Scores
Show the sealed-room high-scores table — past games, their scores, and how they were solved. Use when the user says "scores", "high scores", "leaderboard", "show the scores", "my stats", "score table", or runs /scores.From its SKILL.md
npx -y skills add calumjs/sealed-room --skill scoresAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
- runs commandsInstructs the agent to run 1 command, including `node -e "const fs=require('fs');const f='.murder-case/highscores.json';let arr=[];try{arr=JSON.parse(fs.readFileSync(f,'utf8'))}catch(e){}if(!arr.length){console.log('No games on record yet. Solve a m`.
SKILL.md
1.1 KB, 232 tokens by cl100k_base, as published. Nobody here has run it
High Scores
Viewing the leaderboard is free — it does not count as an action.
!node -e "const fs=require('fs');const f='.murder-case/highscores.json';let arr=[];try{arr=JSON.parse(fs.readFileSync(f,'utf8'))}catch(e){}if(!arr.length){console.log('No games on record yet. Solve a mystery first!');process.exit(0)}arr.sort((x,y)=>(x.result===y.result)?x.score-y.score:(x.result==='solved'?-1:1));arr.forEach((r,i)=>console.log((i+1)+'. ['+r.date+'] '+(r.result==='solved'?'SOLVED':'WRONG ')+' score '+r.score+' — '+r.mystery+' :: '+r.comment))"
Present this as a tidy leaderboard for the player. Solved games rank above failed ones; within each group, a lower score (fewer actions) ranks higher. If it says no games yet, invite them to play with start a murder mystery.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.