agentsclimarketplace

Socketio

Skill ComeOnOliver/skillshub/skills/TerminalSkills/skills/socketio

🧠 The right skill, one API call. AI agent skills registry with token-efficient skill resolution. 5,000+ skills from 500+ top repos.From the repository description

Install
npx -y skills add ComeOnOliver/skillshub --skill socketio

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

7.3 KB, ~1.7k tokens by cl100k_base, as published. Nobody here has run it

Socket.IO

Overview

Socket.IO is the most popular real-time communication library for Node.js. It provides bidirectional event-based communication between client and server, with automatic fallback from WebSocket to HTTP long-polling, reconnection handling, room-based broadcasting, and namespace isolation. This skill covers server setup, client integration, rooms, authentication middleware, scaling with Redis, and common patterns like chat, notifications, and presence.

Instructions

Step 1: Installation

# Server
npm install socket.io

# Client
npm install socket.io-client

# Redis adapter (for scaling across multiple servers)
npm install @socket.io/redis-adapter redis

Step 2: Server Setup

// server.ts β€” Socket.IO server with Express
import { createServer } from 'http'
import { Server } from 'socket.io'
import express from 'express'

const app = express()
const httpServer = createServer(app)

const io = new Server(httpServer, {
  cors: {
    origin: 'http://localhost:3000',    // frontend URL
    methods: ['GET', 'POST'],
  },
  pingTimeout: 60000,
  pingInterval: 25000,
})

io.on('connection', (socket) => {
  console.log(`Connected: ${socket.id}`)

  // Listen for events from this client
  socket.on('message', (data) => {
    console.log(`Message from ${socket.id}:`, data)

    // Broadcast to all other clients
    socket.broadcast.emit('message', {
      ...data,
      senderId: socket.id,
      timestamp: Date.now(),
    })
  })

  // Rooms β€” group clients together
  socket.on('join-room', (roomId) => {
    socket.join(roomId)
    io.to(roomId).emit('user-joined', { userId: socket.id, roomId })
  })

  socket.on('leave-room', (roomId) => {
    socket.leave(roomId)
    io.to(roomId).emit('user-left', { userId: socket.id })
  })

  // Send to specific room
  socket.on('room-message', ({ roomId, message }) => {
    io.to(roomId).emit('message', { message, senderId: socket.id })
  })

  socket.on('disconnect', (reason) => {
    console.log(`Disconnected: ${socket.id}, reason: ${reason}`)
  })
})

httpServer.listen(3001, () => console.log('Socket.IO server on :3001'))

Step 3: Client Connection

// hooks/useSocket.ts β€” React hook for Socket.IO client
import { useEffect, useRef, useState, useCallback } from 'react'
import { io, Socket } from 'socket.io-client'

export function useSocket(url: string = 'http://localhost:3001') {
  const socketRef = useRef<Socket | null>(null)
  const [isConnected, setIsConnected] = useState(false)

  useEffect(() => {
    const socket = io(url, {
      autoConnect: true,
      reconnection: true,
      reconnectionAttempts: 5,
      reconnectionDelay: 1000,
    })

    socket.on('connect', () => setIsConnected(true))
    socket.on('disconnect', () => setIsConnected(false))

    socketRef.current = socket

    return () => {
      socket.disconnect()
    }
  }, [url])

  const emit = useCallback((event: string, data: any) => {
    socketRef.current?.emit(event, data)
  }, [])

  const on = useCallback((event: string, handler: (...args: any[]) => void) => {
    socketRef.current?.on(event, handler)
    return () => { socketRef.current?.off(event, handler) }
  }, [])

  return { socket: socketRef.current, isConnected, emit, on }
}

Step 4: Authentication Middleware

// middleware/socket-auth.ts β€” Authenticate WebSocket connections
import { Server } from 'socket.io'
import jwt from 'jsonwebtoken'

export function setupAuth(io: Server) {
  io.use((socket, next) => {
    /**
     * Verify JWT token from handshake auth.
     * Rejects connections without valid authentication.
     */
    const token = socket.handshake.auth.token

    if (!token) {
      return next(new Error('Authentication required'))
    }

    try {
      const decoded = jwt.verify(token, process.env.JWT_SECRET!)
      socket.data.userId = (decoded as any).userId
      socket.data.userName = (decoded as any).userName
      next()
    } catch {
      next(new Error('Invalid token'))
    }
  })
}

// Client-side: pass token on connection
// const socket = io('http://localhost:3001', { auth: { token: 'user-jwt-token' } })

Step 5: Scaling with Redis Adapter

// server-scaled.ts β€” Scale Socket.IO across multiple server instances
import { Server } from 'socket.io'
import { createAdapter } from '@socket.io/redis-adapter'
import { createClient } from 'redis'

const pubClient = createClient({ url: 'redis://localhost:6379' })
const subClient = pubClient.duplicate()

await pubClient.connect()
await subClient.connect()

const io = new Server(httpServer)
io.adapter(createAdapter(pubClient, subClient))
// Now events are broadcast across all server instances via Redis pub/sub

Step 6: Presence (Online Status)

// presence.ts β€” Track who's online in real-time
const onlineUsers = new Map<string, { socketId: string; userName: string }>()

io.on('connection', (socket) => {
  const userId = socket.data.userId
  const userName = socket.data.userName

  // Mark online
  onlineUsers.set(userId, { socketId: socket.id, userName })
  io.emit('presence-update', { userId, userName, status: 'online' })

  // Send current online list to newly connected user
  socket.emit('online-users', Array.from(onlineUsers.entries()).map(([id, data]) => ({
    userId: id,
    userName: data.userName,
    status: 'online',
  })))

  socket.on('disconnect', () => {
    onlineUsers.delete(userId)
    io.emit('presence-update', { userId, userName, status: 'offline' })
  })
})

Examples

Example 1: Build a real-time chat application

User prompt: "Build a group chat where users join rooms, see who's online, and messages appear instantly."

The agent will:

  1. Set up Socket.IO server with room support and authentication.
  2. Build React components: ChatRoom, MessageList, UserList, MessageInput.
  3. Implement join/leave room events with member lists.
  4. Add typing indicators and read receipts.
  5. Scale with Redis adapter for multi-server deployment.

Example 2: Add live notifications to a SaaS app

User prompt: "When a user is mentioned in a comment, show a real-time notification bell update without page refresh."

The agent will:

  1. Connect Socket.IO on app load with user authentication.
  2. Server sends notification events when comments mention a user.
  3. Client updates the notification count badge in real-time.
  4. Clicking the bell shows the notification panel with mark-as-read.

Guidelines

  • Socket.IO is not raw WebSocket β€” it's a higher-level protocol with its own framing. Socket.IO clients can only connect to Socket.IO servers, and vice versa. For raw WebSocket, use the ws package.
  • Always add authentication middleware β€” without it, anyone can connect and listen to events.
  • Use rooms for grouping (chat rooms, document collaboration sessions, team channels). They're more efficient than manually managing arrays of socket IDs.
  • For production with multiple server instances, the Redis adapter is mandatory β€” without it, events only reach clients connected to the same server.
  • Emit minimal data β€” Socket.IO messages are not compressed by default. Send IDs and let the client fetch details, rather than sending large objects over WebSocket.
  • Handle reconnection gracefully β€” Socket.IO auto-reconnects, but the client should re-join rooms and re-sync state after reconnection.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.