agentsclimarketplace

Opencv

Skill ComeOnOliver/skillshub/skills/TerminalSkills/skills/opencv

🧠 The right skill, one API call. AI agent skills registry with token-efficient skill resolution. 5,000+ skills from 500+ top repos.From the repository description

Install
npx -y skills add ComeOnOliver/skillshub --skill opencv

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

5.5 KB, ~1.6k tokens by cl100k_base, as published. Nobody here has run it

OpenCV β€” Computer Vision Library

You are an expert in OpenCV (Open Source Computer Vision Library), the most popular library for real-time computer vision. You help developers build image processing pipelines, object detection systems, video analysis tools, augmented reality, and document processing using OpenCV's 2,500+ algorithms for image manipulation, feature detection, camera calibration, 3D reconstruction, and DNN inference β€” in Python, C++, or JavaScript.

Core Capabilities

Image Processing

import cv2
import numpy as np

# Read and display
img = cv2.imread("photo.jpg")
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)

# Resize
resized = cv2.resize(img, (800, 600))
# Or maintain aspect ratio
scale = 800 / img.shape[1]
resized = cv2.resize(img, None, fx=scale, fy=scale)

# Blur (noise reduction)
blurred = cv2.GaussianBlur(img, (5, 5), 0)
median = cv2.medianBlur(img, 5)           # Better for salt-and-pepper noise

# Edge detection
edges = cv2.Canny(gray, 50, 150)

# Thresholding
_, binary = cv2.threshold(gray, 127, 255, cv2.THRESH_BINARY)
adaptive = cv2.adaptiveThreshold(gray, 255, cv2.ADAPTIVE_THRESH_GAUSSIAN_C,
                                  cv2.THRESH_BINARY, 11, 2)

# Morphological operations
kernel = np.ones((5, 5), np.uint8)
dilated = cv2.dilate(binary, kernel, iterations=1)
eroded = cv2.erode(binary, kernel, iterations=1)
opened = cv2.morphologyEx(binary, cv2.MORPH_OPEN, kernel)   # Remove noise
closed = cv2.morphologyEx(binary, cv2.MORPH_CLOSE, kernel)  # Fill gaps

Object Detection (DNN Module)

# YOLO inference with OpenCV DNN
net = cv2.dnn.readNetFromONNX("yolov8n.onnx")

def detect_objects(image, conf_threshold=0.5):
    """Detect objects using YOLOv8 with OpenCV DNN backend.

    Args:
        image: BGR image (numpy array)
        conf_threshold: Minimum confidence to keep detection

    Returns:
        List of (class_id, confidence, x, y, w, h) tuples
    """
    blob = cv2.dnn.blobFromImage(image, 1/255.0, (640, 640), swapRB=True, crop=False)
    net.setInput(blob)
    outputs = net.forward(net.getUnconnectedOutLayersNames())

    detections = []
    h, w = image.shape[:2]

    for output in outputs:
        for detection in output[0]:
            scores = detection[4:]
            class_id = np.argmax(scores)
            confidence = scores[class_id]

            if confidence > conf_threshold:
                cx, cy, bw, bh = detection[:4]
                x = int((cx - bw/2) * w / 640)
                y = int((cy - bh/2) * h / 640)
                detections.append((class_id, float(confidence), x, y, int(bw*w/640), int(bh*h/640)))

    return detections

Video Processing

# Real-time video processing
cap = cv2.VideoCapture(0)                  # Webcam
# cap = cv2.VideoCapture("video.mp4")     # File

# Output video
fourcc = cv2.VideoWriter_fourcc(*"mp4v")
out = cv2.VideoWriter("output.mp4", fourcc, 30.0, (640, 480))

while cap.isOpened():
    ret, frame = cap.read()
    if not ret:
        break

    # Process frame
    processed = cv2.GaussianBlur(frame, (15, 15), 0)
    edges = cv2.Canny(frame, 50, 150)

    # Draw detections
    for cls, conf, x, y, w, h in detect_objects(frame):
        cv2.rectangle(frame, (x, y), (x+w, y+h), (0, 255, 0), 2)
        cv2.putText(frame, f"{CLASSES[cls]} {conf:.2f}", (x, y-10),
                    cv2.FONT_HERSHEY_SIMPLEX, 0.5, (0, 255, 0), 2)

    out.write(frame)
    cv2.imshow("Detection", frame)
    if cv2.waitKey(1) & 0xFF == ord("q"):
        break

cap.release()
out.release()

Contours and Shape Detection

# Find and analyze contours
gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
_, thresh = cv2.threshold(gray, 127, 255, cv2.THRESH_BINARY)
contours, hierarchy = cv2.findContours(thresh, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE)

for contour in contours:
    area = cv2.contourArea(contour)
    if area < 100:                         # Skip small noise
        continue

    # Bounding box
    x, y, w, h = cv2.boundingRect(contour)

    # Shape approximation
    peri = cv2.arcLength(contour, True)
    approx = cv2.approxPolyDP(contour, 0.04 * peri, True)
    sides = len(approx)

    shape = "circle" if sides > 8 else {3: "triangle", 4: "rectangle"}.get(sides, "polygon")
    cv2.drawContours(img, [contour], -1, (0, 255, 0), 2)
    cv2.putText(img, shape, (x, y - 10), cv2.FONT_HERSHEY_SIMPLEX, 0.5, (255, 0, 0), 2)

Installation

pip install opencv-python                  # Core + main modules
pip install opencv-contrib-python          # + extra modules (SIFT, face detection, tracking)
pip install opencv-python-headless         # Without GUI (for servers)

Best Practices

  1. BGR not RGB β€” OpenCV loads images in BGR; convert with cv2.cvtColor when using with matplotlib or PIL
  2. DNN for inference β€” Use cv2.dnn for running YOLO, SSD, face detection; no PyTorch/TF dependency needed
  3. Preprocessing pipeline β€” Resize β†’ blur β†’ convert β†’ threshold β†’ morphology β†’ contours; order matters
  4. Contour hierarchy β€” Use RETR_EXTERNAL for outermost contours only; RETR_TREE for nested relationships
  5. Video with codec β€” Use mp4v for MP4, XVID for AVI; check codec availability on your platform
  6. NumPy integration β€” OpenCV images are NumPy arrays; use NumPy for fast pixel-level operations
  7. Headless for servers β€” Install opencv-python-headless; no X11/GUI dependencies needed for processing pipelines
  8. GPU acceleration β€” Build from source with CUDA support for 10-50x speedup on GPU; or use cv2.cuda module

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 325,949. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.