agentsclimarketplace

Glide images

Skill almasumdev/awesome-java-android-agent-skills/.github/skills/ui/glide-images

Curated agent skills, conventions, and workflows for building Java Android apps with AI coding agents.

Install
npx -y skills add almasumdev/awesome-java-android-agent-skills --skill glide-images

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Expert guidance on using Glide 4 from Java for image loading, caching, placeholders, thumbnails, and transformations. Use this when loading remote or local images on Android.

SKILL.md

4.6 KB, as published. Nobody here has run it

Glide 4 Image Loading (Java)

Instructions

Glide is the default image loader. It handles lifecycle, memory cache, disk cache, and decoding off the main thread. Prefer Glide over Picasso for new code; prefer it over Coil when the project must stay Java.

1. Setup

dependencies {
    implementation 'com.github.bumptech.glide:glide:4.16.0'
    annotationProcessor 'com.github.bumptech.glide:compiler:4.16.0'
}

With the annotation processor you get a generated GlideApp class. Register a module for app-wide defaults:

@GlideModule
public class AppGlideModule extends com.bumptech.glide.module.AppGlideModule {

    @Override
    public void applyOptions(@NonNull Context context, @NonNull GlideBuilder builder) {
        builder.setDefaultRequestOptions(new RequestOptions()
                .format(DecodeFormat.PREFER_RGB_565)
                .diskCacheStrategy(DiskCacheStrategy.AUTOMATIC));
        builder.setMemoryCache(new LruResourceCache(1024L * 1024L * 40L)); // 40MB
    }

    @Override
    public boolean isManifestParsingEnabled() { return false; }
}

2. Basic Load

Always pass a lifecycle-aware scope: pass this for Activity, this (Fragment), or the View.

Glide.with(imageView)
     .load(article.imageUrl())
     .placeholder(R.drawable.placeholder_article)
     .error(R.drawable.error_article)
     .into(imageView);

Never call Glide.with(getApplicationContext()) — it disables lifecycle cancellation and leaks.

3. Transformations

Glide.with(imageView)
     .load(user.avatarUrl())
     .transform(new CenterCrop(), new RoundedCorners(16))
     .into(imageView);

Common transformations:

  • CenterCrop, CenterInside, FitCenter
  • RoundedCorners(px)
  • CircleCrop() for avatars
  • Custom BitmapTransformation for effects (blur, grayscale) — override transform() and return a new Bitmap.

4. Thumbnails (fast perceived load)

RequestBuilder<Drawable> fullSize = Glide.with(imageView).load(article.imageUrl());
RequestBuilder<Drawable> thumb    = Glide.with(imageView).load(article.thumbUrl());

fullSize.thumbnail(thumb).into(imageView);

Or a fractional thumbnail of the same URL:

Glide.with(imageView)
     .load(url)
     .thumbnail(0.25f)
     .into(imageView);

5. RecyclerView

Cancel outstanding loads on view recycle:

@Override
public void onBindViewHolder(VH h, int pos) {
    Article a = getItem(pos);
    Glide.with(h.b.image)
         .load(a.imageUrl())
         .centerCrop()
         .placeholder(R.color.image_placeholder)
         .into(h.b.image);
}

@Override
public void onViewRecycled(@NonNull VH h) {
    super.onViewRecycled(h);
    Glide.with(h.b.image).clear(h.b.image);
}

Set fixed sizes (android:layout_width, android:layout_height) so Glide downsamples to the correct resolution. Avoid wrap_content on image views.

6. Preloading

For paging / detail screens, preload upcoming images:

RecyclerViewPreloader<Article> preloader = new RecyclerViewPreloader<>(
        Glide.with(this),
        new ListPreloader.PreloadModelProvider<>() {
            @Override public List<Article> getPreloadItems(int position) {
                return List.of(adapter.getItem(position));
            }
            @Override public RequestBuilder<?> getPreloadRequestBuilder(Article a) {
                return Glide.with(recyclerView).load(a.imageUrl());
            }
        },
        new ViewPreloadSizeProvider<>(),
        10);
recyclerView.addOnScrollListener(preloader);

7. Disk / Memory Cache

  • DiskCacheStrategy.AUTOMATIC (default) is correct for most apps.
  • Use DiskCacheStrategy.NONE for one-off blobs (e.g. captchas).
  • Use DiskCacheStrategy.ALL for assets served with stable URLs.
  • .skipMemoryCache(true) for debug overlays.

Clear caches on sign-out:

new Thread(() -> Glide.get(context).clearDiskCache()).start();
Glide.get(context).clearMemory();

Checklist

  • Glide.with(...) is called with a lifecycle-bound owner, not applicationContext.
  • Every ImageView has a fixed size or explicit constraint so Glide can downsample.
  • Placeholders and error drawables are set for network loads.
  • Glide.with(view).clear(view) is called in onViewRecycled for long lists.
  • Avatars use CircleCrop(), not a rounded background + mask hack.
  • AppGlideModule sets reasonable cache sizes and default DecodeFormat.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.