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Code conventions

Skill andresnator/agents-orchestrator/skills/code-conventions

Trigger: writing or planning production code or tests, defining test naming/assert style, extracting constants, placing DTOs or characterization tests. Andres's personal code and test conventions.From its SKILL.md

Install
npx -y skills add andresnator/agents-orchestrator --skill code-conventions

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SKILL.md

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Code Conventions

Activation Contract

Load this skill whenever writing production code or tests, or when a plan prescribes how code and tests will be written (naming, asserts, constants, DTO placement, characterization tests).

Do not use for documentation, prose artifacts, or infrastructure config with no code.

Precedence

These conventions are the default for new code and for repos without an established convention. When the target repo already follows a different convention consistently, the repo wins; note the deviation in the plan or summary instead of fighting it.

Production Code

  • No magic literals: extract hardcoded numbers and strings into named constants placed where tests can reuse them. Tests reuse constants for fixtures and setup; when the constant itself IS the behavior under test, assert against the expected literal value to avoid tautological tests.
  • Top-level DTOs: DTOs and helper types are independent top-level classes/files — never inner or nested classes (Java), even when only one private method uses them. In TS, exported types in their own module following the repo layout.
  • Stepdown order (soft): code reads top-down like a page; private methods appear in the order they are called. A preference for new or already-touched code, never a reason to churn diffs.
  • Principles that carry weight: Single Responsibility and Open-Closed. Introduce interfaces or dependency inversion only for real variation, test seams, or architectural boundaries — never as SOLID dogma (consistent with the dependency-inversion skill).

Tests

  • Naming: should{Behavior}When{Condition} or when{X}Then{Y}. Never Given-When-Then in the name.
  • Section markers: every non-trivial test body is visually split with // Given, // When, // Then comments. These delimit phases; they are not explanatory comments.
  • Unified asserts: fluent single-entry assertions — AssertJ assertThat in Java, expect in TS.
  • Whole-object asserts: for complex objects or DTOs with many fields, assert the full object — usingRecursiveComparison() or ApprovalTests (Java), toMatchObject/toMatchSnapshot (Vitest/Jest) — never a cascade of field-by-field asserts. Prefer structured comparison (recursive comparison, toMatchObject) over raw snapshots when golden-master fragility hurts.
  • Characterization tests live apart: place them in a dedicated class/file per unit — {ClassName}CharacterizationTest (Java), <name>.characterization.test.ts (TS). They are a permanent regression net and never mix with intent-revealing unit tests.

Plans

Every plan or design document records the detected language and tool versions with evidence (e.g. java.version in pom.xml, typescript in package.json) so the implementer can fetch version-correct documentation.

Output Contract

Code and tests follow the rules above or the repo's winning convention; any deviation from this contract is named explicitly in the plan, design, or summary.

References

  • assets/examples/OrderServiceTest.java — Java test with G/W/T sections, assertThat, recursive comparison, and a separate characterization class note.
  • assets/examples/order-service.test.ts — Vitest test with G/W/T sections and toMatchObject.

What ships with it: 2 files

2.0 KB alongside SKILL.md, 1 of them executable

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