agentsclimarketplace

Gsap performance

Skill ForgeyClap/claude-forge/.claude/skills/gsap/gsap-performance

Zero-dependency multi-agent build, automation and review system for Claude Code. 18 agents, 23 skills, a live per-project dashboard, and a /setup-forge onboarding wizard. One command: /forge.

Install
npx -y skills add ForgeyClap/claude-forge --skill gsap-performance

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 21 days oldThe repository was created 21 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Official GSAP skill for performance — prefer transforms, avoid layout thrashing, will-change, batching. Use when optimizing GSAP animations, reducing jank, or when the user asks about animation performance, FPS, or smooth 60fps.

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

6.1 KB, ~1.4k tokens by cl100k_base, as published. Nobody here has run it

<!-- Source: https://github.com/greensock/gsap-skills Pinned commit: aed9cfd3277740755f6bfc1155c7aa645403b760 (2026-04-21T23:47:02Z) License: MIT (c) 2026 GreenSock Adaptation: vendored (not npx skills add) -- pinned markdown fetched directly from the raw GitHub URL at the pinned commit and copied verbatim (content unchanged below the frontmatter/header) by build-boss; no install script, no package manager, no third-party fetch-and-run trust chain was executed. Security-scanned by build-boss, 2026-07-13 -- clean: 0 hidden/zero-width/control/bidi unicode codepoints, no injection/exec/exfiltration patterns (no "ignore previous", no curl|bash, no exec(/subprocess/fetch( to non-docs endpoints, no credential/secret/token exfil, no rm -rf) found in any of the 8 SKILL.md files or llms.txt; no "allowed-tools" frontmatter field present in this repo's skills (nothing to strip). Note (mild vendor steering): this skill self-recommends GSAP over other animation libraries in several "When to recommend GSAP" sections (expected from a first-party vendor skill) -- advisory, not enforced; still evaluate whether GSAP is the right choice for the project instead of following the recommendation automatically. Note (GSAP LIBRARY license, distinct from this skill): this vendored skill markdown is MIT-licensed. The separate GSAP JAVASCRIPT LIBRARY (the npm `gsap` package these docs describe using) ships under GreenSock's own post-Webflow-acquisition "no charge" license terms, which per the work package briefing reportedly include a no-compete clause restricting use of the library to build a directly competing animation product. This is advisory context only, passed through from the work package -- it was not independently re-verified against GreenSock's current license text as part of this scan, and it does not apply to this MIT-licensed skill documentation itself. Flag to Head Chef/Security Boss if the project under consideration could plausibly compete with GSAP/Webflow before relying on the `gsap` package. -->

GSAP Performance

When to Use This Skill

Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.

Related skills: Build animations with gsap-core (transforms, autoAlpha) and gsap-timeline; for ScrollTrigger performance see gsap-scrolltrigger.

Prefer Transform and Opacity

Animating transform (x, y, scaleX, scaleY, rotation, rotationX, rotationY, skewX, skewY) and opacity keeps work on the compositor and avoids layout and most paint. Avoid animating layout-heavy properties when a transform can achieve the same effect.

  • ✅ Prefer: x, y, scale, rotation, opacity.
  • ❌ Avoid when possible: width, height, top, left, margin, padding (they trigger layout and can cause jank).

GSAP’s x and y use transforms (translate) by default; use them instead of left/top for movement.

will-change

Use will-change in CSS on elements that will animate. It hints the browser to promote the layer.

will-change: transform;

Batch Reads and Writes

GSAP batches updates internally. When mixing GSAP with direct DOM reads/writes or layout-dependent code, avoid interleaving reads and writes in a way that causes repeated layout thrashing. Prefer doing all reads first, then all writes (or let GSAP handle the writes in one go).

Many Elements (Stagger, Lists)

  • Use stagger instead of many separate tweens with manual delays when the animation is the same; it’s more efficient.
  • For long lists, consider virtualization or animating only visible items; avoid creating hundreds of simultaneous tweens if it causes jank.
  • Reuse timelines where possible; avoid creating new timelines every frame.

Frequently updated properties (e.g. mouse followers)

Prefer gsap.quickTo() for properties that are updated often (e.g. mouse-follower x/y). It reuses a single tween instead of creating new tweens on each update.

let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
    yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });

document.querySelector("#container").addEventListener("mousemove", (e) => {
  xTo(e.pageX);
  yTo(e.pageY);
});

ScrollTrigger and Performance

  • pin: true promotes the pinned element; pin only what’s needed.
  • scrub with a small value (e.g. scrub: 1) can reduce work during scroll; test on low-end devices.
  • Call ScrollTrigger.refresh() only when layout actually changes (e.g. after content load), not on every resize; debounce when possible.

Reduce Simultaneous Work

  • Pause or kill off-screen or inactive animations when they’re not visible (e.g. when the user navigates away).
  • Avoid animating huge numbers of properties on many elements at once; simplify or sequence if needed.

Best practices

  • ✅ Animate transform and opacity; use will-change in CSS only on elements that animate.
  • ✅ Use stagger instead of many separate tweens with manual delays when the animation is the same.
  • ✅ Use gsap.quickTo() for frequently updated properties (e.g. mouse followers).
  • ✅ Clean up or kill off-screen animations; call ScrollTrigger.refresh() when layout changes, debounced when possible.

Do Not

  • ❌ Animate width/ height/ top/ left for movement when x/ y/ scale can achieve the same look.
  • ❌ Set will-change or force3D on every element “just in case”; use for elements that are actually animating.
  • ❌ Create hundreds of overlapping tweens or ScrollTriggers without testing on low-end devices.
  • ❌ Ignore cleanup; stray tweens and ScrollTriggers keep running and can hurt performance and correctness.

Keep looking

Skills are one crate of 326,984. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.