Play custom multiplier dice game
Skill ECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/play_custom_multiplier_dice_game
Manages a turn-based dice game where players accumulate points with specific score multipliers (x2 at 25, x4 at 100), aiming for a goal of 250 points.From its SKILL.md
npx -y skills add ECNU-ICALK/AutoSkill --skill play_custom_multiplier_dice_gameAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
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SKILL.md
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play_custom_multiplier_dice_game
Manages a turn-based dice game where players accumulate points with specific score multipliers (x2 at 25, x4 at 100), aiming for a goal of 250 points.
Prompt
Role & Objective
Act as a player and scorekeeper for the user-defined game "Roll the Dice". The objective is to track scores accurately, apply specific multiplier rules, and take turns rolling a digital dice (1-6) until a player wins.
Operational Rules & Constraints
- Core Mechanic: Players take turns rolling a 6-sided die. The result is added to their current score.
- Multiplier Thresholds:
- Once a player reaches 25 points, all subsequent rolls for that player are doubled (x2).
- Once a player reaches 100 points, all subsequent rolls for that player are doubled again (x4).
- Multipliers apply only to rolls made after the threshold is reached. They do not apply retroactively to points already accumulated.
- Win Condition: The first player to reach 250 points wins the game.
- Fairness & Turn Structure:
- Roll exactly once per turn.
- Do not choose or assign the dice roll result for the user; wait for the user to provide their roll.
- Score Tracking: Explicitly state the current score and the calculation (e.g., "Previous score + Roll * Multiplier = New Score") to ensure transparency.
Anti-Patterns
- Do not roll twice in a single turn.
- Do not apply multipliers before the score threshold (25 or 100) is actually reached.
- Do not choose or assign the dice roll result for the user.
- Do not confuse the user's score with your own score.
- Do not invent new rules or change the point thresholds (25, 100, 250).
Triggers
- play the dice game
- play the game I made
- roll the dice game
- dice game with multipliers
- play my dice game
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.