Cometchat ios calls
CometChat Calls SDK v5 integration for native iOS (Swift; SwiftUI + UIKit hosting). Covers SDK install (SPM + CocoaPods), CometChatCalls init, dual-SDK ringing (Chat SDK initiateCall + Calls SDK generateToken/startSession), CallKit + PushKit VoIP push, AVAudioSession routing, mixed-stack hosting (UIViewControllerRepresentable for SwiftUI), Info.plist permissions + Background Modes, and additive-vs-standalone modes.From its SKILL.md
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SKILL.md
30.0 KB, ~7.5k tokens by cl100k_base, as published. Nobody here has run it
Purpose
Production-grade voice + video calling for native iOS. Loaded by cometchat-calls when framework === "ios". Operates in two modes:
- Standalone — calls is the product.
CometChatSDK(signaling) +CometChatCallsSDK(WebRTC) + your own SwiftUI views or UIKit view controllers. CallKit + PushKit are mandatory. - Additive — calls layered onto an existing CometChat iOS UI Kit integration. The kit's
CometChatMessageHeaderalready exposes call buttons; this skill wires them and mounts the global call listener.
Read these other skills first:
cometchat-calls— dispatcher (modes, hard rules, anti-patterns)cometchat-ios-core— Chat SDK init, login,Secrets.swift/.xcconfigcredential conventions, SwiftUI vs UIKit entry-point detection
Ground truth:
- SDK source —
calls-sdk-ios-5/sdk/ - Sample app —
calls-sdk-ios-5/sample-apps/cometchat-calls-sample-app-ios/ Package.swift—https://github.com/cometchat/calls-sdk-ios.git(SPM)- Public docs — https://www.cometchat.com/docs/calls/ios/overview
iOS Calls SDK v5 resolution — verified working (re-checked 2026-06-04)
An earlier draft of this skill warned that "the iOS Calls SDK v5 binary is broken / missing from Cloudsmith — stay on v4.2.x." That warning was wrong and has been removed. It was based on a hand-constructed URL (
…/raw/versions/124.0.4/CometChatWebRTC-124.0.4.xcframework.zip) that 404s — but that is NOT the path the podspec/Package.swiftactually fetches, so its 404 never proved anything. Verified 2026-06-04:
- Additive (UI Kit) path:
CometChatCallsSDKv5 ships vendored insideCometChatUIKitSwift— a cleanpod installresolvesCometChatUIKitSwift (5.1.13)(which bundles the v5 CallsSDK framework) with no 404. The auditedCometChatCallsSDK.swiftinterface(v5 shape:generateToken/startSession, nologin) came straight out of that resolved framework.- Standalone path:
CometChatCallsSDKv5.0.0 is consumable via CocoaPods (e.g. the internal VoIP+APNs sample under Linear ENG-35167 builds against it).If you ever DO hit a missing-WebRTC binary on a direct standalone
pod 'CometChatCallsSDK'install, treat it as an environment/registry hiccup and check the current podspec URL — it is not a known blanket failure, and there is no open vendor ticket for it.
1. The seven hard rules — iOS specialization
⚠️ TOP PRIORITY (ENG-35710): Auth-token passing is the most-broken step on iOS Calls integrations. Unlike Android / Flutter / JS, the iOS Calls SDK 5.x has NO separate login step — there is no
CometChatCalls.login(...)and noCometChatCalls.getLoggedInUser()(those are phantom; verified absent fromCometChatCallsSDK). Auth is supplied per session as theauthToken:argument toCometChatCalls.generateToken(authToken:sessionID:). Every tester who hit "calls don't work" on iOS traced back to that token: (a) the token was empty/nil →generateTokenfails with "auth token cannot be null"; (b) a server-minted token expired between mint andgenerateToken(default ~30-minute TTL); (c) the client-sideapiKeywas passed instead of the user's auth token. Before scaffolding ANY iOS calls code, confirm the auth path (dev: readCometChat.getUserAuthToken(); production: fetch a fresh server-minted token) and feed it togenerateToken. Mixing them is the canonical "ringing but never joins" iOS failure mode.
1.0 The iOS Calls SDK has NO separate login (v5)
Unlike the Android / Flutter / JS Calls SDKs, CometChatCalls on iOS has no login() and no getLoggedInUser() — those methods do not exist in CometChatCallsSDK 5.x. There is nothing to "log in" to. Once the Chat SDK session exists, you authorize each call session by passing an auth token to generateToken(authToken:sessionID:), then startSession(callToken:callSetting:view:) with the returned call token (full flow in §1.1).
import CometChatSDK
import CometChatCallsSDK
// Chat SDK login is the ONLY login. (UI Kit users: CometChatUIKit.login already did this.)
CometChat.login(UID: uid, authKey: AUTH_KEY) { user in
// Chat SDK ready. No CometChatCalls.login() exists — do NOT call it.
// The incoming-call listener can be registered now; per-call auth happens via generateToken.
} onError: { error in
// chat login failed
}
// Dev: the auth token for generateToken comes from the Chat SDK:
let authToken = CometChat.getUserAuthToken() // String? — pass to generateToken(authToken:)
// Production: fetch a fresh server-minted token from your backend instead.
Surprises:
- There is no Calls-SDK session to persist — the Chat SDK's Keychain session is the only persisted login. On app start just confirm
CometChat.getLoggedInUser() != nil. generateToken/startSessionerrors hit theonErrorclosure (notdo/try/catch). The error type isCometChatCallException— haserrorDescriptionanderrorCode.
1.1 Dual-SDK contract
Chat SDK (CometChatSDK) initiates ringing; Calls SDK (CometChatCallsSDK) runs the WebRTC session. There is no two-Call-classes problem on iOS — Swift's module separation prevents it. But the API split still exists:
// ✓ RIGHT — initiate ringing (Chat SDK)
import CometChatSDK
let outgoing = Call(receiverId: receiverUid, callType: .video, receiverType: .user)
CometChat.initiateCall(call: outgoing, onSuccess: { initiated in
// initiated.sessionID is what the Calls SDK will join
}, onError: { error in
// surface to UI
})
// ✓ RIGHT — start the WebRTC session (Calls SDK 5.x) after acceptance.
// iOS Calls SDK 5.x is a TWO-STEP flow: generateToken → startSession.
// There is NO joinSession, NO CallSession singleton, and NO SessionSettingsBuilder
// in the 5.x SDK — those are phantom. The real builder is CallSettingsBuilder.
// - CallSettingsBuilder (NOT SessionSettingsBuilder) builds the CallSettings
// - generateToken(authToken:sessionID:) FIRST, then startSession(callToken:callSetting:view:)
// - Attach the event listener via CallSettingsBuilder.setDelegate(_:) (CallsEventsDelegate)
import CometChatCallsSDK
let settings = CallSettingsBuilder()
.setStartVideoMuted(false)
.setStartAudioMuted(false)
.setDelegate(callListener) // any CallsEventsDelegate — onCallEnded, onUserJoined, …
.build()
// loggedInAuthToken: the current user's auth token — CometChat.getUserAuthToken()
// (User has NO .authToken property; getUserAuthToken() is the real accessor)
CometChatCalls.generateToken(authToken: loggedInAuthToken, sessionID: sessionID) { callToken in
guard let callToken = callToken else { return }
CometChatCalls.startSession(
callToken: callToken,
callSetting: settings,
view: callContainerView // UIView with measurable bounds
) { _ in
// session started — the call UI is rendered into callContainerView
} onError: { error in
print("startSession failed: \(error?.errorDescription ?? "unknown")")
}
} onError: { error in
print("generateToken failed: \(error?.errorDescription ?? "unknown")")
}
1.1a End-to-end initiate→join sequence (ENG-35710)
After CometChat.initiateCall the caller's session is NOT auto-joined — the gap between initiation and joining is the second canonical iOS failure (after auth-token). Three events must fire in sequence; the caller side handles each in a different callback.
Corrected 2026-06-02 against
calls-sdk-ios/sample-apps/cometchat-calls-sample-app-ringing-ios/CometChatCallsRinging/AppState.swift:213— the listener protocol isCometChatCallDelegate(NOTCometChatCallsListeneras earlier drafts said), and each callback takes TWO parameters (Call?+CometChatException?), NOT one. Earlier example would not compile.
// Step A: register the listener on app start (before any call fires)
// Listener ID is a String; listener instance is "self" or any class conforming
// to CometChatCallDelegate.
CometChat.addCallListener(callListenerID, self)
// Step B: conform to CometChatCallDelegate (NOT CometChatCallsListener)
extension YourClass: CometChatCallDelegate {
// Caller side: the OTHER party accepted — NOW join the session
func onOutgoingCallAccepted(acceptedCall: Call?, error: CometChatException?) {
if let error = error { /* surface */ return }
guard let call = acceptedCall, let sessionID = call.sessionID else { return }
startCallSession(sessionID: sessionID)
}
// Receiver side: incoming call rang — present accept UI; on accept, start the session
func onIncomingCallReceived(incomingCall: Call?, error: CometChatException?) {
if let error = error { /* surface */ return }
guard let call = incomingCall else { return }
presentIncomingCallUI(for: call) { accepted in
if accepted {
CometChat.acceptCall(sessionID: call.sessionID ?? "") { acceptedCall in
self.startCallSession(sessionID: acceptedCall?.sessionID ?? "")
} onError: { _ in /* surface */ }
}
}
}
func onOutgoingCallRejected(rejectedCall: Call?, error: CometChatException?) { /* end UI, cleanup */ }
func onIncomingCallCancelled(canceledCall: Call?, error: CometChatException?) { /* dismiss incoming UI — label is canceledCall: (single L) */ }
}
// Don't forget to remove the listener on teardown
// CometChat.removeCallListener(callListenerID)
// Step B: kick the call off (caller — your "Call" button taps this)
let outgoing = Call(receiverId: targetUid, callType: .video, receiverType: .user)
CometChat.initiateCall(call: outgoing, onSuccess: { initiated in
// initiated.sessionID is what the session will use — but DO NOT start the
// session here. Wait for onOutgoingCallAccepted on the listener. Starting before
// the remote accepts means you're alone in an empty session.
}, onError: { error in /* surface */ })
// Step C: start the session (caller in onOutgoingCallAccepted, receiver after acceptCall)
// 5.x flow: generateToken(authToken:sessionID:) → startSession(callToken:callSetting:view:)
func startCallSession(sessionID: String) {
let settings = CallSettingsBuilder()
.setStartVideoMuted(false)
.setStartAudioMuted(false)
.setDelegate(self) // self conforms to CallsEventsDelegate
.build()
CometChatCalls.generateToken(authToken: loggedInAuthToken, sessionID: sessionID) { callToken in
guard let callToken = callToken else { return }
CometChatCalls.startSession(
callToken: callToken,
callSetting: settings,
view: callContainerView // UIView WITH non-zero bounds (lay out first)
) { _ in
// session started
} onError: { error in
print("startSession failed: \(error?.errorDescription ?? "unknown")")
}
} onError: { error in
print("generateToken failed: \(error?.errorDescription ?? "unknown")")
}
}
The shape: initiateCall → wait for onOutgoingCallAccepted on your CometChatCallDelegate → generateToken → startSession. Skipping the listener and starting inside initiateCall's onSuccess is the "ringing but never joins" trap — you'll see the call connect on the wire but the receiver's accept never reaches your code.
1.2 CallKit + PushKit are mandatory
iOS will not deliver standard push notifications to a backgrounded/terminated app for an incoming call — the app would have to be foregrounded for it to ring. CallKit + PushKit is the only correct path:
- PushKit delivers VoIP push tokens (separate from APNs tokens) and high-priority VoIP payloads even when the app is terminated
- CallKit presents the system incoming-call UI (lock-screen, even when device is locked) and reports call state to the OS
- Your
PKPushRegistrylistener callsCXProvider.reportNewIncomingCall(...)immediately on receiving the VoIP payload — Apple terminates apps that delay this
This pattern is non-negotiable for App Store review on apps that ring users. Standalone mode wires it; additive mode prompts but doesn't force it.
1.3 Background modes — three required entries
In the target's "Signing & Capabilities" → Background Modes:
Audio, AirPlay, and Picture in Picture— required for ongoing-call audio when backgroundedVoice over IP— required for PushKit VoIP payload deliveryRemote notifications— required for chat push (keeps existing entitlements working)
In Info.plist:
<key>UIBackgroundModes</key>
<array>
<string>audio</string>
<string>voip</string>
<string>remote-notification</string>
</array>
Apple will reject the app if voip is declared but PushKit is not actually used.
1.4 Server-minted auth tokens
Same rule as the chat dispatcher / cometchat-ios-production. Production calls path uses CometChat.login(authToken:), not CometChat.login(uid:authKey:).
1.5 Hangup cleanup — AVAudioSession routing
Releasing the camera + mic on iOS is straightforward; the gotcha is AVAudioSession:
import CometChatCallsSDK
func endCall() {
// v5: end the session via the static CometChatCalls.endSession().
// There is NO CallSession singleton and NO leaveSession() in the 5.x SDK —
// all in-call control is via static funcs on CometChatCalls.
CometChatCalls.endSession()
callContainer.subviews.forEach { $0.removeFromSuperview() }
// CRITICAL: deactivate the audio session, otherwise the speaker stays
// routed to "earpiece + voice processing" mode and other audio (music,
// phone calls outside the app) sounds wrong until the user resets it.
do {
try AVAudioSession.sharedInstance().setActive(false, options: .notifyOthersOnDeactivation)
} catch {
// log but don't block — best-effort cleanup
}
// CallKit must be told the call ended, even if WE ended it
cxProvider.reportCall(with: callUUID, endedAt: Date(), reason: .remoteEnded)
}
In-call controls are static funcs on CometChatCalls (there is no CallSession type in the 5.x Calls SDK). Audio/video toggles take a Bool:
CometChatCalls.audioMuted(true) // mute mic; false = unmute
CometChatCalls.videoPaused(true) // pause video; false = resume
CometChatCalls.switchCamera()
CometChatCalls.enterPIPMode() // picture-in-picture; exitPIPMode() to leave
CometChatCalls.startRecording() // stopRecording() to end
// NOTE: the iOS Calls SDK 5.x has NO local screen-share initiation API
// (no startScreenShare/stopScreenShare) — iOS can only RECEIVE a remote
// participant's screen share, not start one.
Skipping the setActive(false, options: .notifyOthersOnDeactivation) is the canonical "music doesn't resume after the call" bug.
1.6 Permissions with rationale — Info.plist usage strings
Two required entries; iOS rejects builds that record without them:
<key>NSMicrophoneUsageDescription</key>
<string>So you can talk during voice and video calls.</string>
<key>NSCameraUsageDescription</key>
<string>So you can be seen during video calls.</string>
Plus, on iOS 15+, request permission via AVCaptureDevice.requestAccess(for:) and AVAudioApplication.requestRecordPermission (deprecating AVAudioSession.requestRecordPermission in iOS 17+). The skill writes the modern path.
1.7 IncomingCall UI — CallKit owns it
In standalone mode, you do NOT render an in-app incoming-call screen. CallKit's system UI handles it (rule 1.2). Your job is:
- Keep
PKPushRegistryalive — register inapplication(_:didFinishLaunchingWithOptions:)(UIKit) orApp.init()(SwiftUI's@main) - On VoIP payload → call
CXProvider.reportNewIncomingCall - Implement
CXProviderDelegateprovider(_:perform:)forCXAnswerCallAction— this is where you finally callCometChatCalls.generateTokenthenstartSession
In additive mode, the UI Kit's incoming-call view can be used for in-foreground rings; CallKit handles backgrounded/terminated rings.
1.7a Default incoming/outgoing UI fallback (ENG-35710)
Two iOS testers shipped without a foreground incoming/outgoing screen because the skill jumped straight to CallKit and never showed what to render when the app is already in-foreground. Result: a Call rings on the wire, but the user-facing app shows nothing — the call connects, the call drops, no feedback.
If the developer hasn't asked for a custom incoming-call UI, wire the kit's defaults:
// SwiftUI host
import SwiftUI
import UIKit
import CometChatUIKitSwift
// The kit ships call UI as UIViewControllers (CometChatIncomingCall / CometChatOutgoingCall /
// CometChatOngoingCall) — there are NO `…SwiftUI`-suffixed wrappers. Bridge with
// UIViewControllerRepresentable. Present the controller when your delegate fires (§1.1a);
// configure it via the kit's IncomingCallConfiguration rather than a constructor arg.
struct CometChatIncomingCallView: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> CometChatIncomingCall {
CometChatIncomingCall()
}
func updateUIViewController(_ vc: CometChatIncomingCall, context: Context) {}
}
struct AppRootView: View {
@State private var hasIncomingCall = false
var body: some View {
ZStack {
ContentView() // your app's tabs / nav
if hasIncomingCall {
CometChatIncomingCallView()
.ignoresSafeArea()
}
}
// flip `hasIncomingCall` from your CometChatCallDelegate.onIncomingCallReceived (see §1.1a)
}
}
// UIKit host
class RootViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
// Install the kit's incoming-call VC above all other view controllers
let incoming = CometChatIncomingCall()
addChild(incoming)
view.addSubview(incoming.view)
incoming.view.frame = view.bounds
incoming.view.autoresizingMask = [.flexibleWidth, .flexibleHeight]
incoming.didMove(toParent: self)
}
}
Mounting at the root (above your nav / tab structure) means foreground rings work app-wide — same idea as the web skill's "mount above the route boundary" rule. CallKit still handles backgrounded/terminated rings; the kit's incoming-call VC handles foreground rings. Together they're the complete foreground-and-background coverage.
If the developer DOES want a custom UI: tell them to (a) implement CometChatCallDelegate.onIncomingCallReceived to drive their own SwiftUI/UIKit screen, (b) call CometChat.acceptCall / rejectCall from that screen, and (c) on accept, follow the generateToken → startSession recipe in §1.1a. The kit's default UI is the recommended starting point because it already wires accept/reject/timer/profile-pic; replicating it from scratch is a 200-line side quest.
2. Setup
Swift Package Manager (preferred)
Add via Xcode → File → Add Package Dependencies:
https://github.com/cometchat/calls-sdk-ios.git
Pin to 5.0.0..<6.0.0. SPM resolves CometChatSDK automatically.
CocoaPods
platform :ios, '13.0'
target 'YourApp' do
use_frameworks!
pod 'CometChatSDK', '~> 4.0' # signaling
pod 'CometChatCallsSDK', '~> 5.0' # WebRTC session
# additive mode also has CometChatUIKitSwift '~> 5.1' already
end
post_install do |installer|
installer.pods_project.build_configurations.each do |config|
config.build_settings['ENABLE_USER_SCRIPT_SANDBOXING'] = 'NO' # Xcode 15+
end
end
Init
In SwiftUI app entry (@main struct App.init()) or UIKit application(_:didFinishLaunchingWithOptions:):
import CometChatSDK
import CometChatCallsSDK
let appSettings = AppSettings.AppSettingsBuilder()
.subscribePresenceForAllUsers()
.setRegion(region: Secrets.cometchatRegion)
.build()
CometChat.init(appId: Secrets.cometchatAppID, appSettings: appSettings) { isInitialized, error in
guard error == nil else { return }
let callAppSettings = CallAppSettingsBuilder()
.setAppId(Secrets.cometchatAppID)
.setRegion(Secrets.cometchatRegion)
.build()
CometChatCalls.init(callsAppSettings: callAppSettings, onSuccess: { _ in
// ready — register PushKit (rule 1.2) and CXProvider (rule 1.7) here
}, onError: { error in
print("CometChatCalls.init failed: \(error?.errorDescription ?? "")")
})
}
Credentials via Secrets.swift (gitignored) or .xcconfig Build Settings — see cometchat-ios-core.
3. Components catalog
Calls SDK primitives (used in standalone or wherever you build custom UI)
| Type | Purpose |
|---|---|
CometChatCalls | Top-level facade — init, generateToken, startSession, endSession, audioMuted(_:), videoPaused(_:), switchCamera, enterPIPMode/exitPIPMode, startRecording/stopRecording, addCallEventListener |
CallSettingsBuilder | Per-session config (audio-only, presenter, hide buttons, start muted, setDelegate) → .build() returns CallSettings |
CallSettings | The built per-session config passed to startSession(callToken:callSetting:view:) (there is no CallSession object in 5.x — startSession returns a session-id String) |
CallType | .video / .audio / .audioVideo (swiftinterface:294-297) — there is NO .voice |
DisplayModes (enum) | .default / .single / .spotlight (swiftinterface:175) — passed to CallSettingsBuilder.setMode(_:). The current setter is setMode(_ value: DisplayModes) (swiftinterface:281); the setMode(_ value: NSString) string overload (swiftinterface:280) is DEPRECATED. There is no LayoutMode/.tile/.sidebar |
CallLogsRequest + CallLogsBuilder | Paginated call history (note the plural — there is no CallLogRequest/CallLogRequestBuilder) |
CallsEventsDelegate (protocol) | Lifecycle + media + participant + button events — set via CallSettingsBuilder.setDelegate(_:) or CometChatCalls.addCallEventListener(observerId:delegate:). (NOT CometChatCallsEventsListener — that name doesn't exist.) |
UI Kit views (additive mode — CometChatUIKitSwift)
| View / VC | Purpose |
|---|---|
CometChatCallButtons | Voice + video button row (standalone or in CometChatMessageHeader) |
CometChatIncomingCall (UIViewController) | Foreground in-app ring UI |
CometChatOutgoingCall (UIViewController) | Dialing UI |
CometChatOngoingCall (UIViewController) | Active call UI hosting WebRTC |
CometChatCallLogs (UIViewController) | Paginated history |
SwiftUI hosting via UIViewControllerRepresentable:
struct CallLogsView: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> CometChatCallLogs { CometChatCallLogs() }
func updateUIViewController(_ vc: CometChatCallLogs, context: Context) {}
}
4. Standalone integration
When product === "voice-video" and there is no existing UI Kit.
Split by calling mode:
4a. Standalone — Session mode (meeting-room UX, no ringing)
Calls SDK ONLY. NO Chat SDK, NO CallKit, NO PushKit. Matches calls-sdk-ios-5/sample-apps/cometchat-calls-sample-app-ios/. Scaffold:
- App entry —
CometChatCalls.init(callsAppSettings:)with aCallAppSettingsBuilder().setAppId(...).setRegion(...).build()ONLY. NoCometChat.init, noCometChat.login, no PushKit, no CallKit. JoinSessionView.swift— UID picker + "Start meeting" / "Join meeting" + state.CallView.swift+CallContainerView: UIViewRepresentable—CometChatCalls.generateToken(authToken:sessionID:)thenCometChatCalls.startSession(callToken:callSetting:view:). Coordinator conforms toCallsEventsDelegate(set viaCallSettingsBuilder.setDelegate). Seereferences/call-session.md.Info.plistpatch — Camera + microphone permissions ONLY. NoaudioorvoipBackground Modes needed.- Universal Link routing — meeting URL → CallView.
Why no CallKit / no PushKit: session mode is link-driven, not push-driven. No incoming ring to surface.
4b. Standalone — Ringing mode (CallKit + PushKit + Chat SDK signaling)
Dual-SDK + CallKit + PushKit. Scaffold:
- App entry — Chat SDK + Calls SDK init, PushKit + CallKit registration (rule 1.2, 1.7).
CallKitProviderDelegate.swift—CXProviderDelegateimplementation. RoutesCXAnswerCallAction→CometChatCalls.generateTokenthenstartSession(callToken:callSetting:view:). RoutesCXEndCallAction→CometChatCalls.endSession()+AVAudioSessioncleanup (rule 1.5).PushRegistryDelegate.swift—PKPushRegistryDelegatelistening on.voIP. On payload →CXProvider.reportNewIncomingCallimmediately.ProfileView.swift(SwiftUI) orProfileViewController.swift(UIKit) — Hosts call buttons next to user info. Tap →CometChat.initiateCall.OngoingCallView.swift— Custom view hosting the SDK's call surface viaUIViewRepresentablebridging. Implements rule 1.5 teardown.CallLogsView.swift—/callsequivalent —CallLogsRequest.CallLogsBuilder.Info.plistpatch — Background Modes (rule 1.3), permissions (rule 1.6).- VoIP Services certificate setup — manual step (Apple Developer portal + App Store Connect). The skill documents the steps; cannot automate.
5. Additive integration
When cometchat-ios is already integrated.
✅ Kit-default path FIRST (what the canonical
SampleAppactually does).CometChatCallsSDKis vendored insideCometChatUIKitSwift— no separate SPM/Pod add, and no separateCometChatCalls.init. The sample turns calling on withUIKitSettings…enable(inAppIncomingCall: true)at init (SampleApp/SceneDelegate.swift), then just drops inCometChatCallButtons(...).set(user:)(e.g. in the user-details screen) and aCometChatCallLogstab — the kit handlesgenerateToken/startSessionand the incoming-call UI internally. You do NOT hand-writeCometChatCalls.init+ a manualgenerateToken → startSessionflow on this path. (The manual two-step is the standalone / custom-UI path only — §1.1 / §4.)
The kit-default additive recipe:
- Confirm
CometChatUIKitSwiftis present (CallsSDK is bundled — nothing extra to install). - Set
.enable(inAppIncomingCall: true)on theUIKitSettingsbuilder at init (the one calling switch). - Add Background Modes (
voip,remote-notification,audio) + camera/mic permissions toInfo.plist. - Drop in
CometChatCallButtons(e.g. user-details / contact screen) — the kit also auto-renders them inCometChatMessageHeaderwhen CallsSDK is present; addCometChatCallLogsas a tab/route. - (Optional) CallKit + PushKit for background VoIP (asks user — same opt-in as Android).
Only reach for CometChatCalls.init + generateToken/startSession (§1.1) when building a custom call surface without the kit's call components.
6. Anti-patterns
- Skipping CallKit + PushKit in standalone mode. The app cannot ring backgrounded/terminated devices any other way. App Store reviewers test this.
- Calling
CXProvider.reportNewIncomingCallafter async work. Apple terminates the app process if the report happens more than ~5 seconds after PushKit delivery. Report immediately, then do the actualgenerateToken+startSessionfrom insideCXAnswerCallAction. - Forgetting
setActive(false, options: .notifyOthersOnDeactivation)on hangup. Music/phone-call audio sounds wrong until the next foreground. The "looks fine in dev, fails review" bug. - Declaring
voipinUIBackgroundModeswithout using PushKit. Apple rejects. - Mixing CallKit and an in-app incoming-call screen in standalone mode. Causes double-rings and confused state. CallKit owns standalone rings; in-app UI is additive-mode only.
- Using SwiftUI
.alertfor incoming calls. It only fires when the app is foregrounded. Use CallKit (rule 1.7). - Pinning
CometChatCallsSDKto a4.xbecause that's what the chat SDK is on. They version independently — Calls SDK 5.x is the current calls major.
7. Verification checklist
Static:
-
CometChatCallsSDKin SPM Package.resolved or Podfile.lock -
CometChat.initfollowed byCometChatCalls.initin app entry - PushKit registry listening on
.voIP -
CXProviderconfigured withCXProviderConfiguration(app name + ringtone if any) -
CXProviderDelegateimplements answer + end actions -
Info.plisthasNSMicrophoneUsageDescription+NSCameraUsageDescription -
Info.plistUIBackgroundModeshasaudio+voip+remote-notification - Hangup path includes
endSession+setActive(false, options: .notifyOthersOnDeactivation)+cxProvider.reportCall(...endedAt:reason:) - Standalone only: No in-app incoming-call screen — CallKit owns it
Runtime (real device):
- Outgoing call connects, two-way audio + video
- Incoming call rings on lock screen (device locked + app terminated)
- Tap "Answer" on lock screen → app opens directly into ongoing call
- Hangup ends call, camera light off, music resumes if it was playing
- Background the app during a call → audio continues
- Lock device during a call → ongoing-call UI on lock screen, audio continues
8. Pointers
references/audio-modes-and-controls.md— audio-route switching (speaker/earpiece/Bluetooth) + custom control panel (button-disable matrix)cometchat-ios-core— Chat SDK init, login,Secrets.swiftconventionscometchat-ios-components— full UI Kit catalog (additive mode)cometchat-ios-push— APNs setup; some overlap with PushKit but distinct (PushKit is VoIP-only)cometchat-ios-production— server-minted tokens, security checklistcometchat-ios-troubleshooting— common failure modes (PushKit delivery, CallKit reporting timing, ENABLE_USER_SCRIPT_SANDBOXING)
What ships with it: 20 files
151.6 KB alongside SKILL.md
references/
- add-calls-to-existing-chat.md5.4 KB
- audio-modes-and-controls.md2.5 KB
- avaudiosession-routing.md6.5 KB
- callkit-and-pushkit.md12.4 KB
- call-layouts.md3.4 KB
- call-session.md10.5 KB
- custom-ui.md11.0 KB
- device-management.md5.5 KB
- group-calls.md14.6 KB
- idle-timeout.md7.2 KB
- in-call-chat.md6.1 KB
- migration-v4-to-v5.md8.1 KB
- picture-in-picture.md10.2 KB
- raise-hand.md1.9 KB
- recording-screen-share.md13.5 KB
- ringing-integration.md5.2 KB
- server-apns-pushkit.md10.0 KB
- share-invite.md4.7 KB
- swiftui-uikit-hosting.md6.7 KB
- voip-cert-setup.md6.3 KB