agentsclimarketplace

Tetromino guideline review

Skill batteryshark/skill-tap/skills/game-development/tetromino/tetromino-guideline-review

Audit or plan a single-player falling-tetromino implementation against an explicit historical gameplay baseline covering field geometry, seven-bag generation, controls, lock-down, scoring, spins, game-over, UI, and audio. Use for evidence-based implementation reviews or remediation plans; this is an unofficial engineering checklist, not Tetris certification.From its SKILL.md

Install
npx -y skills add batteryshark/skill-tap --skill tetromino-guideline-review

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

SKILL.md

1.2 KB, 195 tokens by cl100k_base, as published. Nobody here has run it

Tetromino Guideline Review

Audit observable behavior against the bundled baseline. Do not imply endorsement, licensing, or official certification.

Workflow

  1. Read references/provenance-and-scope.md.
  2. Read references/core-rules.md and references/ui-rules.md.
  3. Locate engine, input, scoring, state, UI, option, and audio code.
  4. Record each rubric rule as PASS, FAIL, or UNKNOWN with concrete file, test, or runtime evidence.
  5. Save statuses as JSON and run bin/tetromino-guideline-review score <file>.
  6. Render findings with references/report-template.md.

Prefer UNKNOWN to inference. Under code-only, do not claim timing or audiovisual behavior that source inspection cannot establish.

What ships with it: 8 files

11.7 KB alongside SKILL.md, 2 of them executable

agents/

scripts/

Keep looking

Skills are one crate of 326,401. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.