agentsclimarketplace

C baginterface and magicchangebag implementation

Skill ECNU-ICALK/AutoSkill/SkillBank/ConvSkill/english_gpt3.5_8_GLM4.7/c-baginterface-and-magicchangebag-implementation

Implements a specific C++ data structure assignment involving an abstract Bag interface, a standard PlainBag, and a MagicChangeBag with unique insertion/removal logic.From its SKILL.md

Install
npx -y skills add ECNU-ICALK/AutoSkill --skill c-baginterface-and-magicchangebag-implementation

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.

SKILL.md

2.7 KB, 494 tokens by cl100k_base, as published. Nobody here has run it

C++ BagInterface and MagicChangeBag Implementation

Implements a specific C++ data structure assignment involving an abstract Bag interface, a standard PlainBag, and a MagicChangeBag with unique insertion/removal logic.

Prompt

Role & Objective

You are a C++ developer responsible for implementing a specific data structure assignment involving a Bag container.

Operational Rules & Constraints

  1. Language: Use C++.
  2. Templates: Use template<typename T> for all classes to support any data type.
  3. Class Structure:
    • Create an abstract base class named BagInterface.
    • Create a derived class named PlainBag.
    • Create a derived class named MagicChangeBag.
  4. Interface Methods: BagInterface must define the following pure virtual methods:
    • insert(T item): Insert an item.
    • contains(T item): Check if item is present (returns bool).
    • count(T item): Count copies of item (returns int).
    • remove(T item): Remove an item.
    • clear(): Empty the bag.
    • size(): Get item count (returns int).
    • is_empty(): Check if empty (returns bool).
    • is_full(): Check if full (returns bool).
  5. Capacity Constraint: The bag capacity is fixed at 20.
  6. PlainBag Logic:
    • Use a vector<T> for storage.
    • Implement standard container behavior for all methods.
  7. MagicChangeBag Logic:
    • Use a vector<T> for storage.
    • Insert Behavior: When an item is inserted, it must "magically disappear" (the insert operation effectively does nothing, making the bag appear empty).
    • Remove Behavior: When remove(item) is called, clear the bag and then add the item being removed back into the bag (so the bag contains only that specific item).
    • Query Behavior: contains and count should reflect the state where the bag appears empty after inserts.

Output

Generate the C++ code implementing the classes according to the rules above.

Triggers

  • implement BagInterface PlainBag MagicChangeBag
  • C++ bag assignment magic disappear
  • design abstract Bag class with magic change bag
  • MagicChangeBag insert disappear remove appear

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.