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Architecture template

Skill cookieMonsterDev/agents-skills/templates/architecture-template

Agent Skills for coding agents

Install
npx -y skills add cookieMonsterDev/agents-skills --skill architecture-template

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  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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Explains and applies {domain, e.g. "the Gang of Four design patterns" / "the 12-factor app principles"} with idiomatic {guidance/examples} in {context, e.g. "Python, Java, Go, and Rust" or "system design"}. Use when users ask about {topic-1}, {topic-2}, {topic-3}, when they need help choosing {an item} for a design problem, when refactoring toward {an item}, or when they want {an item} example in a specific {language/context}.

SKILL.md

4.8 KB, as published. Nobody here has run it

{Skill Title}

Ground {domain} answers in the reference files bundled with this skill instead of improvising definitions. Each {item, e.g. "pattern" / "principle"} has a reference file explaining it{, and a folder of runnable examples in popular languages — delete this clause if the skill has no code examples}.

When to Use

  • The user names {an item} directly ("show me the {item} in {language}")
  • The user describes a problem that maps to {an item} ("{example problem phrasing}")
  • The user asks to compare {items} ("{item A} vs {item B}?")
  • The user wants existing code or design refactored toward {an item}

Workflow

  1. Identify the {item(s)} from the user's question using the catalog below.
  2. Read the reference file at references/<item>.md for the explanation, applicability, trade-offs, and related {items}.
  3. Read the language example at examples/<item>/<item>.<ext> when the user works in (or asks for) a specific language. Adapt it to their domain rather than pasting the generic example verbatim. (Delete this step if the skill has no code examples.)
  4. Answer with: what the {item} does, when to use it (and when not to), and {code/guidance} adapted to the user's context.

If the user's problem does not match any {item} cleanly, say so — do not force {an item} where a simpler solution fits.

{Domain} Catalog

Group {items} into the categories that make sense for this domain (creational/structural/behavioral, principle/practice, layer/tier, etc.). One table per category.

{Category 1}

{One-line description of what this category of items has in common.}

{Item}IntentReference
{Item A}{What it does, in one line}references/{item-a}.md
{Item B}{What it does, in one line}references/{item-b}.md

{Category 2}

{One-line description of what this category of items has in common.}

{Item}IntentReference
{Item C}{What it does, in one line}references/{item-c}.md
<!-- Delete the "Examples" section below if this skill has no bundled code examples (e.g. a skill about system-design trade-offs or architectural principles may not need one). -->

Examples

Each {item} has a folder examples/<item>/ with self-contained, runnable examples named <item>.<ext>.

Choosing languages

Only add an example file when the language genuinely supports the skill's concepts — do not ship a file in every language for completeness.

Skill typeIncludeOmitRule
OOP paradigm (classes, inheritance, pillars, SOLID)Python, C++, Java, C#, JavaScript, PHP, SwiftC, Go, RustRequires first-class classes. Note idiomatic mappings in reference Language Notes only.
Design patterns (GoF, composable techniques)Python, C, C++, Java, C#, JavaScript, Rust, Go, PHP, SwiftPatterns are idiomatically adapted (C emulates with structs/function pointers; Go/Rust use interfaces/traits).
Other catalog skillsPick per itemOmit a language when the item is built into the language or has no honest mapping.

List only the languages your skill actually ships in the table below and in the skill description frontmatter.

LanguageFileNotes
{Language}<item>.{ext}{Any gap or idiomatic substitution for this language}

A language file may be absent per {item} when it does not translate meaningfully; the {item}'s reference file notes such gaps and idiomatic alternatives in Language Notes.

Answering Guidelines

  • Prefer the language's/domain's idiomatic form over a literal textbook description.
  • Mention trade-offs and simpler alternatives, not just the mechanics.
  • When comparing {items}, read both reference files and contrast intent, not structure.
  • Do not recommend {a commonly-overused item}, or any {item}, as a default; {items} are solutions to specific forces, not style goals.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.