Regenerate artifact
Skill All-The-Vibes/ATV-PaperBoard/adapters/copilot-cli/_dist/skills/regenerate-artifact
3-step differentiated retry for a failing artifact slug: switch tier, drop optional components, fall back to default design. Invokes `paperboard regenerate`.From its SKILL.md
npx -y skills add All-The-Vibes/ATV-PaperBoard --skill regenerate-artifactAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
2 things to look at
- 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
- runs commandsInstructs the agent to run 1 command, including `paperboard regenerate <slug>`.
SKILL.md
1.1 KB, 216 tokens by cl100k_base, as published. Nobody here has run it
regenerate-artifact
Recovers a failing artifact via three progressively conservative retry steps.
Usage
paperboard regenerate <slug>
When to invoke
validate-artifactreturns FAIL and theartifact-reviewerrecommendsREGENERATE_VIA regenerate-artifact.- Never invoke without a prior validation failure — check first.
Retry strategy
| Step | Change | Rationale |
|---|---|---|
| 1 | Switch tier (cycle among atv / pico / daisy; atv is default) | Different tier/CSS framework may avoid inline color conflicts |
| 2 | Drop optional components from input | Reduces surface area for color violations |
| 3 | Fall back to paperboard.DESIGN.md | Known-good default design always lints clean |
Output
Prints: Regenerate step=<N> new_slug=<slug> status=ACCEPT|FAIL(<fail_class>)
Exit 0 on ACCEPT, exit 1 if all three steps fail.
What ships with it
Read from the repository
Just SKILL.md. No reference files, no scripts.