agentsclimarketplace

Test kitchen

Skill bg-szy/TOP-SKILLS/skills/marketplace/test-kitchen

This skill should be used when implementing features with parallel exploration or competition. Triggers on "build", "create", "implement", "try both approaches", "compare implementations". Routes to omakase-off (entry gate for design exploration) or cookoff (exit gate for parallel implementation).From its SKILL.md

Install
npx -y skills add bg-szy/TOP-SKILLS --skill test-kitchen

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 4 stars4 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

4.7 KB, ~1.0k tokens by cl100k_base, as published. Nobody here has run it

Test Kitchen

Parallel implementation framework with two gate skills:

SkillGateTrigger
test-kitchen:omakase-offEntryFIRST on any build/create/implement request
test-kitchen:cookoffExitAt design→implementation transition

Flow

"Build X" / "Create Y" / "Implement Z"
    ↓
┌─────────────────────────────────────┐
│  OMAKASE-OFF (entry gate)           │
│  Wraps brainstorming                │
│                                     │
│  Choice:                            │
│  1. Brainstorm together             │
│  2. Omakase (3-5 parallel designs)  │
└─────────────────────────────────────┘
    ↓
[Brainstorming / Design phase]
    ↓
Design complete, "let's implement"
    ↓
┌─────────────────────────────────────┐
│  COOKOFF (exit gate)                │
│  Wraps implementation               │
│                                     │
│  Choice:                            │
│  1. Cookoff (2-5 parallel agents)   │
│  2. Single subagent                 │
│  3. Local implementation            │
└─────────────────────────────────────┘
    ↓
[Implementation]

Key Insight

Skills need aggressive triggers to work. They can't passively detect "uncertainty" or "readiness" - they must claim specific moments in the conversation flow.

  • Omakase-off: Claims the BUILD/CREATE moment (before brainstorming)
  • Cookoff: Claims the IMPLEMENT moment (after design)

When Each Triggers

Omakase-off (Three Triggers)

Trigger 1: BEFORE brainstorming

  • "I want to build...", "Create a...", "Implement...", "Add a feature..."
  • ANY signal to start building something
  • Offers choice: Brainstorm together OR Omakase (parallel designs)

Trigger 2: DURING brainstorming (slot detection)

  • 2+ uncertain responses on architectural decisions
  • "not sure", "don't know", "either works", "you pick", "no preference"
  • Offers to explore detected slots in parallel

Trigger 3: Explicitly requested

  • "try both approaches", "explore both", "omakase"
  • "implement both variants", "let's see which is better"

Cookoff

  • "Let's implement"
  • "Looks good, let's build"
  • "Ready to code"
  • Design doc just committed
  • ANY signal to move from design to code

Omakase Mode (Skip Brainstorming)

If user picks "Omakase" at the entry gate:

  1. Quick context gathering (1-2 questions)
  2. Generate 3-5 best architectural approaches
  3. Implement ALL in parallel
  4. Tests pick the winner
  5. Skip detailed brainstorming entirely

Best for: "I'm flexible, show me options in working code"

Cookoff Mode (Parallel Implementation)

If user picks "Cookoff" at the exit gate:

  1. Each agent reads the same design doc
  2. Each agent creates their OWN implementation plan
  3. All implement in parallel
  4. Compare results, pick winner

Best for: "I want to see different implementation approaches"

Key Distinction

Omakase-offCookoff
GateEntry (before/during brainstorming)Exit (after design)
QuestionHOW to explore?HOW to implement?
Parallel onDifferent DESIGNSSame design, different PLANS
TriggersBuild request, indecision detection, explicit"let's implement" signal
SkipsBrainstorming (optional via short-circuit)Nothing - always after design

Slot Detection (During Brainstorming)

When omakase-off delegates to brainstorming, it passively tracks architectural decisions where user shows uncertainty:

Detection signals:

  • "not sure", "don't know", "either works", "both sound good"
  • "you pick", "whatever you think", "no preference"
  • User defers 2+ decisions in a row

Slot classification:

TypeExamplesWorth exploring?
ArchitecturalStorage engine, framework, auth methodYes - different code paths
TrivialFile location, naming, config formatNo - easy to change

At end of brainstorming:

  • If architectural slots exist → offer parallel exploration
  • If no slots → hand off to cookoff for implementation

What ships with it: 1 file

82.7 KB alongside SKILL.md

Gives 0 of the 12 instructions most test skills give in ~1.0k tokens

Counted across 964 of the 1,571 authors here whose files we hold, read 2026-08-07

  • Close the browser when donein 55 of 964, across 12 files
  • Wait for network idle statein 51 of 964, across 6 files
  • Launch Chromium in headless modein 49 of 964, across 6 files
  • Use descriptive selectors for elementsin 49 of 964, across 6 files
  • Run provided scripts with help flag firstin 49 of 964, across 6 files
  • Add appropriate explicit waitsin 48 of 964, across 5 files
  • Use bundled scripts as black boxesin 46 of 964, across 3 files
  • Do not read script source codein 46 of 964, across 3 files
  • Use sync playwright for scriptsin 46 of 964, across 3 files
  • Inspect dom before executing actionsin 46 of 964, across 3 files
  • Run the full test suitein 37 of 964
  • Write the failing test firstin 29 of 964, across 23 files

Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.

Keep looking

Skills are one crate of 326,851. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.