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Dev error handling

Skill christopherlouet/claude-base/.claude/skills/dev-error-handling

Opinionated Claude Code foundation — Explore → TDD → Audit workflow, auto-detected stack presets (nextjs, fastapi, astro, ...), curl | bash install. MIT.

Install
npx -y skills add christopherlouet/claude-base --skill dev-error-handling

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Error handling strategy. Trigger when the user wants to implement error handling, exceptions, or error boundaries.

SKILL.md

2.3 KB, as published. Nobody here has run it

Error Handling

Principles

  1. Fail fast - Detect errors early
  2. Fail loud - Log clearly
  3. Fail gracefully - Clean UX
  4. Recover when possible - Retry, fallback

Custom errors

// Base error
class AppError extends Error {
  constructor(
    message: string,
    public code: string,
    public statusCode: number = 500
  ) {
    super(message);
    this.name = this.constructor.name;
  }
}

// Specific errors
class NotFoundError extends AppError {
  constructor(resource: string, id: string) {
    super(`${resource} not found: ${id}`, 'NOT_FOUND', 404);
  }
}

class ValidationError extends AppError {
  constructor(public errors: Record<string, string>) {
    super('Validation failed', 'VALIDATION_ERROR', 400);
  }
}

API Error Response

// Error handler middleware
app.use((err: Error, req: Request, res: Response, next: NextFunction) => {
  if (err instanceof AppError) {
    return res.status(err.statusCode).json({
      error: {
        code: err.code,
        message: err.message,
      }
    });
  }

  // Log unexpected errors
  logger.error({ err, requestId: req.id }, 'Unexpected error');

  res.status(500).json({
    error: {
      code: 'INTERNAL_ERROR',
      message: 'Something went wrong',
    }
  });
});

React Error Boundary

class ErrorBoundary extends Component<Props, State> {
  state = { hasError: false, error: null };

  static getDerivedStateFromError(error: Error) {
    return { hasError: true, error };
  }

  componentDidCatch(error: Error, info: ErrorInfo) {
    logger.error({ error, info }, 'React error boundary');
  }

  render() {
    if (this.state.hasError) {
      return <ErrorFallback error={this.state.error} />;
    }
    return this.props.children;
  }
}

Retry Pattern

async function withRetry<T>(
  fn: () => Promise<T>,
  retries = 3,
  delay = 1000
): Promise<T> {
  try {
    return await fn();
  } catch (error) {
    if (retries === 0) throw error;
    await sleep(delay);
    return withRetry(fn, retries - 1, delay * 2);
  }
}

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.