Extracting entities
Skill alainator/worldcodex/.claude/skills/extracting-entities
Claude Code skill suite for worldbuilding with scientific rigor. 19 skills, 5 commands, 3 agents, research tool. Includes derivation-chain civilization pipeline, communication medium taxonomy, and epistemological framework.
npx -y skills add alainator/worldcodex --skill extracting-entitiesAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
One thing to look at
- 1 stars1 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.
What its author says it does
Copied from the file, not written here
Extracts individual entities from a large source document and creates separate .md files for each one. Use when a source contains multiple distinct entities that should each have their own file, or when user says "extract", "pull out entities", "split this file", or "create files from this source". Does NOT compile scattered info about one entity — use /compiling-entities for that.
SKILL.md
1.1 KB, as published. Nobody here has run it
Extracting Entities
Pull distinct entities from a source document into individual files.
Process
- Read the ENTIRE source file
- Identify every distinct entity needing its own file
- Present extraction plan for approval before writing
- Extract with YAML frontmatter (status: draft), cross-references
Rules
- One entity per file
- Never write files until extraction plan is approved
- Preserve source content faithfully — do not summarize
Out of Scope
Does NOT compile scattered info about one entity (use /compiling-entities). Does NOT write original content (use /writing-worldbuilding).