agentsclimarketplace

Workbench sanity context

Skill Fearvox/multica-ultimate-workbench/skills/workbench-sanity-context

Use when designing, reviewing, or updating Sanity as the shared context registry for workbench agents and CLIs.From its SKILL.md

Install
npx -y skills add Fearvox/multica-ultimate-workbench --skill workbench-sanity-context

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.

SKILL.md

1.3 KB, 256 tokens by cl100k_base, as published. Nobody here has run it

Workbench Sanity Context

Use this skill when a task touches Sanity schemas, Sanity Studio, Sanity MCP, or the cross-CLI context registry.

Required Checks

  1. Confirm the target Sanity project and dataset from local Studio config or explicit task context.
  2. Confirm the schema type being created or changed.
  3. Confirm the data is sanitized before it enters Sanity.
  4. Confirm no secrets, OAuth material, raw payloads, screenshots, or full transcripts are being copied.
  5. Run the Studio build or schema validation available in the project.

Default Schema Names

  • agentProfile
  • runtimeSurface
  • skillContract
  • evidenceEvent
  • decisionRecord
  • handoff
  • capyProcessCheck

Report Contract

SANITY_CONTEXT_REPORT
project:
dataset:
schema_types:
data_policy:
files_changed:
validation:
residual_risk:
VERDICT: PASS | FLAG | BLOCK

PASS requires schema/build validation and a clean data policy. FLAG is correct when MCP/OAuth or live dataset writes still need separate approval. BLOCK is correct when the target project is unknown or the requested data is unsafe to store.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.