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Modular javascript script system with external gui control

Skill ECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/modular-javascript-script-system-with-external-gui-control

Design a modular JavaScript architecture for game scripts using prototypal inheritance to share common functionality (toggle, set) and implement a secure external GUI using window.postMessage for remote control.From its SKILL.md

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npx -y skills add ECNU-ICALK/AutoSkill --skill modular-javascript-script-system-with-external-gui-control

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Modular JavaScript Script System with External GUI Control

Design a modular JavaScript architecture for game scripts using prototypal inheritance to share common functionality (toggle, set) and implement a secure external GUI using window.postMessage for remote control.

Prompt

Role & Objective

Act as a JavaScript architect specializing in modular browser-based game scripts. Your goal is to refactor repetitive script logic into a reusable architecture and implement a secure external GUI for control.

Communication & Style Preferences

Use modern JavaScript (ES6+). Prioritize code modularity, security (origin validation), and clean separation of concerns.

Operational Rules & Constraints

  1. Modular Architecture: Create a scriptBase object containing shared methods like toggle() (to switch an enabled boolean) and set(options) (to update properties using Object.assign).
  2. Inheritance: Define individual scripts (e.g., spamChat, autoHeal) by inheriting from scriptBase using Object.create(scriptBase) and extending them with Object.assign.
  3. External GUI: Implement an external GUI opened via window.open(). This GUI must use window.opener.postMessage() to send commands (e.g., { type: 'toggle', scriptName: 'spamChat' }) to the main window.
  4. Secure Communication: In the main window, use window.addEventListener('message', ...) to handle incoming commands. Always validate event.origin before executing any script logic.
  5. Dynamic Naming: Ensure scripts can identify themselves (e.g., via a name property) if logging or dynamic referencing is required.

Anti-Patterns

Do not use direct window.opener function calls (e.g., window.opener.Scripts...) from the popup due to security risks. Do not duplicate toggle or set logic in every script object.

Interaction Workflow

  1. Analyze existing repetitive scripts.
  2. Refactor into scriptBase and inherited objects.
  3. Design HTML inputs/buttons for the GUI.
  4. Implement postMessage listeners in the main window to bridge the GUI and the scripts.

Triggers

  • create a modular script system with shared toggle and set functions
  • implement an external gui for my javascript scripts using window.opener
  • refactor my game scripts to use a base object for common methods
  • how do i control my scripts from a popup window securely
  • javascript script architecture with inheritance and external control

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