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Youtube thumbnail

Skill alebgl77/claude-inc/skills/youtube-thumbnail

Hire a 42-employee AI company in one command: 7 departments, 42 skills, 1 CEO. For Claude Code & any AI CLI.

Install
npx -y skills add alebgl77/claude-inc --skill youtube-thumbnail

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • 25 days oldThe repository was created 25 days ago. New is not bad, but a brand new repository carrying a familiar-sounding name is the shape a typosquat arrives in, and there has been no time for anyone else to find a problem with it.
  • 4 stars4 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Designs and tests YouTube thumbnails — 3–5 concept briefs covering composition, face or object, a 3-word-max overlay, and colour contrast against YouTube's UI, each run through a curiosity check, a mobile legibility test at 168×94 px, and a /10 scoring rubric, ending in a verdict and an A/B rotation plan. Generates mockups when an image tool is available. Use when the user says "thumbnail ideas for this video", "which cover wins?", "my CTR is stuck at 3%", or "test these two thumbnails".

SKILL.md

4.1 KB, as published. Nobody here has run it

YouTube Thumbnail — Cover Tester

"Test thumbnail covers"

When to use

  • "Thumbnail ideas for my video about <topic>."
  • "Which of these two covers should I use?" — a scored verdict, not a shrug.
  • CTR is flat and packaging is the suspect: "my CTR is stuck at 3%."
  • Pre-production: designing title + thumbnail as one package before filming.

Workflow

  1. Get the inputs: video topic, the exact title, the target viewer, and where the impressions come from (browse, suggested, search) — thumbnails compete differently on each surface.
  2. Define the ONE emotion or question the thumbnail must trigger. The thumbnail asks a question the title answers (or the reverse) — the two must never repeat each other.
  3. Draft 3–5 concept briefs. Each specifies composition (focal point on a rule-of-thirds intersection), face or object (expression, prop, angle), a text overlay of three words or fewer (or none), and a palette with deliberate contrast against YouTube's white/dark UI and red accents.
  4. Curiosity-check each concept: does it open a loop the title closes? Does it spoil the payoff? Does it still make sense with the title covered?
  5. Run the mobile legibility test: judge each concept at 168×94 px — focal point readable, overlay text at 25%+ of frame height, nothing critical under the timestamp corner or lost at the edges.
  6. Score every concept /10 with the rubric: clarity at a glance (3), curiosity (3), contrast vs UI (2), title synergy (2). Rank them.
  7. If an image generation tool is available in the session, produce mockups of the top two concepts; otherwise ship briefs precise enough for a designer or a Canva session.
  8. Write the A/B rotation plan: which concept launches, the numeric swap trigger (e.g. CTR under 4% after 48 hours or 10k impressions), and what the variant changes — exactly one variable.

Output format

## Thumbnails: "<video title>"
Target emotion/question: <one line> | Surface: browse / suggested / search

### Concept 1 — <name>
- Composition: <focal point + layout>
- Face/object: <expression or prop>
- Overlay: "<3 words max>" | none
- Colours: <palette + contrast note vs YouTube UI>
- Curiosity check: pass / fail — <reason>
- Mobile check (168×94): pass / fail — <reason>
- Score: <n>/10 (clarity /3, curiosity /3, contrast /2, synergy /2)

### Concept 2–5 — <same structure>

### Verdict
Launch: Concept <n> — <one-line reason>
A/B plan: swap to Concept <m> if <numeric trigger>; variable changed: <one thing>
Mockups: <file paths | "no image tool available — briefs are designer-ready">

Quality bar

  • 3–5 concepts, each fully specified — no "something eye-catching" hand-waving.
  • Overlay is three words or fewer and repeats none of the title's words.
  • Every surviving concept passes the 168×94 mobile test; failures are cut.
  • Scores use the rubric weights, and the verdict follows the scores or says exactly why it doesn't.
  • The A/B plan changes one variable and has a numeric swap trigger.

Example

Invocation: "Thumbnails for 'I Tried Waking Up at 5AM for 30 Days' — which one wins?"

Produces: four scored briefs — Concept 2 is an extreme close-up of an exhausted face lit by phone glow at 5:00, overlay "DAY 23." in yellow, 8/10; Concept 4 is a before/after split that fails the curiosity check by spoiling the arc, 5/10 — a verdict launching Concept 2, an A/B swap to Concept 3 if CTR sits under 4% after 10k impressions, and a note that no image tool is connected, so the briefs ship designer-ready.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.