Design growth surfaces
Design the surfaces whose job is conversion — onboarding flows, signup, first-run experiences, upgrade prompts, paywalls, trial flows, pricing pages, and launch/landing pages — as designed strategy with pricing awareness, activation metrics, and a mandatory ethical-persuasion filter (no dark patterns). Use when the ask involves 'onboarding', 'first-run', 'signup flow', 'paywall', 'upgrade flow', 'pricing page', 'free trial', 'landing page', 'launch page', 'activation', 'improve conversion', 'more signups/bookings', or diagnosing funnel drop-off that ends in a design change. Growth is designer-owned here, not a marketing handoff.From its SKILL.md
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Design Growth Surfaces
Growth surfaces are product surfaces: the same HCI standards that govern the app govern the screens that sell it — plus an ethics bar conversion pressure will constantly test.
When to use / when NOT to use
Use for:
- Designing or reviewing onboarding, signup, first-run experiences
- Upgrade prompts, paywalls, trial flows, pricing pages
- Launch/landing pages as strategy: message, funnel, proof, one conversion event
- Diagnosing funnel drop-off when the fix is a design change
- Screening ANY persuasion tactic for dark patterns before it ships
NOT for — name the owner:
- Metric framework selection (HEART, goals→signals→metrics) →
define-ux-success-metrics - Designing or judging the A/B test itself →
use-quantitative-evidence - Copy craft on the surface (labels, CTAs, errors) →
write-ux-microcopy - Form mechanics and empty/loading/error state design →
design-ui-states - Building the actual page →
build-frontend-interfaces - The differentiation story a launch page tells →
position-product - Competitor paywall/onboarding teardown →
run-competitive-analysis
Utilities: invoke, then re-filter (never ship raw)
The installed marketing-skills plugins are utilities, not peers: invoke marketing-skills:cro for page-level conversion audits, marketing-skills:onboarding for flow-pattern breadth, marketing-skills:copywriting for copy variants (also paywalls, pricing, signup, launch where useful). Treat their output as raw material. They optimize conversion; they do not know the taste bar or the ethics bar. Everything they produce re-enters this skill at Step 5 (ethics filter) and gets checked against design-taste and craft-critique before shipping.
The method
- Load
design-tastefirst. Growth surfaces have the strongest gravity toward spectacle and clutter of anything in the portfolio — the taste file governs, especially here. - Name the ONE conversion event this surface exists to cause. Visitor→signup, signup→first value, free→trial, trial→paid, prompt→upgrade, visit→booking. One surface, one event. A surface serving two events is two surfaces.
- Answer the five pricing/context questions (below). If any answer is unknown, ask Dinesh or the client — never assume a pricing model or funnel position.
- Define the activation metric and guardrail metrics BEFORE sketching. If you can't name the event that proves the surface worked, you're not ready to design it.
- Design the shortest honest path to the conversion event using the surface checklist below. Count steps and fields; every one must earn its place.
- Run the ethical-persuasion filter over every tactic on the surface. All five tests or the tactic dies. "It converts better" is never a defense.
- Invoke utilities for breadth (variants, patterns, copy) → re-filter their output through Step 5 +
design-taste. - Ship instrumentation WITH the surface — day one, not retrofitted. Name the events; hand framework derivation to
define-ux-success-metricsand experiment design touse-quantitative-evidence. - Claims audit: every number, testimonial, and promise on the surface is handled per
craft-critique's evidence protocol. Unverifiable claims get cut, not softened.
Five questions before designing (ask, don't assume)
- Pricing model? Free / trial / freemium / tiers / one-time / service booking. The model dictates which surfaces exist at all.
- Which event is the money event — and which upstream event is THIS surface's job? (A landing page's job may be signups; the money is bookings. Don't make one surface do both.)
- What does the user already know at arrival? Traffic source, the promise upstream copy made, prior exposure. Design from their state, not from zero.
- What is the "aha"? The earliest moment the product proves its value. Onboarding's entire job is minimizing distance to it.
- What happens after conversion? Charge timing, renewal, emails, data use. The user must be able to learn ALL of it before committing — if you can't state it, you can't design an honest surface for it.
Surface checklists
Onboarding / first-run
- Activation event defined before any screen is sketched
- Steps + fields between signup and activation counted; everything not required for the aha is cut, deferred, or defaulted (progressive disclosure — reveal complexity only when needed)
- Setup questions only if the answer visibly changes the first-run experience; otherwise infer or default
- "Skip" actually skips — no fake skip that re-asks next session
- First screen after signup never blank: teach, guide, or start a task (NN/g empty-state rule)
- Signup form follows NN/g form rules: minimal fields, labels outside fields (no placeholder-as-label), single column
- Permission requests (notifications, contacts) asked at the moment they have obvious user value, never at first launch
- AI products: first-run sets ACCURATE capability expectations — over-promising is trust debt (
design-ai-trust-and-failure-statesowns the failure UX)
Upgrade paths
- Prompt triggers on demonstrated need — limit reached, premium feature attempted, Nth use — contextual beats interruptive
- Shows value already received + what upgrading adds; never presents the free tier as broken or crippled
- Declining returns the user exactly where they were, nothing lost, no guilt copy
- Explicit "no" suppresses the prompt for a defined period — repeat prompting after refusal is nagging (blacklisted)
Paywalls & trials
- Hard vs. soft vs. metered chosen deliberately: hard when value is already proven upstream; metered when value needs demonstration; soft (dismissible) when reach matters more than immediate revenue
- Full price, billing period, renewal terms, and cancel method visible BEFORE commit — not behind a link, not in ToS
- Trial: exact charge date shown at start; reminder sent before charging; canceling takes no more steps than subscribing
- Decline/close affordance visible at normal contrast — a gray-on-gray "no thanks" fails accessibility AND the symmetry test
Launch / landing pages
- One conversion event per page; every section either advances it or gets cut
- Headline states the user outcome and works out of context (NN/g microcontent rules)
- CTA labels pass the 4Ss — Specific, Sincere, Substantial, Succinct; "Learn More" is banned
- Proof carries the page: live demo, real metric, named testimonial. Adjectives ("seamless", "powerful") are filler — cut or evidence them
- Every claim passes
craft-critique's evidence protocol; the register and hierarchy come fromdesign-taste(this is the "highest-polish surface" — and the strongest temptation to break taste; resist)
The ethical-persuasion filter (every tactic, all five tests)
| Test | Question | Auto-fail example |
|---|---|---|
| Symmetry | Is declining as easy, visible, and fast as accepting? | Accept = 1 tap; cancel = phone call |
| Honesty | Is every stated fact true, current, and complete? | Countdown timer that resets on reload |
| Reversibility | Can the user undo the commitment as easily as they made it? | Subscribe online, cancel by mail |
| Informed | Does the user know cost, timing, and consequences before the click? | Charge date buried in terms |
| Portfolio | Would Dinesh present this exact screen, with his name on it, in a case study? | You'd crop it out of the shot |
Dark-pattern blacklist (auto-fail by name)
Confirmshaming ("No thanks, I like wasting money") · roach motel (easy in, hard out) · drip pricing / hidden fees at checkout · fake urgency or scarcity (untrue "2 left", resetting timers) · forced continuity (silent trial→paid, no reminder) · preselected add-ons / sneak-into-basket · nagging after an explicit no · trick wording and double negatives ("uncheck to not opt out") · visual interference (decline styled to disappear) · fake social proof or invented testimonials (also fails craft-critique's fabrication scan).
Persuasion that passes
True scarcity bound to real data (live inventory, real calendar availability) · real social proof with a checkable source · defaults that favor the user · price anchoring with real tiers · loss framing only when the loss is real · urgency from an actual deadline. Honest persuasion is design; dishonest persuasion is debt — it surfaces later as refunds, chargebacks, support tickets, and churn.
Activation metrics: what to instrument
| Surface | Primary metric | Guardrail metric (dark patterns hide here) |
|---|---|---|
| Onboarding | Signup→activation rate; time-to-first-value; per-step drop-off | Early churn; support tickets; permission opt-out |
| Upgrade prompt | Prompt→conversion | Dismiss rate; feature abandonment after prompt |
| Paywall / trial | View→trial; trial→paid | Refunds; first-cycle cancellations |
| Launch page | Visitor→conversion event | Bounce; scroll-depth to proof section |
- Report primary + guardrail together, always. Good conversion with degrading guardrails is the metric signature of a dark pattern.
- Framework derivation (goals→signals→metrics, HEART) →
define-ux-success-metrics. Test design and significance →use-quantitative-evidence. This skill's job is naming the events and shipping the instrumentation with the surface.
Worked example — a salon booking app, first-run onboarding
Context: a native booking app for a salon, in beta, entered from the salon's site or a live chat assistant. The baseline flow below is an illustrative realistic shape, not any shipped app's exact flow.
Conversion event: first confirmed booking (the money event and the activation event coincide — service business).
Arrival state: user already chose the salon; often arrives from the chat assistant mid-intent with a service in mind. They do not need convincing — they need the fastest honest path to a slot.
Baseline (illustrative): splash → create account (6 fields) → phone verification → notification permission → preselected "promotional SMS" checkbox → browse services → book.
Applied method:
- Cut list (Step 4): splash removed; booking-first flow — pick service and slot BEFORE account creation (account = name + phone at confirm step, 6 fields → 2); notification permission moved to post-booking where it has obvious value ("get reminders for this appointment").
- Ethics catch 1: preselected promo-SMS checkbox fails Informed and Symmetry → unchecked by default, plainly labeled, opt-out one tap.
- Ethics catch 2: "Only 2 slots left today" allowed ONLY bound to the live calendar — real availability passes Honesty; a hardcoded scarcity string is blacklisted.
- Utilities (Step 6):
marketing-skills:onboardinginvoked for pattern breadth; its streak/gamification suggestion rejected on taste (gimmick register — perdesign-taste), its "delay account creation" pattern kept. - Instrumentation (Step 7): install→first-booking rate, time-to-first-booking, per-step drop-off; guardrails: booking cancellation rate, SMS opt-out rate, review sentiment.
- Claims audit (Step 8): app-store copy promising "instant booking" verified against the real flow before ship.
Anti-patterns
| Don't | Do |
|---|---|
| Design the surface, then decide what to measure | Metric named before the first sketch |
| Front-load setup ("tell us about yourself", 8 questions) | Default and infer; ask at the moment of relevance |
| Treat the paywall as an obstacle to hide | An honest paywall is UX: it answers "what does this cost me" clearly |
| Ship whatever the CRO utility suggests | Re-filter every suggestion — utilities don't know the ethics or taste bar |
| Persuade with adjectives ("seamless", "revolutionary") | Persuade with proof; claims per craft-critique's evidence protocol |
| Bury or gray-out the decline | Symmetry test: decline as visible and easy as accept |
| Celebrate a conversion lift while guardrails degrade | Report primary + guardrail together, every time |
| Copy a competitor's paywall wholesale | run-competitive-analysis to learn, then design from YOUR user's arrival state |
| Make one page serve two conversion events | Split the surface — one event each |
Output format
## Growth Surface Spec: [surface name]
**Conversion event:** [one event]
**User state at arrival:** [source, knowledge, intent level]
**Pricing context:** [model + where this surface sits in the funnel]
**Activation metric:** [primary] · **Guardrails:** [2-3]
**Flow:** [numbered steps — with the cut list: what was removed/deferred and why]
**Ethics filter:** [each persuasion tactic → PASS / FAIL + which test]
**Utilities invoked:** [which marketing-skills + what was kept/rejected]
**Experiment plan:** [hypotheses handed to use-quantitative-evidence]
Sources
NN/g grounding (from the design-strategy research corpus):
- Empty states — never blank; teach, guide, start: https://www.nngroup.com/articles/empty-state-interface-design/
- Form usability top 10 (signup flows): https://www.nngroup.com/articles/web-form-design/
- Placeholders as labels are harmful: https://www.nngroup.com/articles/form-design-placeholders/
- 4 principles to reduce cognitive load: https://www.nngroup.com/articles/4-principles-reduce-cognitive-load/
- Progressive disclosure (staged onboarding complexity): https://www.nngroup.com/articles/progressive-disclosure/
- Interaction cost (step/field counting rationale): https://www.nngroup.com/articles/interaction-cost-definition/
- Better link labels — the 4Ss, no "Learn More": https://www.nngroup.com/articles/better-link-labels/
- Microcontent: headlines that work out of context: https://www.nngroup.com/articles/microcontent-how-to-write-headlines-page-titles-and-subject-lines/
- Translating UX goals into analytics measurement plans: https://www.nngroup.com/articles/ux-goals-analytics/
- Reporting business outcomes, not UX activity: https://www.nngroup.com/articles/reporting-ux-business-outcomes/
- Benchmarking product UX across releases: https://www.nngroup.com/articles/product-ux-benchmarks/
- Confirmation dialogs (when interruption is earned): https://www.nngroup.com/articles/confirmation-dialog/
- Prioritization methods (choosing which growth fix first): https://www.nngroup.com/articles/prioritization-methods/
Boundaries
design-tasteowns all taste values — load first; cite it, never restate it.craft-critiqueowns the evidence-discipline protocol — every on-surface claim runs through it; this file never carries its own copy.define-ux-success-metricsowns metric frameworks; this skill only names surface events + guardrails.use-quantitative-evidenceowns experiment design, sample sizes, and significance.write-ux-microcopyowns copy craft;design-ui-statesowns form mechanics and state design;build-frontend-interfacesowns the build.position-productowns the differentiation story a launch page tells; this skill owns the page-as-funnel.marketing-skillsplugins (cro, onboarding, copywriting, paywalls, pricing, signup, launch) are utilities: invoked for breadth, always re-filtered here before anything ships.
What ships with it
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