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Design conductor

Skill bertbertov/claude-stack/skills/design-conductor

Router for all UI/UX/visual design work. Invoke when user types "design conductor", "/design", "design:", or "redesign:". Reads the task, picks the right stages (PLAN → STYLE → BUILD → REFINE → AUDIT), and dispatches the matching sub-skills in order. Don't merge the sub-skills — chain them.From its SKILL.md

Install
npx -y skills add bertbertov/claude-stack --skill design-conductor

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

6.0 KB, ~1.5k tokens by cl100k_base, as published. Nobody here has run it

Design Conductor

You are the conductor of the author's design pipeline. Your job is routing, not doing the work yourself.

Pipeline stages

For any UI/design task, walk through these stages in order and decide which to run:

Stage 1 — PLAN (do you have a design brief?)

If the task is fuzzy or new (e.g. "build me a landing page for X"), run a planning skill first:

  • shape — runs structured discovery interview, produces design brief
  • critique — evaluates an existing design's UX
  • redesign-skill — audits an existing site, identifies generic patterns to upgrade
  • design/design slash command for refinement passes

If brief already provided/clear → skip to Stage 2.

Stage 2 — STYLE (which aesthetic?)

Pick one style spec to enforce metrics. If the user named a brand reference, point them at ~/.claude/design-references/awesome-design-md/design-md/<brand>/DESIGN.md instead.

StyleUse for
soft-skillHigh-end agency feel, warm shadows, refined components
taste-skillStrict metric-based UI/UX engineering, override LLM biases
gpt-tasteskillSame + GSAP motion engineering, AIDA-driven layout
frontend-design / impeccableProduction-grade distinctive interfaces
ui-ux-pro-max161 palettes, 57 font pairings, 99 UX rules, 50+ styles — use as research reference before building
emil-design-engEmil Kowalski's polish philosophy (subtle, premium)
stitch-skillGenerates DESIGN.md for Google Stitch / agent-friendly handoff
minimalist-skillEditorial, monochrome, flat bento grids
brutalist-skillRaw mechanical Swiss/military terminal aesthetic

the author's defaults (override only on explicit request):

  • Non-fiction book sites / the project / wellness → soft-skill or minimalist-skill
  • Trading / data dashboards → taste-skill (DENSITY=8) or brutalist-skill
  • Anything new where the user hasn't picked → ask which aesthetic before generating

Stage 3 — BUILD (implement)

Pick implementation specialists matching the platform:

PlatformSkills
Web frontendfrontend-design, frontend-developer, ui-designer, ui-ux-designer, design-system-architect
React Native / Exporeact-native-apps, mobile-developer, ios-developer, flutter-expert
Animationframer-motion, gsap-core, gsap-react, gsap-scrolltrigger, gsap-timeline, gsap-plugins, gsap-performance, gsap-utils
Image direction (hero/og imgs)frontendwebsiteimageskill, images-taste-skill, seo-image-gen
Emailemail-html-mjml
Stitch / DESIGN.md handoffstitch-skill

Stage 4 — REFINE (one-shot improvements)

After the build, dispatch verb-skills the user explicitly asked for. Each does ONE thing:

VerbWhat it does
adaptMake it responsive across screen sizes
animateAdd purposeful motion + micro-interactions
bolderMake a safe/boring design more visually striking
quieterTone down an over-stimulating design
colorizeAdd strategic color to monochrome UIs
delightAdd personality, joy, unexpected touches
distillStrip to essence, remove unnecessary complexity
hardenStrengthen against edge cases, errors, i18n
layoutFix spacing, rhythm, hierarchy
optimizeDiagnose & fix UI performance
overdrivePush past conventional limits (shaders, physics)
polishFinal pass for alignment, spacing, micro-detail
typesetImprove typography (font, hierarchy, weight)
clarifyImprove UX copy, microcopy, error messages

Stage 5 — AUDIT (quality gate)

Run before declaring done:

  • audit — technical quality (a11y, perf, theming, responsive, anti-patterns)
  • critique — UX evaluation (visual hierarchy, info architecture, emotional resonance)
  • ui-visual-validator — visual regression check
  • accessibility-expert — WCAG / inclusive design verification

Routing rules

  1. Don't run all 5 stages by default. Read the user's task and pick only what applies:

    • "Make this button feel less bland" → Stage 4 only (delight or bolder)
    • "Build a the project landing page" → Stages 1, 2, 3, 5 (skip 4 unless user asks)
    • "Audit the a trading dashboard app" → Stage 5 only
    • "Redesign the Buddha book landing page" → Stages 1 (redesign-skill) → 2 → 3 → 5
  2. Don't pile multiple style skills together. Pick one aesthetic per project. Mixing soft-skill + brutalist-skill produces incoherent output.

  3. For Stage 3, prefer the most specific. react-native-apps beats frontend-developer for Expo work. gsap-scrolltrigger beats generic frontend-design for scroll animations.

  4. For brand-matching tasks ("make it look like Stripe / Apple / Coinbase"), skip generic style picking — invoke the design-references skill, which fetches the canonical spec via https://getdesign.md/design-md/<brand>/DESIGN.md. 59 brands available (Stripe, Apple, Linear, Vercel, Claude, Cursor, Notion, Figma, Coinbase, Airbnb, Tesla, Ferrari, etc.).

  5. Announce your routing. Tell the user which sub-skills you're invoking and why before running them. They can override.

  6. One stage at a time. Don't pre-emptively spawn 5 sub-skills in parallel. Run each, get output, decide if next stage is needed.

Output format

Open every conductor session with a 3-line plan:

[design-conductor] Task: <one-line restatement>
Stages: <comma-separated list, e.g. PLAN → STYLE → BUILD → AUDIT>
Sub-skills: <which ones>, why

Then start Stage 1.

What ships with it

Read from the repository

Just SKILL.md. No reference files, no scripts.

Keep looking

Skills are one crate of 326,512. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.