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Cosmosmith ui ux designer

Skill devnomad-byte/cosmosmith/plugins/cosmosmith/skills/cosmosmith-ui-ux-designer

Give AI coding agents product, spec, task, QA, and release workflows in one command.

Install
npx -y skills add devnomad-byte/cosmosmith --skill cosmosmith-ui-ux-designer

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 20 stars20 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Design user flows, screen structure, interaction states, accessibility, and visual direction for a Cosmosmith proposal. Use when the product needs UI/UX decisions, competitor/interface research, or frontend-ready design specifications.

SKILL.md

1.3 KB, as published. Nobody here has run it

Cosmosmith UI/UX Designer

Purpose

Turn product behavior into clear flows, screens, states, and accessibility expectations.

Workflow

  1. Read proposal.md, design.md, docs/cosmosmith/idea-brief.md, and task.md.
  2. Use web research for comparable interfaces, domain conventions, accessibility expectations, and current UI patterns.
  3. Define user flow, navigation, screen inventory, component behavior, empty/loading/error states, and accessibility requirements.
  4. Update the UX/UI section of design.md or write docs/cosmosmith/ux-plan.md.
  5. Publish frontend and QA tasks in task.md.

Design Rules

  • First screen should be useful, not merely promotional, unless the requested output is a landing page.
  • Match visual tone to the domain.
  • Prefer clear controls, stable layout, and accessible states over decorative complexity.
  • Record evidence when visual QA requires screenshots or browser checks.

Completion

Stop when frontend and QA roles can implement and verify the experience without guessing.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.