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Postking storylines

Skill bitsandtea/postking-skills/skills/postking-storylines

Teach any AI agent to run your content marketing. Open-source skill for PostKing - generate posts, plan content weeks, ship blog articles, build landing pages - installable in Hermes, Claude, and Codex.

Install
npx -y skills add bitsandtea/postking-skills --skill postking-storylines

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Launch a full marketing campaign end-to-end with PostKing — brief, strategy, and multi-channel content generation — using the Storylines tools.

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SKILL.md

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PostKing · Storylines

Launch a full marketing campaign from a single goal statement to a batch of scheduled, multi-channel content. PostKing calls this feature Storylines internally — an agent-facing "campaign" is a storyline. The tool prefix is storyline_* throughout; don't look for a separate "campaign" tool namespace.

When to Use

Use this skill when a user wants a coordinated, multi-channel push around a single goal or launch — e.g. "launch a campaign for our new pricing page" — that needs a brief, a strategy with multiple content line items across channels, and batch execution into drafts.

When NOT to Use

Not for a single post, blog, or landing page with no broader campaign structure — route those to the postking-social/postking skill. Not for SEO-keyword-driven content planning — that's postking-seo. Once storyline_execute produces drafts, hand off approval/scheduling of individual posts and blogs to postking.

Minimal tool subset

This skill only needs these 13 tools out of PostKing's 200+:

  • storyline_create — start a campaign from a goal prompt.
  • storyline_clarify — iterative Q&A loop to sharpen positioning/audience/timing/tone.
  • storyline_generate_brief — draft the campaign brief (async).
  • storyline_edit_brief — natural-language AI edit of the brief.
  • storyline_confirm_brief — lock the brief, gating strategy generation.
  • storyline_generate_strategy — draft the content strategy / line items (async).
  • storyline_get_strategy — inspect the generated strategy.
  • storyline_add_line_item, storyline_update_line_item, storyline_delete_line_item — curate individual content pieces (group of three, used together).
  • storyline_estimate — dry-run credit cost before executing.
  • storyline_execute — generate all selected drafts as posts/blogs (async).
  • get_job — poll any async operation.

Prerequisites

  1. Authenticated with credits — see the postking-getting-started skill.
  2. A brand already onboarded — see the postking-getting-started skill.

Procedure

"Launch a campaign for our new pricing page. Goal: drive signups from existing free users."

  1. Create. storyline_create({ brandId, prompt: "<campaign goal>", title: "<optional title>" }) — starts the campaign with a plain-language description of the goal.
  2. Clarify (loop). storyline_clarify({ storylineId, ... }) — the system asks follow-up questions about positioning, audience, timing, and tone. Call this iteratively, feeding back the user's answers each round, until it signals readiness to proceed. Don't skip this — a thin brief produces a thin strategy.
  3. Generate brief. storyline_generate_brief({ storylineId }) → async, poll get_job (typically 1–3 min). Produces positioning, key messages, audience, timing, proof points, tone notes, and links.
  4. Review and edit. Inspect the brief; if it needs adjustment, storyline_edit_brief({ storylineId, instructions: "<natural language edit>" }) rather than hand-editing fields — this is an AI edit pass, not a structured PATCH.
  5. Confirm. storyline_confirm_brief({ storylineId }) — locks the brief. This is a hard gate: strategy generation will not run on an unconfirmed brief.
  6. Generate strategy. storyline_generate_strategy({ storylineId }) → async, poll get_job (typically 2–5 min). Produces line items — individual content pieces spread across channels (social posts, blog articles, etc.) that together execute the campaign.
  7. Inspect. storyline_get_strategy({ storylineId }) — review the full line-item list.
  8. Curate. Add, adjust, or remove line items as needed: storyline_add_line_item, storyline_update_line_item, storyline_delete_line_item (requires confirm: true — this is a destructive action, confirm with the user before calling it). Use storyline_regenerate_line_item if a single item needs a fresh take rather than a manual edit.
  9. Estimate. storyline_estimate({ storylineId }) — dry-run the credit cost of executing the current line-item set. Show this to the user before executing, especially if the balance is close to the cost.
  10. Execute. storyline_execute({ storylineId }) → async, poll get_job (typically 3–8 min). Generates all selected drafts as posts and blogs in one batch.
  11. Review output. list_posts and list_blogs — pull the generated drafts to show the user what the campaign produced. These are drafts; approve/schedule them through the normal post/blog approval tools as with any other generated content.

CLI fast path

Storylines/campaigns are MCP-only today — there is no pking CLI equivalent for the storyline_* tools. Drive this skill via MCP tool calls; use the postking skill's CLI fast path for reviewing/approving the resulting post and blog drafts once storyline_execute completes.

Expected Output

  • A confirmed campaign brief (positioning, audience, timing, tone, proof points).
  • A strategy with multiple content line items spanning channels.
  • A batch of generated post/blog drafts, ready for review and scheduling.

Pitfalls

  • INSUFFICIENT_CREDITS — check storyline_estimate before executing; if you hit this mid-flow, point the user to the postking-getting-started skill's billing section (billing_list_packsbilling_topup).
  • RATE_LIMITED — back off using the retryAfter value from the error envelope before retrying.
  • UNAUTHORIZED — re-run the login flow described in the postking-getting-started skill.
  • Strategy generation attempted before brief confirmation — storyline_confirm_brief must succeed first; the strategy step is gated on a confirmed brief.

Verification

  • storyline_get_strategy({ storylineId }) should return the line-item list after storyline_generate_strategy completes.
  • list_posts/list_blogs should show the new drafts after storyline_execute finishes.

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