Lighthouse
Run local Lighthouse perf audits on PixelDen dev server (localhost:3002). Use when the user asks about Lighthouse, LCP, FCP, CLS, INP, Core Web Vitals, performance score, perf regression, or wants to verify a perf fix locally before release. Triggers: 'lighthouse', 'LCP', 'CWV', 'perf test', 'pustit lighthouse', 'otestovat perf'.From its SKILL.md
npx -y skills add freema/ai-skills --skill lighthouseAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
5.6 KB, as published. Nobody here has run it
Lighthouse Local Perf Testing
Locally audit Core Web Vitals and Lighthouse scores against the dev server before every release / perf-related PR.
Quick run
task lighthouse # mobile, simulated throttling (most relevant for LCP/SEO)
task lighthouse:desktop # desktop preset (best-case numbers)
Reports land in .lighthouse/ (gitignored):
.lighthouse/mobile.report.html+mobile.report.json.lighthouse/desktop.report.html+desktop.report.json
Pre-flight checklist
- Dev server must be up:
task dev(Docker, listens onlocalhost:3002per memory). - Chrome on host: Lighthouse runs headlessly via
npx --yes lighthouseagainst the host's Chrome — not in container. macOS users typically have it. - First run downloads ~70MB of lighthouse bin into
~/.npm/_npx. Subsequent runs are fast.
Reading results — extract metrics from JSON
The HTML report is for humans. For Claude, parse the embedded JSON to surface key numbers concisely:
# mobile (clean JSON file)
node -e '
const r = JSON.parse(require("fs").readFileSync(".lighthouse/mobile.report.json", "utf8"));
const a = r.audits, c = r.categories;
console.log("=== Scores ==="); for (const [k,v] of Object.entries(c)) console.log(k.padEnd(15), Math.round((v.score??0)*100));
const fmt = (k,t=v=>v.toFixed(0)+" ms") => a[k]?.numericValue!==undefined ? t(a[k].numericValue) : "n/a";
console.log("\n=== Core Web Vitals ===");
console.log("LCP ", fmt("largest-contentful-paint"));
console.log("FCP ", fmt("first-contentful-paint"));
console.log("CLS ", fmt("cumulative-layout-shift", v=>v.toFixed(3)));
console.log("TBT ", fmt("total-blocking-time"));
console.log("Speed Index", fmt("speed-index"));
console.log("TTFB ", fmt("server-response-time"));
'
Dev vs prod expectations
The dev server runs Vite dev mode — un-minified ESM, large node_modules/.vite/deps/*.js shipments (lucide-react ~1MB, sentry ~1MB, react-dom ~1MB). So:
| Dev (localhost) | Prod (after deploy) | |
|---|---|---|
| Performance (mobile) | 80–88 | 90+ |
| LCP (mobile) | 3–4s | 1.5–2s |
| TTFB | 300–500ms | <100ms |
| Network total | 3–5MB | 500KB–1MB |
Rule of thumb: prod LCP ≈ dev LCP × 0.5. If dev LCP is good (< 4s) and there's no obvious render-blocking, prod will pass CWV.
When dev numbers aren't enough
For tighter prod-like measurement, run against a local prod build:
task build
docker compose exec app pnpm start & # or run on host via PORT=3002 pnpm start
task lighthouse
For real-world prod numbers post-deploy, use the metrifyr MCP (mcp__metrifyr__psi_analyze) — it hits the public URL with field/lab data and CrUX.
What to flag in a Lighthouse report
| signal | what it means | look for |
|---|---|---|
| LCP > 2.5s | hero/above-fold image slow or render-blocked | lcp-lazy-loaded, largest-contentful-paint-element, prioritize-lcp-image |
| CLS > 0.1 | layout shifting | layout-shifts, missing width/height on <img> |
| TBT > 200ms | JS work blocking input | bootup-time, mainthread-work-breakdown, unused-javascript |
| FCP > 2s | first paint slow | render-blocking-resources, font loading |
| SEO < 100 | meta/markup issues | meta-description, crawlable-anchors, hreflang |
Common PixelDen pitfalls (already known)
- Hero image as CSS
background-image— can never be optimal LCP. Always use<img>withsrcset,width/height,fetchPriority="high". (Fixed in v0.2.7.) - Public assets (
public/assets/**) are NOT fingerprinted by Vite. Combined withCache-Control: immutable, max-age=31536000in nginx, content changes need either a filename bump (-v2.webp) or a manual nginx purge — a known nginx static-cache trap. game-canvasuseEffect deps can re-mount Phaser unnecessarily. Verify before blaming network.
When NOT to use this skill
- The user is asking about prod / live-site perf → use
mcp__metrifyr__psi_analyzeinstead (PSI doesn't work againstlocalhost). - The user wants accessibility/a11y deep-dive → use the
chrome-devtools-mcp:a11y-debuggingskill (Lighthouse a11y category is shallow). - The user wants traces (call stacks, long tasks frame-by-frame) → use
mcp__chrome-devtools__performance_start_trace.
After running
Always summarize:
- Top-line scores (Performance / SEO / A11y / BP).
- Each Core Web Vital with rating (good / needs-improvement / poor).
- Top 1–3 opportunities (
auditswithdetails.overallSavingsMs > 100). - If LCP > 2.5s on mobile, identify the LCP element via
largest-contentful-paint-elementaudit. - Don't forget: dev numbers ≠ prod numbers. State both expected.