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Product ui polish

Skill frankxai/starlight-design-intelligence/skills/product-ui-polish

Owned premium design intelligence: brand packs, motion systems, UI rubrics, and visual identity doctrine for FrankX, Starlight, and Arcanea.

Install
npx -y skills add frankxai/starlight-design-intelligence --skill product-ui-polish

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use to improve SaaS, dashboards, tools, portals, command centers, forms, tables, and repeat-use product UI for clarity, density, hierarchy, states, and interaction quality.

SKILL.md

1.0 KB, 151 tokens by cl100k_base, as published. Nobody here has run it

Product UI Polish

Use this skill for operational interfaces where users scan, compare, decide, and act repeatedly.

Rules

  • Prioritize task flow over hero-style composition.
  • Use dense but organized layouts: clear navigation, compact controls, stable tables, predictable filters.
  • Make state visible: loading, empty, error, success, syncing, blocked, complete.
  • Keep typography compact and readable; no oversized marketing headings inside tools.
  • Use icons, segmented controls, toggles, sliders, and menus where they match the job.
  • Motion should confirm actions, reveal relationships, and animate data deltas without slowing operators.

Output

Return: workflow risks, layout fixes, component/state fixes, density improvements, motion notes, and acceptance checks.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.