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Phase decompose

Skill awjackson2/phase-skills/phase-decompose

A phase-driven development workflow for Claude Code, packaged as drop-in skills — plan-before-code gates, per-phase tracking, worktree discipline, decomposition, and audit.

Install
npx -y skills add awjackson2/phase-skills --skill phase-decompose

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What its author says it does

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Use to turn a large goal into a well-chunked umbrella roadmap before any phase work starts. Trigger when the user hands over a big feature or project and says "break this down", "decompose this", "chunk this into phases", "plan out this whole thing", "make a roadmap", or when phase-loop needs an umbrella to drive. Produces the MAJOR.0.0 umbrella plan — the ordered roadmap of Minors and Patches — applying a quality bar (tiny independently-testable steps, dependency ordering, risk tags, right-sizing) and leaving numbering room so future work can append near its theme. Hands off to phase-loop (multi-phase) or phase-tracker (single Minor).

SKILL.md

5.8 KB, as published. Nobody here has run it

Phase Decompose

This skill produces the umbrella plan (MAJOR.0.0) that phase-loop consumes: an ordered roadmap that chunks a large goal into the smallest sensible Minors and Patches. Chunk quality is the single biggest determinant of whether a loop succeeds, so this skill exists to apply a real standard to the breakdown rather than improvising it inline.

Model tip (optional). This skill is planning-only — a good candidate for a stronger-reasoning model (e.g. /model opus) for the whole session, since chunk quality is what determines whether the loop it feeds succeeds.

It is not a coding phase. The umbrella it writes is a planning artifact (MAJOR.0.0), created on a docs/<major>-umbrella branch and merged to the default branch before looping — the same handling phase-loop describes. Terminology follows TERMINOLOGY.md.

The quality bar

A good roadmap satisfies all of these:

  • Tiny and independently testable. Each Minor is one shippable feature that can be implemented and verified on its own. If a Minor can't be tested without another unshipped Minor, it's mis-cut.
  • Dependency-ordered. Sequence so every phase builds only on already-shipped phases. Note each Minor's dependencies explicitly; if two are mutually dependent, they're really one Minor (or the seam is wrong).
  • Vertical over horizontal where possible. Prefer slices that deliver end-to-end value ("user can log in") over horizontal layers ("all the database models") — vertical slices are testable and shippable; horizontal ones aren't until the last one lands. Use judgment; some foundational work is genuinely horizontal.
  • Right-sized. A Minor that needs many unrelated changes → split. A "Minor" that's a one-line tweak → it's a Patch, or folds into a neighbor.
  • Risk-tagged. Mark phases that are uncertain, spiky, or exploratory. Sequence high-risk/high-uncertainty work early to de-risk the effort, or flag it for a checkpoint in phase-loop.
  • Appendable. Leave numbering room. Do not pack the roadmap so densely that related future work has nowhere to land — the whole system depends on later work being able to append near its theme (see TERMINOLOGY.md → Core principle). Reserve Minor slots for foreseeable follow-on themes rather than consuming every number now.

Procedure

  1. Recap first. Run phase-recap (ambient) so existing numbering, shipped work, and reserved slots are known. Decomposition that ignores current state produces colliding numbers.

  2. Capture the goal. End-goal, hard constraints, and an explicit definition of done for the whole effort. Ask if any are unclear — do not invent scope.

  3. Pick the Major. The next free Major for a new milestone, or — honoring appendability — an existing Major's theme if the work is a continuation. State which and why.

  4. Draft the roadmap. List the Minors in dependency order, each with: a one-line goal, its dependencies, a risk tag, and any obvious Patches under it. First version of each Minor is MAJOR.MINOR.0.

  5. Pressure-test the chunking against the quality bar above. For each Minor ask: independently shippable? independently testable? right-sized? correctly ordered? Re-cut anything that fails. This is the step that earns the skill its keep — don't skip it.

  6. Write the umbrella at development/phase_log/phase_<MAJOR>.0.0_plan.md (using the plan template) with the roadmap checklist:

    ## Roadmap checklist
    - [ ] <MAJOR>.1.0 — <feature>            deps: none        risk: low
    - [ ] <MAJOR>.1.1 — <patch on .1>        deps: .1.0        risk: low
    - [ ] <MAJOR>.2.0 — <feature>            deps: .1.0        risk: med
    

    Keep the checklist as the advisory mirror phase-loop expects — progress is read from phase_index.md, not the boxes.

  7. Confirm with the user (🟦 Plan Confirmation on the umbrella) and confirm the Major number, the cadence, and the branch strategy. Merge the umbrella via its docs-lane PR.

  8. Hand off:

    • Multi-phase effort → phase-loop (it reads this umbrella and loops the cycles).
    • A single Minor → phase-tracker directly.

Re-decomposing mid-effort

If an in-flight effort's roadmap turns out wrong (a Minor too big, a missing dependency, a whole branch of work that's now unnecessary), use this skill to re-chunk the remaining roadmap: edit the umbrella's checklist (split/merge/reorder/abandon unstarted items only), narrate the change, and re-confirm. Never rewrite the numbers of phases that already shipped — append new Minors/Patches instead, per appendability.

What this skill should not do

  • Do not write any plan/log for the concrete phases — that's phase-tracker's job, one phase at a time, at implementation time. This skill only writes the umbrella.
  • Do not implement anything. Decomposition is planning.
  • Do not pack the roadmap to the last number; leave room to append.
  • Do not invent scope or "while we're at it" Minors the user didn't ask for — surface them as candidates, not commitments.
  • Do not renumber shipped phases when re-decomposing; only unstarted items may move.

Keep looking

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