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Git resolve conflicts

Skill ainova-systems/intelligence-dev-packs/packs/core/skills/git-resolve-conflicts

Intelligence pack for software engineering based on Ainova Systems best practices

Install
npx -y skills add ainova-systems/intelligence-dev-packs --skill git-resolve-conflicts

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One thing to look at

  • 2 stars2 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

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Resolve merge or rebase conflicts semantically, then re-verify the full gates

SKILL.md

1.5 KB, as published. Nobody here has run it

Resolve Conflicts

The result must preserve the intent of both sides, never just pick one. Invoke when git reports conflicts or a PR shows CONFLICTING.

Steps

  1. git status - identify the operation (merge/rebase/cherry-pick) and the conflicted files.
  2. For each file: read the whole conflict, then both sides' intent - git log --oneline <ours>..<theirs> -- <file> and the reverse. Goals matter more than text.
  3. Resolve by combining intents. Genuinely incompatible - STOP and present both intents with a recommendation; that call is the owner's.
  4. Generated files - regenerate with the owning tool, never hand-merge output. Lockfiles - resolve the manifest, regenerate the lockfile with the package manager.
  5. Check the unmarked overlap: when both branches touched the same feature, verify the merged behavior, not only the conflict-marked files.
  6. Re-run the full gates (dev-run-tests) - a clean merge that fails tests is not resolved.
  7. Complete the operation (standard merge message, or git rebase --continue) and push fast-forward.

Verify

  • git grep -n '<<<<<<<' returns nothing; gates green; behavior from both branches survives.

Scope / hand-off

  • Merge vs rebase policy - profile update_strategy; the PR loop - git-finalize-pr.

CRITICAL

  • Never resolve by discarding one side wholesale; never force-push the result to a shared branch.

Keep looking

Skills are one crate of 328,083. Ordering is by how many stacks a row turns up in, so the top of any crate is what has actually been picked rather than what has the most stars.