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Adr

Skill bahadirkisbet/bardak/plugins/bardak/skills/adr

Discipline & quality skills for Claude Code and Codex: blind review, retrospective, architecture (less-is-more / more-is-less), no silent errors, verify the premise, pipeline verification, bugfix TDD, ADR.

Install
npx -y skills add bahadirkisbet/bardak --skill adr

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

One thing to look at

  • 0 stars0 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Use to record or document a significant, hard-to-reverse technical decision that has been made or is being finalized (framework, data model, service boundary, protocol, build-vs-buy) so the reasoning survives, or when the user says /adr. Also use before re-deciding something — to check existing ADRs first. This captures a decision; it does not deliberate one (weighing the options is less-is-more).

SKILL.md

3.2 KB, as published. Nobody here has run it

ADR — Architecture Decision Records

A significant decision that isn't written down gets re-litigated, half-remembered, or silently reversed. An ADR is a short, immutable record of one decision: what was decided, why, what was rejected, and what it costs. Cheap to write; priceless six months later when someone asks "why is it like this?"

Announce at start: "Recording this as an ADR." / "Searching existing ADRs first."

When to Use

  • A decision that is expensive to reverse: a framework, a data model, a service boundary, a protocol, a build-vs-buy.
  • A decision people will ask "why?" about later.
  • Before re-deciding something — search existing ADRs first; the question may already be answered (and rejected for a reason).
  • Not for: reversible, local, or obvious choices.
  • Not for deliberating a decision still in flight — that is bardak:less-is-more. Reach for an ADR once the choice is settled and worth recording.

Search First

Before writing a new ADR, look through the existing ones (default location: docs/adr/). If the decision was already made, read it — don't silently contradict or duplicate it. If you are reversing a past ADR, the new one supersedes it explicitly (reference its number).

Write the ADR

One file per decision: docs/adr/NNNN-short-title.md (zero-padded sequential number). Keep it short — a screen, not an essay.

# NNNN. <short decision title>

- Status: proposed | accepted | superseded by ADR-XXXX
- Date: YYYY-MM-DD

## Context
What forces are at play — the problem, constraints, and assumptions that make this a real decision. Pull from project business context where relevant.

## Decision
What we are doing. State it as a fact: "We will …"

## Options Considered
- Option A — what it is, why chosen/rejected.
- Option B — …

## Consequences
What becomes easier, what becomes harder, what we now have to live with. The costs, not just the wins.

Rules

  • Immutable. An accepted ADR is not edited to change the decision. To change course, write a NEW ADR that supersedes it and flip the old one's status to "superseded by ADR-XXXX."
  • Numbered sequentially, never reused.
  • Honest consequences — record the costs and the things that got harder, not only the upside. A consequences section with only wins is a sales pitch, not a record.

Common Mistakes

  • Editing an old ADR to reverse it instead of superseding it — destroys the history of why.
  • Writing ADRs for trivial or reversible choices — noise that buries the real ones.
  • Skipping the search and re-deciding something already settled.
  • A consequences section that lists only benefits.
  • Novel-length ADRs nobody will read — keep it to one screen.

Pairs with: bardak:less-is-more — its path analysis and .claude/business-context.md feed this ADR's Context and Options sections.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.