Short description shown in /help
  • argument-hint: Hints for command arguments shown to user
  • allowed-tools: Pre-approved tools for this skill (reduces permission prompts)
  • model: Override the model (e.g., "haiku", "sonnet", "opus")

Example Usage

/example-command my-argument
/example-command arg1 arg2

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.