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Code review fix

Skill buildomator/buildomator/skills/code-review-fix

Auto-fix issues found by code review in REVIEW.md. Spawns fixer agent, commits each fix atomically, produces REVIEW-FIX.md summary.From its SKILL.md

Install
npx -y skills add buildomator/buildomator --skill code-review-fix

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

2.1 KB, as published. Nobody here has run it

<objective> Auto-fix issues found by code review. Reads REVIEW.md from the specified phase, spawns gsd-code-fixer agent to apply fixes, and produces REVIEW-FIX.md summary.

Arguments:

  • Phase number (required) — which phase's REVIEW.md to fix (e.g., "2" or "02")
  • --all (optional) — include Info findings in fix scope (default: Critical + Warning only)
  • --auto (optional) — enable fix + re-review iteration loop, capped at 3 iterations

Output: {padded_phase}-REVIEW-FIX.md in phase directory + inline summary of fixes applied </objective>

<execution_context> @${CLAUDE_PLUGIN_ROOT}/workflows/code-review-fix.md </execution_context>

<context> Phase: $ARGUMENTS (first positional argument is phase number)

Optional flags parsed from $ARGUMENTS:

  • --all — Include Info findings in fix scope. Default behavior fixes Critical + Warning only.
  • --auto — Enable fix + re-review iteration loop. After applying fixes, re-run code-review at same depth. If new issues found, iterate. Cap at 3 iterations total. Without this flag, single fix pass only.

Context files (CLAUDE.md, REVIEW.md, phase state) are resolved inside the workflow via bm-sdk query init.phase-op and delegated to agent via config blocks. </context>

<process> This command is a thin dispatch layer. It parses arguments and delegates to the workflow.

Execute the code-review-fix workflow from @${CLAUDE_PLUGIN_ROOT}/workflows/code-review-fix.md end-to-end.

The workflow (not this command) enforces these gates:

  • Phase validation (before config gate)
  • Config gate check (workflow.code_review)
  • REVIEW.md existence check (error if missing)
  • REVIEW.md status check (skip if clean/skipped)
  • Agent spawning (gsd-code-fixer)
  • Iteration loop (if --auto, capped at 3 iterations)
  • Result presentation (inline summary + next steps) </process>

Keep looking

Skills are one crate of 619,450. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.