agentsclimarketplace

React useeffect

Skill bg-szy/TOP-SKILLS/skills/marketplace/react-useeffect

React useEffect best practices from official docs. Use when writing/reviewing useEffect, useState for derived values, data fetching, or state synchronization. Teaches when NOT to use Effect and better alternatives.From its SKILL.md

Install
npx -y skills add bg-szy/TOP-SKILLS --skill react-useeffect

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 4 stars4 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

2.3 KB, 493 tokens by cl100k_base, as published. Nobody here has run it

You Might Not Need an Effect

Effects are an escape hatch from React. They let you synchronize with external systems. If there is no external system involved, you shouldn't need an Effect.

Quick Reference

SituationDON'TDO
Derived state from props/stateuseState + useEffectCalculate during render
Expensive calculationsuseEffect to cacheuseMemo
Reset state on prop changeuseEffect with setStatekey prop
User event responsesuseEffect watching stateEvent handler directly
Notify parent of changesuseEffect calling onChangeCall in event handler
Fetch datauseEffect without cleanupuseEffect with cleanup OR framework

When You DO Need Effects

  • Synchronizing with external systems (non-React widgets, browser APIs)
  • Subscriptions to external stores (use useSyncExternalStore when possible)
  • Analytics/logging that runs because component displayed
  • Data fetching with proper cleanup (or use framework's built-in mechanism)

When You DON'T Need Effects

  1. Transforming data for rendering - Calculate at top level, re-runs automatically
  2. Handling user events - Use event handlers, you know exactly what happened
  3. Deriving state - Just compute it: const fullName = firstName + ' ' + lastName
  4. Chaining state updates - Calculate all next state in the event handler

Decision Tree

Need to respond to something?
├── User interaction (click, submit, drag)?
│   └── Use EVENT HANDLER
├── Component appeared on screen?
│   └── Use EFFECT (external sync, analytics)
├── Props/state changed and need derived value?
│   └── CALCULATE DURING RENDER
│       └── Expensive? Use useMemo
└── Need to reset state when prop changes?
    └── Use KEY PROP on component

Detailed Guidance

What ships with it: 4 files

48.9 KB alongside SKILL.md

Keep looking

Skills are one crate of 326,750. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.