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Rust

Skill DongDuong2001/pudo-code-system/skills/backend/rust

Modular, scalable, automated development intelligence.

Install
npx -y skills add DongDuong2001/pudo-code-system --skill rust

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.8 KB, as published. Nobody here has run it

Rust (Backend) PUDO Checklist

1. PLAN (Architecture & Strategy)

  • Framework Selection: Choose web framework (Axum, Actix-web) based on performance vs. ecosystem needs.
  • Crate Ecosystem: Plan dependencies (e.g., tokio for async runtime, serde for serialization, sqlx or sea-query for DB).
  • Error Handling: Define a centralized application error type using crates like thiserror or anyhow.
  • State Management: Plan how application state (DB pools, config) will be shared across thread workers.

2. UNDERSTAND (Context & Auditing)

  • Borrow Checker & Lifetimes: Audit data structures to minimize clones; rely on references where safe across async boundaries.
  • Async Context: Ensure types crossing .await points implement Send and Sync.
  • Safety: Review unsafe blocks if any exist. Justify their existence.

3. DEVELOP (Implementation)

  • Structs & Traits: Define core domain models. Use #[derive(Serialize, Deserialize)] for data transfer objects.
  • Routes: Implement handlers with strongly typed extractors (Json, Path, Query).
  • Database: Use compile-time checked SQL queries (e.g., sqlx::query!) for type safety.
  • Testing: Write inline unit tests (#[test]) and asynchronous integration tests (#[tokio::test]).

4. OPTIMIZE (Performance & Review)

  • Binary Size & Speed: Review Cargo.toml profiles (e.g., strictly opt-level = 3, LTO enabled for release).
  • Memory Allocation: Profile long-lived objects. Consider Arc for shared read-only state instead of cloning.
  • Compilation Time: Use cargo clippy and cargo fmt to enforce idiomatic code and avoid macro bloat where unnecessary.
  • Logging: Configure structured async logging using tracing and tracing-subscriber.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.