agentsclimarketplace

Manual test cases

Skill digitaldreams/tuhin/skills/manual-test-cases

My dev identity as a Claude Code plugin — a full Laravel team in a box: SDLC pipeline, task board, coding agents, and audit skills.

Install
npx -y skills add digitaldreams/tuhin --skill manual-test-cases

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Write or review manual test cases that a non-technical product owner can execute by following exact click paths. Use whenever the user says "manual test cases", "test cases for product owner", "steps a non-tester can follow", "review the test cases", or asks for human-runnable test documentation. Every named entity is validated against seeders before delivery; ambiguous steps are rejected and rewritten. Output goes to tasks/manual_test_cases.md.

SKILL.md

4.1 KB, as published. Nobody here has run it

Manual Test Cases — For a Product Owner

The reader has no testing experience and no codebase knowledge. If a step can be misread, it is wrong. If a named business, button, or page doesn't exist exactly as written, the case is broken.

Scope: write cases for what the user names (module, feature); no argument = full coverage with a module table first.

Phase 1 — Map Reality

  1. Rescan the codebase (within scope) for the real module/submodule list — never trust a stale doc. Produce a module table first when coverage is the goal.
  2. Read the seeders. Build an inventory of every entity they create: names, states, relationships. This inventory is the only source of test data.
  3. Read the views for the features under test: exact button labels, exact page titles, exact locations ("Full Preview & Edit — in the card footer").
  4. When tasks/requirements.md acceptance criteria or tasks/user_journeys.md exist, they define the behaviors that must have cases — map each criterion/journey step to a case id, and flag any that can't be covered.

Phase 2 — Write Cases

Per case, this exact shape:

  • ID — module prefix + number (BIZ-07, REV-03), stable once assigned.
  • Title — states the behavior under test, unambiguous on its own.
  • Preconditions — exact setup commands (php artisan migrate:fresh --seed, which seeder class, which services must run: queue:work, schedule:work). Named data the case relies on, confirmed present in the seeder.
  • Steps — numbered clicks. Step 1 is always an entry point: a full URL ("Open http://localhost:8000/businesses") or a named case's end state. Every step names its UI element exactly as rendered: "Click Full Preview & Edit (in the card footer)". Every entity by its real seeded name.
  • Expected result — what the tester sees, concretely: badge color, banner text, row count, redirect target.
  • Result — empty PASS / FAIL: ____ line the product owner fills in during execution.

When the UI shows a failure branch (validation message, permission denial, empty state), that branch gets its own case — a PO can verify an error message as easily as a success banner.

Rejection rules — fix before delivery, never ship these

  1. Phantom data — a named entity not created by the referenced seeder. Either extend the seeder (say so explicitly as a precondition note) or rename to an existing entity.
  2. Impossible cases — steps requiring UI that is hidden in the case's state (a button hidden for suppressed records). Flag and rewrite or drop; never leave an unexecutable case.
  3. Ambiguous references — "the card", "the button", "the page" without an exact label and location.
  4. Hidden dependencies — a case depending on a prior case's side effect must name that case in preconditions ("requires BIZ-14 executed first: that business is now suppressed").
  5. Duplicates — two cases proving the same behavior; keep the clearer one.

Phase 3 — Validate the Set

Before delivery, sweep the whole file:

  • every entity name → confirmed in seeder inventory
  • every button/page label → confirmed in views
  • every case independently understandable, or its dependency explicitly named
  • consistent ID numbering, no gaps or collisions

Output Contract

  1. Cases appended/updated in tasks/manual_test_cases.md, grouped by module.
  2. A consistency note: entities validated, cases rewritten for clarity, impossible cases flagged, seeder changes required (if any).

Review Mode

When asked to review existing cases instead of writing: apply the Phase 2 rejection rules case by case, list each violation as "CASE-ID — problem — proposed rewrite", and apply fixes on approval.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.