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Design growth surfaces

Skill dineshrevunuru/SuperSkills/design-growth-surfaces

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Install
npx -y skills add dineshrevunuru/SuperSkills --skill design-growth-surfaces

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Design the surfaces whose job is conversion — onboarding flows, signup, first-run experiences, upgrade prompts, paywalls, trial flows, pricing pages, and launch/landing pages — as designed strategy with pricing awareness, activation metrics, and a mandatory ethical-persuasion filter (no dark patterns). Use when the ask involves 'onboarding', 'first-run', 'signup flow', 'paywall', 'upgrade flow', 'pricing page', 'free trial', 'landing page', 'launch page', 'activation', 'improve conversion', 'more signups/bookings', or diagnosing funnel drop-off that ends in a design change. Growth is designer-owned here, not a marketing handoff.

SKILL.md

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Design Growth Surfaces

Growth surfaces are product surfaces: the same HCI standards that govern the app govern the screens that sell it — plus an ethics bar conversion pressure will constantly test.

When to use / when NOT to use

Use for:

  • Designing or reviewing onboarding, signup, first-run experiences
  • Upgrade prompts, paywalls, trial flows, pricing pages
  • Launch/landing pages as strategy: message, funnel, proof, one conversion event
  • Diagnosing funnel drop-off when the fix is a design change
  • Screening ANY persuasion tactic for dark patterns before it ships

NOT for — name the owner:

  • Metric framework selection (HEART, goals→signals→metrics) → define-ux-success-metrics
  • Designing or judging the A/B test itself → use-quantitative-evidence
  • Copy craft on the surface (labels, CTAs, errors) → write-ux-microcopy
  • Form mechanics and empty/loading/error state design → design-ui-states
  • Building the actual page → build-frontend-interfaces
  • The differentiation story a launch page tells → position-product
  • Competitor paywall/onboarding teardown → run-competitive-analysis

Utilities: invoke, then re-filter (never ship raw)

The installed marketing-skills plugins are utilities, not peers: invoke marketing-skills:cro for page-level conversion audits, marketing-skills:onboarding for flow-pattern breadth, marketing-skills:copywriting for copy variants (also paywalls, pricing, signup, launch where useful). Treat their output as raw material. They optimize conversion; they do not know the taste bar or the ethics bar. Everything they produce re-enters this skill at Step 5 (ethics filter) and gets checked against design-taste and craft-critique before shipping.

The method

  1. Load design-taste first. Growth surfaces have the strongest gravity toward spectacle and clutter of anything in the portfolio — the taste file governs, especially here.
  2. Name the ONE conversion event this surface exists to cause. Visitor→signup, signup→first value, free→trial, trial→paid, prompt→upgrade, visit→booking. One surface, one event. A surface serving two events is two surfaces.
  3. Answer the five pricing/context questions (below). If any answer is unknown, ask Dinesh or the client — never assume a pricing model or funnel position.
  4. Define the activation metric and guardrail metrics BEFORE sketching. If you can't name the event that proves the surface worked, you're not ready to design it.
  5. Design the shortest honest path to the conversion event using the surface checklist below. Count steps and fields; every one must earn its place.
  6. Run the ethical-persuasion filter over every tactic on the surface. All five tests or the tactic dies. "It converts better" is never a defense.
  7. Invoke utilities for breadth (variants, patterns, copy) → re-filter their output through Step 5 + design-taste.
  8. Ship instrumentation WITH the surface — day one, not retrofitted. Name the events; hand framework derivation to define-ux-success-metrics and experiment design to use-quantitative-evidence.
  9. Claims audit: every number, testimonial, and promise on the surface is handled per craft-critique's evidence protocol. Unverifiable claims get cut, not softened.

Five questions before designing (ask, don't assume)

  1. Pricing model? Free / trial / freemium / tiers / one-time / service booking. The model dictates which surfaces exist at all.
  2. Which event is the money event — and which upstream event is THIS surface's job? (A landing page's job may be signups; the money is bookings. Don't make one surface do both.)
  3. What does the user already know at arrival? Traffic source, the promise upstream copy made, prior exposure. Design from their state, not from zero.
  4. What is the "aha"? The earliest moment the product proves its value. Onboarding's entire job is minimizing distance to it.
  5. What happens after conversion? Charge timing, renewal, emails, data use. The user must be able to learn ALL of it before committing — if you can't state it, you can't design an honest surface for it.

Surface checklists

Onboarding / first-run

  • Activation event defined before any screen is sketched
  • Steps + fields between signup and activation counted; everything not required for the aha is cut, deferred, or defaulted (progressive disclosure — reveal complexity only when needed)
  • Setup questions only if the answer visibly changes the first-run experience; otherwise infer or default
  • "Skip" actually skips — no fake skip that re-asks next session
  • First screen after signup never blank: teach, guide, or start a task (NN/g empty-state rule)
  • Signup form follows NN/g form rules: minimal fields, labels outside fields (no placeholder-as-label), single column
  • Permission requests (notifications, contacts) asked at the moment they have obvious user value, never at first launch
  • AI products: first-run sets ACCURATE capability expectations — over-promising is trust debt (design-ai-trust-and-failure-states owns the failure UX)

Upgrade paths

  • Prompt triggers on demonstrated need — limit reached, premium feature attempted, Nth use — contextual beats interruptive
  • Shows value already received + what upgrading adds; never presents the free tier as broken or crippled
  • Declining returns the user exactly where they were, nothing lost, no guilt copy
  • Explicit "no" suppresses the prompt for a defined period — repeat prompting after refusal is nagging (blacklisted)

Paywalls & trials

  • Hard vs. soft vs. metered chosen deliberately: hard when value is already proven upstream; metered when value needs demonstration; soft (dismissible) when reach matters more than immediate revenue
  • Full price, billing period, renewal terms, and cancel method visible BEFORE commit — not behind a link, not in ToS
  • Trial: exact charge date shown at start; reminder sent before charging; canceling takes no more steps than subscribing
  • Decline/close affordance visible at normal contrast — a gray-on-gray "no thanks" fails accessibility AND the symmetry test

Launch / landing pages

  • One conversion event per page; every section either advances it or gets cut
  • Headline states the user outcome and works out of context (NN/g microcontent rules)
  • CTA labels pass the 4Ss — Specific, Sincere, Substantial, Succinct; "Learn More" is banned
  • Proof carries the page: live demo, real metric, named testimonial. Adjectives ("seamless", "powerful") are filler — cut or evidence them
  • Every claim passes craft-critique's evidence protocol; the register and hierarchy come from design-taste (this is the "highest-polish surface" — and the strongest temptation to break taste; resist)

The ethical-persuasion filter (every tactic, all five tests)

TestQuestionAuto-fail example
SymmetryIs declining as easy, visible, and fast as accepting?Accept = 1 tap; cancel = phone call
HonestyIs every stated fact true, current, and complete?Countdown timer that resets on reload
ReversibilityCan the user undo the commitment as easily as they made it?Subscribe online, cancel by mail
InformedDoes the user know cost, timing, and consequences before the click?Charge date buried in terms
PortfolioWould Dinesh present this exact screen, with his name on it, in a case study?You'd crop it out of the shot

Dark-pattern blacklist (auto-fail by name)

Confirmshaming ("No thanks, I like wasting money") · roach motel (easy in, hard out) · drip pricing / hidden fees at checkout · fake urgency or scarcity (untrue "2 left", resetting timers) · forced continuity (silent trial→paid, no reminder) · preselected add-ons / sneak-into-basket · nagging after an explicit no · trick wording and double negatives ("uncheck to not opt out") · visual interference (decline styled to disappear) · fake social proof or invented testimonials (also fails craft-critique's fabrication scan).

Persuasion that passes

True scarcity bound to real data (live inventory, real calendar availability) · real social proof with a checkable source · defaults that favor the user · price anchoring with real tiers · loss framing only when the loss is real · urgency from an actual deadline. Honest persuasion is design; dishonest persuasion is debt — it surfaces later as refunds, chargebacks, support tickets, and churn.

Activation metrics: what to instrument

SurfacePrimary metricGuardrail metric (dark patterns hide here)
OnboardingSignup→activation rate; time-to-first-value; per-step drop-offEarly churn; support tickets; permission opt-out
Upgrade promptPrompt→conversionDismiss rate; feature abandonment after prompt
Paywall / trialView→trial; trial→paidRefunds; first-cycle cancellations
Launch pageVisitor→conversion eventBounce; scroll-depth to proof section
  • Report primary + guardrail together, always. Good conversion with degrading guardrails is the metric signature of a dark pattern.
  • Framework derivation (goals→signals→metrics, HEART) → define-ux-success-metrics. Test design and significance → use-quantitative-evidence. This skill's job is naming the events and shipping the instrumentation with the surface.

Worked example — a salon booking app, first-run onboarding

Context: a native booking app for a salon, in beta, entered from the salon's site or a live chat assistant. The baseline flow below is an illustrative realistic shape, not any shipped app's exact flow.

Conversion event: first confirmed booking (the money event and the activation event coincide — service business).

Arrival state: user already chose the salon; often arrives from the chat assistant mid-intent with a service in mind. They do not need convincing — they need the fastest honest path to a slot.

Baseline (illustrative): splash → create account (6 fields) → phone verification → notification permission → preselected "promotional SMS" checkbox → browse services → book.

Applied method:

  • Cut list (Step 4): splash removed; booking-first flow — pick service and slot BEFORE account creation (account = name + phone at confirm step, 6 fields → 2); notification permission moved to post-booking where it has obvious value ("get reminders for this appointment").
  • Ethics catch 1: preselected promo-SMS checkbox fails Informed and Symmetry → unchecked by default, plainly labeled, opt-out one tap.
  • Ethics catch 2: "Only 2 slots left today" allowed ONLY bound to the live calendar — real availability passes Honesty; a hardcoded scarcity string is blacklisted.
  • Utilities (Step 6): marketing-skills:onboarding invoked for pattern breadth; its streak/gamification suggestion rejected on taste (gimmick register — per design-taste), its "delay account creation" pattern kept.
  • Instrumentation (Step 7): install→first-booking rate, time-to-first-booking, per-step drop-off; guardrails: booking cancellation rate, SMS opt-out rate, review sentiment.
  • Claims audit (Step 8): app-store copy promising "instant booking" verified against the real flow before ship.

Anti-patterns

Don'tDo
Design the surface, then decide what to measureMetric named before the first sketch
Front-load setup ("tell us about yourself", 8 questions)Default and infer; ask at the moment of relevance
Treat the paywall as an obstacle to hideAn honest paywall is UX: it answers "what does this cost me" clearly
Ship whatever the CRO utility suggestsRe-filter every suggestion — utilities don't know the ethics or taste bar
Persuade with adjectives ("seamless", "revolutionary")Persuade with proof; claims per craft-critique's evidence protocol
Bury or gray-out the declineSymmetry test: decline as visible and easy as accept
Celebrate a conversion lift while guardrails degradeReport primary + guardrail together, every time
Copy a competitor's paywall wholesalerun-competitive-analysis to learn, then design from YOUR user's arrival state
Make one page serve two conversion eventsSplit the surface — one event each

Output format

## Growth Surface Spec: [surface name]

**Conversion event:** [one event]
**User state at arrival:** [source, knowledge, intent level]
**Pricing context:** [model + where this surface sits in the funnel]
**Activation metric:** [primary] · **Guardrails:** [2-3]
**Flow:** [numbered steps — with the cut list: what was removed/deferred and why]
**Ethics filter:** [each persuasion tactic → PASS / FAIL + which test]
**Utilities invoked:** [which marketing-skills + what was kept/rejected]
**Experiment plan:** [hypotheses handed to use-quantitative-evidence]

Sources

NN/g grounding (from the design-strategy research corpus):

Boundaries

  • design-taste owns all taste values — load first; cite it, never restate it.
  • craft-critique owns the evidence-discipline protocol — every on-surface claim runs through it; this file never carries its own copy.
  • define-ux-success-metrics owns metric frameworks; this skill only names surface events + guardrails.
  • use-quantitative-evidence owns experiment design, sample sizes, and significance.
  • write-ux-microcopy owns copy craft; design-ui-states owns form mechanics and state design; build-frontend-interfaces owns the build.
  • position-product owns the differentiation story a launch page tells; this skill owns the page-as-funnel.
  • marketing-skills plugins (cro, onboarding, copywriting, paywalls, pricing, signup, launch) are utilities: invoked for breadth, always re-filtered here before anything ships.

Keep looking

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