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Designing lore

Skill alainator/worldcodex/.claude/skills/designing-lore

Claude Code skill suite for worldbuilding with scientific rigor. 19 skills, 5 commands, 3 agents, research tool. Includes derivation-chain civilization pipeline, communication medium taxonomy, and epistemological framework.

Install
npx -y skills add alainator/worldcodex --skill designing-lore

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Creates mythologies, legendary figures, historical eras, relics, and sacred artifacts for fictional worlds. Use when building creation myths, founding legends, historical timelines, mythic heroes, symbolic systems, or sacred objects, or when user says "origin story", "myth", "legend", "relic", "artifact", "ancient history", or "prophecy". Does NOT write final files — use /writing-worldbuilding for that.

SKILL.md

1.2 KB, as published. Nobody here has run it

Designing Lore

Build the deep memory layer of fictional worlds.

Process

  1. Mythic Origin — sacrifice genesis, fragmented god, memory-echo, recursive loop, alien catalyst
  2. Legendary Figures — archetype, symbolic anchor, multi-region variants, current echoes
  3. Historical Eras — name, defining event, what survived but was twisted, how history persists
  4. Relics & Artifacts — type, functionality, origin, cultural reactions, rituals, conflict potential
  5. Cross-Reference — link myths to biomes, civilizations, factions; mark productive contradictions

Out of Scope

Does NOT write final files (use /writing-worldbuilding). Does NOT design physical biomes (use /designing-worlds).

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.