Asc xcode build
Skill ComeOnOliver/skillshub/skills/rudrankriyam/app-store-connect-cli-skills/asc-xcode-build
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npx -y skills add ComeOnOliver/skillshub --skill asc-xcode-buildAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
SKILL.md
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Xcode Build and Export
Use this skill when you need to build an app from source and prepare it for upload to App Store Connect.
Preconditions
- Xcode installed and command line tools configured
- Valid signing identity and provisioning profiles (or automatic signing enabled)
iOS Build Flow
1. Clean and Archive
xcodebuild clean archive \
-scheme "YourScheme" \
-configuration Release \
-archivePath /tmp/YourApp.xcarchive \
-destination "generic/platform=iOS"
2. Export IPA
xcodebuild -exportArchive \
-archivePath /tmp/YourApp.xcarchive \
-exportPath /tmp/YourAppExport \
-exportOptionsPlist ExportOptions.plist \
-allowProvisioningUpdates
A minimal ExportOptions.plist for App Store distribution:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key>
<string>app-store-connect</string>
<key>teamID</key>
<string>YOUR_TEAM_ID</string>
</dict>
</plist>
3. Upload with asc
asc builds upload --app "APP_ID" --ipa "/tmp/YourAppExport/YourApp.ipa"
macOS Build Flow
1. Archive
xcodebuild archive \
-scheme "YourMacScheme" \
-configuration Release \
-archivePath /tmp/YourMacApp.xcarchive \
-destination "generic/platform=macOS"
2. Export PKG
xcodebuild -exportArchive \
-archivePath /tmp/YourMacApp.xcarchive \
-exportPath /tmp/YourMacAppExport \
-exportOptionsPlist ExportOptions.plist \
-allowProvisioningUpdates
3. Upload PKG with asc
macOS apps export as .pkg files. Upload with asc:
asc builds upload \
--app "APP_ID" \
--pkg "/tmp/YourMacAppExport/YourApp.pkg" \
--version "1.0.0" \
--build-number "123"
Notes:
--pkgautomatically sets platform toMAC_OS.- For
.pkguploads,--versionand--build-numberare required (they are not auto-extracted like IPA uploads). - Add
--waitif you want to wait for build processing to complete.
Build Number Management
Each upload requires a unique build number higher than previously uploaded builds.
In Xcode project settings:
CURRENT_PROJECT_VERSION- build number (e.g., "316")MARKETING_VERSION- version string (e.g., "2.2.0")
Check existing builds:
asc builds list --app "APP_ID" --platform IOS --limit 5
Troubleshooting
"No profiles for bundle ID" during export
- Add
-allowProvisioningUpdatesflag - Verify your Apple ID is logged into Xcode
Build rejected for missing icon (macOS)
macOS requires ICNS format icons with all sizes:
- 16x16, 32x32, 128x128, 256x256, 512x512 (1x and 2x)
CFBundleVersion too low
The build number must be higher than any previously uploaded build. Increment CURRENT_PROJECT_VERSION and rebuild.
Notes
- Always clean before archive for release builds
- Use
xcodebuild -showBuildSettingsto verify configuration - For submission issues (encryption, content rights), see
asc-submission-healthskill
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.