Css animations
CSS animation adapter patterns for HyperFrames. Use when authoring CSS keyframes, animation-delay based timing, animation-fill-mode, animation-play-state, or CSS-only motion that HyperFrames must seek deterministically during preview and rendering.From its SKILL.md
npx -y skills add bg-szy/TOP-SKILLS --skill css-animationsAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
- 5 stars5 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
SKILL.md
3.8 KB, 883 tokens by cl100k_base, as published. Nobody here has run it
CSS Animations for HyperFrames
HyperFrames can seek CSS keyframe animations through its css runtime adapter. Use this for simple repeated motifs, background motion, shimmer, glow, masks, and non-sequenced decoration.
For scene choreography, GSAP is usually clearer. CSS animations work best when the motion belongs to one element and has a fixed duration.
Contract
- Put the animated element in the DOM before runtime initialization finishes.
- Give timed elements a
data-startvalue so local animation time matches the clip. - Use finite
animation-durationandanimation-iteration-countbecause the negative-delay fallback cannot represent unbounded duration in environments without WAAPI-backed CSS animations. - Prefer
animation-fill-mode: bothso seeked states hold before and after active motion. - Avoid wall-clock JavaScript, hover-triggered state, and class toggles that depend on user events.
The adapter discovers elements with computed animation-name, seeks their browser Animation handles when available, and falls back to pausing with negative animation-delay.
Basic Pattern
<div
id="pulse-ring"
class="clip pulse-ring"
data-start="0"
data-duration="4"
data-track-index="2"
></div>
<style>
.pulse-ring {
width: 280px;
height: 280px;
border: 4px solid rgba(255, 255, 255, 0.7);
border-radius: 50%;
animation-name: pulse-ring;
animation-duration: 1200ms;
animation-timing-function: cubic-bezier(0.2, 0, 0, 1);
animation-iteration-count: 3;
animation-fill-mode: both;
}
@keyframes pulse-ring {
from {
opacity: 0;
transform: scale(0.82);
}
35% {
opacity: 1;
}
to {
opacity: 0;
transform: scale(1.18);
}
}
</style>
Stagger Pattern
Use CSS custom properties to avoid duplicating keyframes:
<div class="clip dots" data-start="1" data-duration="3" data-track-index="3">
<span style="--i: 0"></span>
<span style="--i: 1"></span>
<span style="--i: 2"></span>
</div>
<style>
.dots span {
display: inline-block;
width: 18px;
height: 18px;
margin-right: 10px;
border-radius: 50%;
background: currentColor;
animation: dot-pop 900ms ease-out both;
animation-delay: calc(var(--i) * 120ms);
}
@keyframes dot-pop {
from {
opacity: 0;
transform: translateY(18px) scale(0.75);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
</style>
Good Uses
- Decorative loops with a known repeat count.
- Mask, glow, shimmer, grain, and subtle parallax layers.
- Simple one-element entrances where a full JS timeline would be excessive.
Avoid
- Infinite CSS animations unless you have verified the browser exposes seekable WAAPI-backed CSS animation handles. Prefer a finite iteration count covering the visible duration.
- Animating layout properties like
top,left,width, orheightwhen transforms work. - Relying on hover, focus, scroll, or media queries to trigger render-critical motion.
- Changing animation classes after startup unless another deterministic timeline controls that change.
Validation
After editing CSS animation compositions:
npx hyperframes lint
npx hyperframes validate
Credits And References
- HyperFrames adapter source:
packages/core/src/runtime/adapters/css.ts. - MDN CSS animation documentation: https://developer.mozilla.org/en-US/docs/Web/CSS/Reference/Properties/animation
- MDN
animation-fill-mode: https://developer.mozilla.org/en-US/docs/Web/CSS/animation-fill-mode
What ships with it: 1 file
22.1 KB alongside SKILL.md
- skill-report.json22.1 KB
Gives 0 of the 12 instructions most css styling skills give in 883 tokens
Counted across 512 of the 512 authors here whose files we hold, read 2026-09-06
- Animate only transform and opacityin 32 of 512, across 30 files
- Respect prefers-reduced-motionin 21 of 512
- Support reduced motion preferencesin 16 of 512, across 6 files
- Use Tailwind CSS for stylingin 14 of 512, across 13 files
- Specify AnimatePresence mode explicitlyin 12 of 512, across 2 files
- Set initial states explicitlyin 12 of 512, across 2 files
- Use semantic HTML elementsin 11 of 512, across 10 files
- Use oklch for color valuesin 11 of 512, across 10 files
- Honor prefers-reduced-motion in animationsin 10 of 512
- Provide a reduced-motion fallback for animationsin 10 of 512, across 9 files
- Use property names in camelCasein 9 of 512, across 4 files
- Ensure UI animations stay under 300msin 9 of 512, across 6 files
Grouped from the skills themselves: near-identical wordings counted once, and counted by distinct author, so one author publishing three of these counts once. Length counted with cl100k_base; the agent that loads this file may tokenize it differently.