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Figma explorer

Skill allan-simon/figma-kiwi-protocol/skills/figma-explorer

Explore Figma designs by decoding the binary Kiwi wire protocol — full scenegraph access, SVG extraction, CSS properties, no REST API rate limits. Use when the user asks to inspect, explore, or implement from a Figma design.From its SKILL.md

Install
npx -y skills add allan-simon/figma-kiwi-protocol --skill figma-explorer

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

SKILL.md

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Figma Kiwi Protocol — Design Explorer

Decode and explore Figma designs via the binary Kiwi wire protocol. Bypasses REST API rate limits by reading the same data Figma's editor reads — directly from the WebSocket stream.

Setup

Prerequisites

  • Node.js >= 18
  • Chrome with remote debugging enabled
  • A Figma account (free plan works)

Environment variables

Set these before using any command:

export CDP_WS_URL="ws://host:port/devtools/browser/<id>"   # Chrome DevTools WebSocket
export FIGMA_TOKEN="figd_..."                                # Figma personal access token
export FIGMA_FILE_KEY="abc123def"                            # From your Figma URL
export FIGMA_KIWI_DIR="/tmp/figma_kiwi"                      # Output directory (default)

To get CDP_WS_URL: start Chrome with --remote-debugging-port=9222, then fetch http://localhost:9222/json/version and use the webSocketDebuggerUrl.

To get FIGMA_TOKEN: Figma → Settings → Personal access tokens → Generate.

To get FIGMA_FILE_KEY: from your Figma URL figma.com/design/<FILE_KEY>/....

Install

The plugin directory is the repo itself. All scripts are in bin/.

PLUGIN_DIR="$(dirname "$(dirname "$(realpath "$0")")")"

Workflow

1. Capture — grab WebSocket frames from Chrome

Open your Figma file in Chrome, then:

# Capture all pages (auto-discovers via REST API, ~14s per page)
node ${PLUGIN_DIR}/bin/capture-all-pages.mjs

# Or capture just the current page (faster)
node ${PLUGIN_DIR}/bin/capture.mjs 25

2. Decode — binary frames → JSON scenegraph

node ${PLUGIN_DIR}/bin/decode.mjs

Produces $FIGMA_KIWI_DIR/scenegraph.json (~27 MB for a typical file, 5000+ nodes).

First run auto-installs dependencies (fzstd, kiwi repo) and generates the Kiwi decoder (~558 types).

3. Query — explore the decoded scenegraph

Use the Python query tool for interactive exploration:

# List all pages
python3 ${PLUGIN_DIR}/query/local.py pages

# Show page tree
python3 ${PLUGIN_DIR}/query/local.py page <name> --depth 3

# Inspect a node (with CSS + state machine)
python3 ${PLUGIN_DIR}/query/local.py node <name_or_id>

# Search by name
python3 ${PLUGIN_DIR}/query/local.py search <pattern>

# Extract text content
python3 ${PLUGIN_DIR}/query/local.py texts <page_name>

# Get CSS properties
python3 ${PLUGIN_DIR}/query/local.py css <name_or_id>

# Prototype interactions
python3 ${PLUGIN_DIR}/query/local.py interactions <name_or_id>

# List components (with variant properties)
python3 ${PLUGIN_DIR}/query/local.py components [pattern]

# Component detail (variants, state machine, instances)
python3 ${PLUGIN_DIR}/query/local.py component <name_or_id>

# Find all instances of a component
python3 ${PLUGIN_DIR}/query/local.py instances <name_or_id>

4. Extract SVGs — vector nodes → individual SVG files

node ${PLUGIN_DIR}/bin/extract-svgs.mjs

Outputs individual .svg files to $FIGMA_KIWI_DIR/svgs/ with an index at svg_index.json.

Library usage (from JavaScript)

import {
  commandsBlobToPath,
  vectorNetworkBlobToPath,
  extractSvgs,
  extractCSSFromKiwi,
  isFigWireFrame,
  mergePages,
  buildTree,
} from 'figma-kiwi-protocol';

Exploration tips

  1. Start broad: pages → page <name> --depth 2 → understand layout
  2. Drill down: page <name> --depth 4 → see component hierarchy
  3. Search: search <pattern> → find specific elements
  4. Inspect: node <id> → full detail with CSS and state machine
  5. Components: component <name> → variant properties, states, all instances

Binary formats

Three binary formats are fully documented as Kaitai Struct specs in kaitai/:

  • commands_blob.ksy — pre-computed SVG path commands (MoveTo, LineTo, CubicBezier, ClosePath)
  • vector_network_blob.ksy — editable vector path data (vertices, segments with tangent handles, regions with loops)
  • fig_wire_frame.ksy — WebSocket frame header containing the zstd-compressed Kiwi schema

Keep looking

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