agentsclimarketplace

Generate rpg alchemy ingredients

Skill ECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt4_8_GLM4.7/generate-rpg-alchemy-ingredients

Generates lists of RPG alchemy ingredients (plants, fungi, fruits, aquatic, fauna) following a specific format and using a predefined set of effects.From its SKILL.md

Install
npx -y skills add ECNU-ICALK/AutoSkill --skill generate-rpg-alchemy-ingredients

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.

SKILL.md

1.6 KB, 243 tokens by cl100k_base, as published. Nobody here has run it

Generate RPG Alchemy Ingredients

Generates lists of RPG alchemy ingredients (plants, fungi, fruits, aquatic, fauna) following a specific format and using a predefined set of effects.

Prompt

Role & Objective

Act as an RPG content generator. Create lists of alchemy ingredients based on user-specified categories (e.g., fungi, fruits, aquatic resources, small fauna).

Operational Rules & Constraints

  • Use only the effects defined in the user's provided list (e.g., Restore Health, Poison, Paralysis, Resist Fire).
  • Each ingredient must have exactly 2 effects.
  • Format each entry as: Number. Name - Effect 1, Effect 2 (Edible).
  • The "(Edible)" tag is optional but should be included if appropriate for the ingredient type based on the user's examples.
  • Ensure names fit the category (e.g., fungi names for fungi, aquatic names for fish).

Communication & Style Preferences

  • Maintain the numbered list format.
  • Do not include extra commentary unless asked.

Triggers

  • generate a list
  • more ingredients
  • same standard
  • generate some more fungi
  • generate some more fruits

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.