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Site motion excellence director

Skill frankxai/awesome-motion-design-agent-skills/skills/site-motion-excellence-director

THE definitive curated resource for motion-design-agent-skills | GenCreator 6-Pillar CoE • Starlight Intelligence • Arcanea Creative Execution • Agentic Passive Income Systems

Install
npx -y skills add frankxai/awesome-motion-design-agent-skills --skill site-motion-excellence-director

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Use when planning, auditing, specifying, implementing, or improving premium website/app motion across FrankX, Arcanea, Starlight, or Vercel/Next.js sites. Use for motion design systems, site choreography, scroll motion, generated media integration, runtime selection, reduced-motion planning, visual QA, and turning rough motion ideas into implementation-ready specs.

SKILL.md

2.5 KB, 466 tokens by cl100k_base, as published. Nobody here has run it

Site Motion Excellence Director

Use this skill before adding substantial motion to a website or app.

Workflow

  1. Identify the brand, route, audience, and first user task.
  2. Define the first read before animation.
  3. Name the motion job: orient, reveal, explain, confirm, compare, express brand, or convert.
  4. Pass the still-frame gate.
  5. Write a beat sequence: setup, trigger, primary move, secondary support, hold, final state.
  6. Choose the lightest runtime that preserves the intent.
  7. Specify reduced motion in the same pass.
  8. Implement only after the spec is clear.
  9. Verify with browser screenshots, mobile, reduced motion, and video/frame proof.
  10. Score with the excellence gate.

Runtime Rules

  • Use CSS for simple state changes, hover/focus, skeletons, and low-risk reveals.
  • Use Motion for React for component choreography, layout transitions, presence, and React scroll work.
  • Use GSAP ScrollTrigger for pinned, scrubbed, snapped, SVG/canvas, or complex authored timelines.
  • Use Rive for interactive vector state machines.
  • Use Lottie/dotLottie for portable non-interactive vector loops.
  • Use Three.js only when 3D is central and visually verified.
  • Use Remotion for rendered video, social variants, product explainers, and exact text/layout in media.
  • Use Grok/imagegen/Veo/Sora/Luma/Runway/Higgsfield only as source generation, then finish and QA in context.

Taste Rules

  • Motion is hierarchy over time.
  • Do not animate a weak still frame.
  • Make one object the hero.
  • Use stillness as contrast.
  • Keep repeated task motion short and quiet.
  • Do not bake exact product text into generated images or videos.
  • Treat mobile as separate choreography.
  • Never ship meaningful motion without reduced-motion behavior.

Required Spec

Use templates/site-motion/SITE_MOTION_SPEC.md for substantial site motion.

Use rubrics/site-motion-excellence-gate.md before handoff.

Output Shape

Return: motion thesis, first-read diagnosis, still-frame verdict, motion map, runtime choice, reduced-motion plan, implementation tasks, QA proof required, and excellence score.

Gives 0 of the 12 instructions most css styling skills give in 466 tokens

Counted across 586 of the 596 authors here whose files we hold, read 2026-08-06

  • avoid excessive centered layoutsin 55 of 586, across 12 files
  • bundle code into single HTML filein 54 of 586, across 14 files
  • Respect prefers-reduced-motion user settingsin 52 of 586, across 35 files
  • avoid purple gradientsin 51 of 586, across 11 files
  • avoid uniform rounded cornersin 51 of 586, across 11 files
  • avoid Inter fontin 51 of 586, across 11 files
  • edit generated files to develop artifactin 50 of 586, across 10 files
  • animate only transform and opacity propertiesin 43 of 586
  • Make touch targets at least 44x44 pixelsin 41 of 586, across 15 files
  • Ensure minimum color contrast of 4.5:1in 39 of 586, across 10 files
  • use tailwind cssin 39 of 586, across 24 files
  • Use SVG icons instead of emojisin 38 of 586, across 11 files

Said here and by no other author read

  • define the first read before animation
  • pass the still-frame gate
  • write a beat sequence
  • choose the lightest runtime
  • specify reduced motion in the same pass
  • implement only after the spec is clear

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

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