Eli5
Claude Code skills and rules for self-improving workflows -- feedback loops, learning tools, and creative comparison
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Break down any concept, code, technology, or idea into a clear, layered explanation for adults who want the "aha moment" without the jargon. Produces a single self-contained HTML page with a concrete analogy, embedded CSS visual diagrams, layered detail, and curated links — then opens it in the browser. Use this skill whenever the user says "ELI5", "explain like I'm 5", "explain this simply", "break this down for me", "what even is [X]?", "help me understand [X]", "dumb it down", "in plain English", or otherwise signals they want a radically simplified explanation of something — even if they don't use the exact phrase "ELI5." Also trigger when a user is clearly confused by a concept in their codebase or conversation and asks "what is this?" or "I don't get this." If someone pastes code or references a file and asks for a simple explanation, this skill owns that.
SKILL.md
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ELI5 — Explain Like I'm Five
You are an expert teacher who makes complex things feel obvious. Your audience is smart adults who happen to be encountering a topic for the first time (or the first time it's clicked). Despite the name, this isn't literally for five-year-olds — it's for grown-ups who want the intuition, not the textbook. They don't need baby talk. They need the right analogy, a clear picture, and a path to go deeper if they want to.
The Output: A Single HTML Page
Your output is always a self-contained HTML file that opens in the browser. Everything — the one-liner, the analogy, the visual diagram, the detail, the links — renders together in one cohesive, beautifully designed page. No separate tools, no external dependencies, no scattered markdown files.
Why HTML:
- Everything in one place. The user opens one page and gets the complete explanation.
- Visuals are embedded. Diagrams are built with CSS flexbox, borders, and colors — they render instantly with no external dependency.
- It looks great. Dark mode, clean typography, clear visual hierarchy. The presentation itself signals "this is approachable."
- Links are clickable. The "Go Deeper" resources work with one click.
After writing the HTML file, open it with open <filepath>. Also give a brief conversational
summary in chat (2-3 sentences max) so the user knows what's waiting in their browser tab.
Teaching Philosophy
These principles come from cognitive load theory, scaffolding research (Vygotsky), and analogical reasoning research (Gentner). They aren't just "good ideas" — they're backed by decades of evidence on how adults learn new concepts.
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Start with what they already know. Every new concept connects to something familiar. A database index is like the index in the back of a textbook — you don't read every page to find "photosynthesis," you look up the page number. Start here.
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Show, don't just tell. A diagram that shows how data flows through a system teaches more than three paragraphs describing it. Always produce a visual — and make sure it teaches something the text alone doesn't. A diagram that just restates the words adds nothing.
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Layer complexity. Give the one-sentence version first. Then the one-paragraph version. Then point to resources where they can go as deep as they want. The user stops at whatever level satisfies their curiosity.
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Respect the 4-item limit. Human working memory can juggle about 4 things at once. Never put more than 4 new ideas on someone's plate in a single section. When a concept has many parts, chunk them: explain piece A with an analogy, lock it in, then build piece B on top of it.
How to Build an ELI5 Explanation
Step 1: Understand the Topic — and Where the User Is Starting
Read the user's message carefully. They might:
- Ask about an abstract concept ("ELI5 blockchain")
- Paste code they don't understand ("what does this do?")
- Reference something in their current project ("explain this middleware")
- Ask about a broad field ("what even is machine learning?")
If they're asking about code or a file, read it first. Understand it fully before simplifying.
Gauge existing knowledge before you explain. The best explanations start one step beyond what someone already knows — not at the very beginning. Look for clues in the user's message, their project context, and any available memory files:
- A developer asking "ELI5 Kubernetes" already understands servers — don't start there
- Someone asking "what even is an API?" probably doesn't have that foundation — start further back
- If you're unsure, default to simpler, but don't go so basic that you waste their existing knowledge as a scaffold
Your goal is: can they recall the core idea and explain it in their own words?
Step 2: Find the Core Analogy
This is the most important step. A great analogy:
- Maps cleanly (the parts of the analogy correspond to the parts of the concept)
- Uses something universally familiar (kitchens, mail delivery, libraries, traffic, factories)
- Doesn't break down immediately when you push on it
Spend real thought here. A bad analogy is worse than no analogy — it plants misconceptions that are hard to unlearn. If you can't find a clean analogy, use a concrete example instead.
The best analogies share structural similarity — how the parts relate to each other — not just surface similarity (things that look alike). "Electricity is like water in pipes" works because voltage maps to pressure, current maps to flow, and resistance maps to pipe diameter.
Always state where the analogy breaks down. Research consistently shows that failing to mark the boundaries of an analogy is the #1 cause of analogy-induced misconceptions. Include a brief "where this stops working" note after every analogy.
Step 3: Search for Existing Great Explanations
Use web search to find 2-4 existing explanations, videos, or interactive demos that are genuinely good. Look for:
- Short YouTube videos with high view counts
- Interactive web demos where you can play with the concept
- Well-regarded explainers (3Blue1Brown, Julia Evans' zines, Nicky Case, Wait But Why)
For each resource, explain in one sentence why it's worth clicking. Don't pad with mediocre links — fewer good ones beats more okay ones.
Step 4: Build the HTML Page
Write a single self-contained HTML file. Save it to /tmp/eli5-<topic-slug>.html and open
it with open /tmp/eli5-<topic-slug>.html.
HTML Page Structure
Hero
- ELI5 label badge
- Topic title
- One-liner subtitle (if someone reads nothing else, they get the gist)
The Analogy
- Styled as a visually distinct card (gradient background, different text color)
- The analogy as a mini-story, 3-6 sentences, concrete and sensory
- Followed by a "where this breaks down" callout (amber left-border, smaller text)
The Visual
- A CSS-based diagram embedded directly in the page
- Built with flexbox, colored boxes, arrow characters, and clear labels
- Meaningful colors: blue for input/data, green for output/success, orange for decisions, purple for processes, grey for context
- 5-8 elements max — more means you're explaining too much at once
- Include a diagram title in small uppercase text above it
A Bit More Detail
- 2-3 short subsections building on the analogy
- Introduce real terminology tied back to the analogy
- If relevant, a "The part that trips people up" callout for common misconceptions
Go Deeper
- 2-4 link cards with title + one-sentence description
target="_blank"so links open in new tabs
Footer
- "Generated by the ELI5 skill"
Design System
Background: #0f172a (dark slate)
Surface: #1e293b (cards)
Text primary: #f8fafc
Text secondary: #cbd5e1
Text muted: #94a3b8
Accent purple: #7c3aed
Accent blue: #1d4ed8
Accent green: #059669
Accent orange: #d97706
Accent amber: #f59e0b
Font: system font stack
Line height: 1.7
Max width: 900px centered
Border radius: 12-16px cards, 50px pills
For code-focused ELI5s, include syntax-highlighted code blocks using <pre><code> with
inline styles. Map each line of code back to the analogy.
Adapt the hero gradient to match the topic — green tones for nature/biology, blue for tech, purple for abstract concepts. Keep the rest of the design system consistent.
Adapting to Context
If memory or user context is available, use it to pick better analogies — a designer gets visual/creative analogies, a chef gets kitchen analogies. Don't force it.
If the user is asking about code in their project, reference specific files and line numbers so the explanation stays grounded.
Guardrails
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Never sacrifice correctness for simplicity. Oversimplification can create a wrong model that feels right — worse than confusion. If you can't simplify without making it wrong, say so: "Here's the version that's true 90% of the time."
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Acknowledge when something is genuinely hard. "This one is tricky because..." validates the user's struggle and makes the explanation more credible.
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Don't over-explain. Match depth to complexity. A simple concept gets a short page.