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Comment prototype

Skill comment-hq/skills/skills/comment-prototype

Comment.io engineering-workflow skills for any AI coding agent (Claude Code, Codex, Cursor) — plan, prototype, build, review, ship. npx skills add comment-hq/skills

Install
npx -y skills add comment-hq/skills --skill comment-prototype

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Make a small or exploratory change FAST and show it, so you can look before committing to the merge-ready gate. Implements quickly, runs only a focused check (or none for a pure visual tweak), and surfaces the result in the real app — deliberately skipping the `review-loop` gate and the PR. When you like it, it promotes the work into `comment-feature` / `comment-bug` to harden and ship. Invoke as `$comment-prototype` / `/comment-prototype`, or when asked to "just try", "quickly tweak", "spike", "prototype", or "let me see X first". Works identically under Codex and Claude Code.

SKILL.md

5.5 KB, as published. Nobody here has run it

comment-prototype — fast change, validate later

For the moments when you want to see it before paying for it: a few UI/copy tweaks, an exploratory spike, a "does this even feel right" change. comment-prototype optimizes for time-to-look, not for merge-readiness — it skips the heavy gate on purpose and hands you something to react to fast.

It is the lightweight, local-only prototype path of the comment-dev family. The merge-ready paths are comment-feature and comment-bug; this skill promotes into them once the change earns the investment.

What it deliberately skips (until you promote)

  • ❌ the review-loop review gate
  • ❌ opening a PR / driving to merge-ready (ship)
  • ❌ pushing the prototype branch
  • ❌ the full worklog ceremony (plan, decision log, review rounds)

What it still does

  • ✅ a task branch off fresh origin/main (so the work is promotable, never lost) — a sensible default is proto/<name>, or the repo's branch convention (see Repo config); never main.
  • ✅ a lightweight worklog note so the change is watchable and the context survives into promotion (one short comm: what you're trying + a running list of what changed). Use the first working Comment.io route and its identity; invoke comment-identity only for an uncredentialed direct-REST write. For a genuinely throwaway visual check the user can say "no comm" and you skip it.
  • ✅ a focused affected-test check (typecheck/build + the tests nearest the change), or nothing for a pure visual tweak — see Repo config.
  • showing the result in the real app, which is the whole point.

Loop

  1. Scope it in one line. Confirm this really is a fast/exploratory change. If it's clearly a real feature or a defect that needs a regression test, say so and route to comment-feature / comment-bug instead (or via comment-dev).
  2. Open the branch (default proto/<name> off fresh origin/main, or the repo's branch convention) and, unless the user opted out, a light worklog note via worklog. Reuse the working Comment.io route; let worklog invoke comment-identity only if its chosen path is uncredentialed direct REST.
  3. Implement fast. Smallest change that makes the idea visible. Don't gold-plate.
  4. Focused check (Repo config) — typecheck/build when useful + the nearest test, or skip entirely for a pure visual nudge. This catches "it doesn't even compile", not "it's production-ready".
  5. Show it. Surface the change in the real app the repo's way (see Repo config / the guide): the branch preview (in this repo, make devhttps://<worktree>.toofs.us), a local run, or a screenshot (/verify, agent-browser, or the run skill). Capture what you showed in the worklog note if one exists.
  6. Iterate with the human. Fold feedback in and re-show. Stay in this fast loop as long as it's still "trying things".
  7. Decide: keep iterating, drop it (git-clean the branch), or promote.

Promote — make it real

When the human likes it, harden the same code and worklog through the normal delivery flow. Read delivery-methodology before choosing the promoted branch: keep a direct branch for bounded shippable work, or move the prototype result into a controlled lift when the real change is foundational with unsafe intermediate states. Hand the promoted skill the prototype's human-openable worklog URL (share_url for direct REST) and branch; it reuses that worklog as the Project Root — upgrading the light note in place to the full shape — instead of opening a second, and keeps building on the branch:

  • Feature → run comment-feature. It treats the handed-in prototype worklog as the root, chooses direct/lift topology, adds only the missing acceptance/evidence, reviews the bounded delta, and ships the right boundary.
  • Bug fix → run comment-bug: it reuses the worklog as the root, then adds the regression test that fails without the fix (a prototype skips this when practical), bounded review, the right candidate certification, and ship.

Promotion does not restart from scratch or recreate plan/design artifacts. The code, worklog, decisions, and useful context carry over; promotion adds only the missing rigor. Rename or move the branch to the repo's direct/lift convention as required by the chosen topology.

Repo config

Read AGENTS.md (else CLAUDE.md) and linked delivery/testing docs for topology, focused checks, candidate certification, and preview. If absent, infer a minimal typecheck/build from package.json / Makefile, and offer comment-init to scaffold the config.

Honesty

A prototype is not validated. Never describe it as done, tested, or merge-ready, and never push, open a PR, or merge from this skill — say plainly "this is a prototype to look at; promote it to make it real."

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.