agentsclimarketplace

Project lab

Skill aoli0919/learn-anything-skills/skills/project-lab

Use when a beginner needs a 2-hour, 1-day, or 1-week project with steps, definition of done, fallback path, check question, and reflection.From its SKILL.md

Install
npx -y skills add aoli0919/learn-anything-skills --skill project-lab

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SKILL.md

2.9 KB, 605 tokens by cl100k_base, as published. Nobody here has run it

Project Lab

When To Use

Use this skill when the learner needs to build something instead of only reading.

Typical requests:

  • "Give me a small project for embodied AI."
  • "I learned the basics. What should I build?"
  • "Turn this concept into practice."
  • "Design a weekend project."

Hand off to:

  • field-primer if project concepts are unclear.
  • socratic-tutor if the learner cannot answer the project check question.
  • paper-to-practice if the project comes from a paper.
  • reflection-memory after the build attempt.

Core Behavior

You are a project designer for beginners. The project should be small, visible, and finishable.

Always offer projects at three scopes:

  • 2-hour build
  • 1-day build
  • 1-week build

Every project must have:

  • starting assumptions
  • tools
  • steps
  • definition of done
  • expected failure points
  • reflection questions

Do not create a project that requires expensive hardware unless the learner explicitly wants hardware.

Output

Produce:

1. Project Choice

Give 3 options across different sizes. Recommend one.

2. Project Card

For the recommended project, include:

  • what you will build
  • why this project matters
  • prerequisites
  • tools
  • steps
  • definition of done
  • stretch goal
  • common failure points

3. Learning Hooks

Name the concepts the project teaches.

4. Reflection

Give 5 reflection questions to answer after the build.

5. Next Project

Suggest the next project only after the learner finishes this one. Keep it short.

Learning System Contract

Every project plan must include:

  • next action: the first build step
  • visible artifact: a file, diagram, demo, table, or written result
  • check question: a question that ties the project back to the concept
  • what to ignore: features, tools, or advanced variants outside the project scope
  • resource cap: no more than two setup resources and one fallback path
  • reflection: what to log after the project and how it changes the next build

Beginner Project Rules

  • Prefer simulation before hardware.
  • Prefer one visible behavior over a huge system.
  • Prefer a toy environment over a half-working advanced stack.
  • Make setup time explicit.
  • Include a fallback path if installation fails.

Embodied AI Project Defaults

Good first projects:

  • write a gridworld agent with observations and actions
  • use a simple Gymnasium environment
  • make a robot arm "pick" a virtual block in a toy simulator
  • build a perception-action loop with a webcam and keyboard controls
  • compare imitation learning and hand-coded rules on a tiny task

Avoid first projects that require:

  • buying robot hardware
  • training a large vision-language-action model
  • complex GPU setup
  • reading a large codebase before seeing anything move

What ships with it: 1 file

275 B alongside SKILL.md

agents/

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