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Architect

Skill arbazkhan971/godmode/skills/architect

Software architecture design — system architecture, monolith/microservices/serverless/event-driven trade-offs, C4 diagrams, ADRs, CQRS, hexagonal.From its SKILL.md

Install
npx -y skills add arbazkhan971/godmode --skill architect

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SKILL.md

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Architect — Software Architecture Design

Activate When

  • User invokes /godmode:architect
  • User says "design the architecture", "system architecture", "architectural design", "system design"
  • User asks about monolith vs. microservices, serverless, or event-driven decisions
  • When starting a greenfield project that needs structural decisions
  • When /godmode:think identifies architecture as the primary concern
  • When a system is hitting scaling, reliability, or maintainability walls

Workflow

Step 1: Context & Requirements Gathering

Understand the system before recommending architecture:

ARCHITECTURE CONTEXT:
System: <name and purpose>
Stage: <greenfield | evolving | rewrite | migration>

Step 2: Architecture Pattern Evaluation

Evaluate candidate patterns against the requirements. Always evaluate at least 3 patterns:

Pattern Evaluation Template

For each candidate (evaluate at least 3), fill:

PATTERN: <Name>
├── Structure: <one-line architecture summary>
├── Strengths: <key advantages for this system>
├── Weaknesses: <key disadvantages and operational cost>
└── Best when: <conditions where this pattern wins>

Candidate patterns: Modular Monolith, Microservices, Serverless/FaaS, Event-Driven, CQRS, Hexagonal (Ports & Adapters). Evaluate the top 3-6 for the system.

Step 3: Architecture Comparison Matrix

Present a structured comparison:

  ARCHITECTURE COMPARISON — <system name>

Step 4: C4 Architecture Diagrams

Produce diagrams at all four C4 levels for the chosen architecture:

Level 1: System Context

Who uses the system and what external systems does it interact with?

C4 CONTEXT DIAGRAM:
  Users / Actors

Level 2: Container Diagram

What are the major deployable units?

C4 CONTAINER DIAGRAM:
  <<System>> <System Name>

Level 3: Component Diagram

What are the major components within each container?

C4 COMPONENT DIAGRAM — <Container Name>:
  <<Container>> API Service

Level 4: Code Diagram

What are the key classes/modules and their relationships?

C4 CODE DIAGRAM — <Component>:
Show key interfaces, classes, and their relationships.
Use the codebase's actual language idioms (classes for Java/C#,

Step 5: Domain-Driven Design — Strategic View

Map bounded contexts and their relationships:

BOUNDED CONTEXT MAP:

Step 6: Quality Attribute Analysis

For the recommended architecture, analyze non-functional requirements:

QUALITY ATTRIBUTES:
| Attribute | How the architecture addresses it |

Step 7: Architecture Decision Record

Document the decision formally:

# ADR-<number>: <Architecture Decision Title>

## Status

Step 8: Artifacts & Transition

  1. Save architecture document: docs/architecture/<system>-architecture.md
  2. Save ADR: docs/adr/<number>-<decision>.md
  3. Save diagrams inline in the architecture document
  4. Commit: "architect: <system> — <pattern> architecture with C4 diagrams and ADR"
  5. Suggest next steps:
    • "Architecture designed. Run /godmode:ddd to define domain boundaries and aggregates."
    • "Architecture designed. Run /godmode:plan to decompose into implementation tasks."
    • "Architecture designed. Run /godmode:api to design the API layer."

Key Behaviors

Never ask to continue. Loop autonomously until architecture comparison matrix, C4 diagrams, and ADR are complete.

# Analyze architecture dependencies and coupling
npx madge --circular --extensions ts src/
npx dependency-cruiser --validate .dependency-cruiser.cjs src/

IF team size < 5: prefer modular monolith over microservices. WHEN afferent coupling > 10 on any module: refactor to reduce. IF circular dependencies > 0: break cycles before adding features.

  1. Requirements before patterns. Understand scale, team, constraints.
  2. Compare >= 3 options. Comparison matrix forces rigor.
  3. C4 diagrams mandatory. Minimum Level 1 + Level 2.
  4. Trade-offs are honest. Every pattern has real downsides.
  5. ADRs capture the "why." Reasoning, not just decision.
  6. Bounded contexts before microservices. Map first, split second.
  7. Validate against the team. Best arch = team can build it.

Output Format

Print on completion:

ARCHITECTURE: {system_name}
Pattern: {selected_pattern} (scored {weighted_total} vs {runner_up_score} for {runner_up})
C4 diagrams: {levels_produced} levels produced

TSV Logging

Log every architecture session to .godmode/architect-results.tsv:

timestamp	system	pattern_selected	patterns_compared	c4_levels	bounded_contexts	quality_attrs	adr_number	verdict

Append one row per session. Create the file with headers on first run.

<!-- tier-3 -->

Quality Targets

  • Target: <500ms p99 latency for critical paths
  • Target: >80% code coverage on core modules
  • Target: 0 circular dependencies between bounded contexts
  • Max coupling: <5 imports between modules

Success Criteria

  1. At least 3 architecture patterns compared in a weighted matrix before recommendation.
  2. C4 Level 1 (Context) and Level 2 (Container) diagrams produced for every session.
  3. Architecture Decision Record created with Context, Decision, and Consequences sections.
  4. Quality attributes table completed with specific mechanisms, not generic labels.
  5. Bounded context map produced when recommending microservices or event-driven architecture.
  6. Team size and operational maturity factored into the recommendation justification.
  7. All artifacts committed with descriptive commit message.

Keep/Discard Discipline

After EACH architecture decision:
  1. MEASURE: Score the decision against the weighted comparison matrix.
  2. COMPARE: Does the recommended pattern score highest? Are trade-offs documented honestly?

Stop Conditions

STOP when ANY of these are true:
  - At least 3 patterns compared in weighted matrix with clear winner
  - C4 Level 1 and Level 2 diagrams produced

Architecture Review Loop

Continuously audit architecture health with coupling metrics, dependency analysis, and SOLID violation detection:

ARCHITECTURE REVIEW LOOP:

current_iteration = 0

Coupling Metrics

COUPLING ANALYSIS:
| Metric | Threshold | Measured | Status |

Dependency Analysis

DEPENDENCY ANALYSIS:
| Check | Status | Details |

SOLID Violation Detection

SOLID VIOLATION SCAN:
| Principle | Detection Signal | Count |

Architecture Health Scorecard

ARCHITECTURE HEALTH SCORECARD:
| Dimension | Score (1-10) | Weight | Weighted |

Error Recovery

FailureAction
Architecture decision contestedDocument tradeoffs in ADR. Prototype if needed.
Pattern doesn't fit after startIf < 30% done: pivot. If > 30%: adapt. Document.
Vendor lock-in riskAdd adapter/port layer. Abstract behind interface.
Performance bottleneckProfile first. Add caching/async before restructuring.

Keep looking

Skills are one crate of 627,801. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.