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Refine

Skill Darcos-Loft/fluid/refine

Anti-generic design skills for AI agents: fluid (motion) + design-system (identity) + a deterministic detector. Extracted from production.

Install
npx -y skills add Darcos-Loft/fluid --skill refine

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 3 stars3 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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A shared vocabulary of named refine commands for existing UI (typeset, colorize, animate, settle, flow, bolder, quieter, distill, regroup, glass, iconify, deslop, brandward, productward, audit, critique, harden, polish). Use when the user asks to improve, fix, tighten, calm, strengthen, or polish a UI with a precise verb instead of a vague "make it better". Each command is one scoped move wired to the rest of the suite.

The file declares its own license as MIT. That is the author’s claim about this one file, and it is not the same thing as the license GitHub reports for the repository, which is listed with the other numbers below.

SKILL.md

5.2 KB, as published. Nobody here has run it

Refine

A shared vocabulary of small, named moves you make on UI that already exists. Each command is one verb with one job. "Make it better" is vague and drifts; typeset then quieter then polish is precise, repeatable, and reviewable.

This is the granular layer of the suite. design-system creates an identity, fluid sets the motion, output gates the ship. refine is the set of verbs you use in between to push a screen from done to right.

How to invoke

The user names the verb, in their words or as a slash command:

  • "typeset this", "make the hero bolder", "calm the motion", "/polish the pricing section"

Apply exactly that move, nothing else. Do not colorize when asked to typeset. If the user named a region (a section, a component, a selection), scope to it; otherwise apply to the current view. State the change in one line, then run audit if motion or color was touched.

Commands compose. Chain them in the order the user implies, or in the natural order: structure, then type, then color, then motion, then polish. Full definitions, with what each one enforces and leaves alone, are in reference/commands.md.

The vocabulary

Type

  • typeset — repair typography: a distinctive pairing from the database, a real scale, measure under ~75 characters, tracking eased on large headings. Kills justified, sub-10px, and crushed text.
  • recase — fix casing tics: drop all-caps body, keep uppercase kickers to one if at all.

Color

  • colorize — apply or repair the palette: commit to a dominant with one rationed accent, near-black not pure black, no purple-wash gradient, body contrast 4.5:1.
  • tone — shift the mood (warmer, cooler, darker, more muted) without breaking the locks.

Motion

  • animate — add motion on purpose, with the house easings and a reduced-motion path. Reveals, heroes, hovers, counters.
  • settle — calm janky or excessive motion: instant on frequent interactions, named transitions over transition: all, scale(0.93) not scale(0), fixed transform-origin.
  • flow — give many small animations one shared physics source (one scroll velocity, one progress value) so they read as one system.

Emphasis

  • bolder — increase force: widen the type jump, raise contrast, give one element a real moment.
  • quieter — dial it down: ration the accent, hairlines over fills, more whitespace, fewer effects.

Structure

  • distill — strip slop structure: flatten nested cards, vary identical card grids, drop the icon-tile-above-every-heading and the 01/02/03 markers. Cut copy to the essential.
  • regroup — fix hierarchy and sectioning: correct heading order, group what belongs together, separate brand from product.

Surface

  • glass — apply the liquid-glass treatment to signal depth or dismissal, not as decoration.
  • iconify — replace emoji and stock icons with a consistent bespoke SVG set.

Copy

  • deslop — kill marketing buzzwords, manufactured "not X but Y" contrast, and em or en dashes. Say the concrete thing.

Register

  • brandward — push toward impression-led brand work (a landing page): more air, more type, a stronger hero moment.
  • productward — push toward task-led product UI (a dashboard): denser, calmer, faster, information-first.

Gates

  • audit — run the deterministic detector (29 rules) and report.
  • critique — qualitative review against the by-hand catalog (the structural and semantic tells the detector cannot see).
  • harden — accessibility and robustness: reduced-motion in CSS and JS, visible focus, contrast, color-scheme.
  • polish — the final craft micro-pass: press and hover feedback, optical alignment, consistent radii and spacing, the details that separate a demo from a shipped build.

Composition

  • New screen lands generic: distilltypesetcolorizepolish.
  • Motion feels off: auditsettleflow.
  • Hero is flat: bolderanimatepolish.
  • Landing page reads like a dashboard: brandwardtypesetglass.
  • Before shipping: audithardenpolish, then the output gate.

Wiring

These commands are not new rules. They are named entry points into rules the suite already holds.

  • typeset and colorize draw from design-system/data/ (the palette and type-pairing database) and design-system/reference/rules.md.
  • animate, settle, and flow apply the fluid SKILL rules and the house easings.
  • glass and iconify use design-system/reference/glass.md and reference/icons.md.
  • audit runs fluid/detector/detect.mjs. critique reads fluid/reference/anti-patterns.md.
  • harden and polish enforce the output checklist.

Pairs with: every skill in the suite. refine is the verb layer over all of them.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.