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Vela live render

Skill AgentiaPT/vela-slides/.claude/skills/vela-live-render

Vela Slides - AI Powered presentation App and Agent Skill

Install
npx -y skills add AgentiaPT/vela-slides --skill vela-live-render

Assembled from the repository path, not quoted from the project. Check it against their README if it does not work.

2 things to look at

  • no licenseNo license file was found in the repository. Code published without one is not open source by default, so using it at work is a question for whoever answers licensing questions where you are.
  • 6 stars6 stars. Stars are a popularity signal and not a quality one, but at this level it is likely that nobody has read this closely except its author, and you would be relying on your own review.

What its author says it does

Copied from the file, not written here

Offline in-container render harness for the FULL Vela app (no CDN) plus the committed `vela-drive.js` scripts — headless UI-test battery, scripted screenshot, recorded demo video, and an opt-in AI mode. Use for REPEATABLE, COMMITTED automation where the harness itself is the deliverable — running the UI battery in CI, recording a demo video, a scripted screenshot in a benchmark, or verifying real Vera/AI features against the local `claude` CLI via `vela-drive.js ai`. For AD-HOC / INTERACTIVE work — explore/test the app, poke a state, reproduce a bug, a one-off screenshot, verify a UX change, drive presenter/gallery — use the `playwright-cli-setup` skill instead (a persistent CLI browser driven step by step). This skill still documents the blocked-CDN offline render recipe that both skills share.

SKILL.md

6.1 KB, as published. Nobody here has run it

Vela live render (offline, in-container)

Routing: the vela-drive.js commands here are code-based scripts for repeatable, committed automation only (CI UI battery, recorded demo videos, benchmark screenshots). If you're doing a one-off / interactive task — exploring the app, reproducing a bug, a quick screenshot, verifying a UX change — stop and use the playwright-cli-setup skill instead: a persistent browser you drive one command at a time, inspecting state between steps. Same offline render, better fit for exploration.

The container blocks the React/lucide CDNs (esm.sh) and the Playwright browser CDN. serve.py's default HTML uses an esm.sh importmap and therefore never boots here. Do NOT waste time trying to reach esm.sh, run npx playwright install, or debug serve.py's CDN path. Use the offline harness below — it reuses the Neutralino desktop shell's proven recipe: vendored UMD React/ReactDOM/lucide-react + Babel, transpiled in Node, loaded as an EXTERNAL <script>.

One-time environment facts (already true in this container)

  • Prebuilt Chromium: /opt/pw-browsers/chromium-1194/chrome-linux/chrome (the npm playwright expects a newer build → executablePath must be pinned; vela-drive.js already does this).
  • ffmpeg (for webm→mp4/gif if needed): /opt/pw-browsers/ffmpeg-1011/ffmpeg-linux
  • Vendored UMD libs: vela-neutralino/resources/vendor/{react,react-dom,lucide-react,babel}.min.js
  • The two Node security suites need jsdom: npm i jsdom (once).
  • serve.py needs --no-auth and, if binding a port in a Bash tool, the sandbox may SIGKILL listeners (exit 144) → prefer the file:// harness below, which needs no server at all.

Quick start

# 1. Build the monolith (only after editing part-files)
python3 tools/vela-dev/scripts/concat.py

# 2. Build an offline render of a deck (STARTUP_PATCH-injected, transpiled)
node tools/vela-dev/scripts/render-offline.js examples/vela-demo.vela /tmp/vout

# 3a. Boot-check + screenshot (great for eyeballing a change)
node tools/vela-dev/scripts/vela-drive.js shot /tmp/vout/render.html /tmp/shot.png --w 1280 --h 800
#     add: --eval "window.dispatchEvent(new KeyboardEvent('keydown',{key:'ArrowRight'}))" --wait 500

# 3b. Run the in-app UI-test battery headless (needs the window.__velaRunUITests hook,
#     see part-uitest.jsx). Exits non-zero on any failure; --json dumps results.
node tools/vela-dev/scripts/vela-drive.js uitests /tmp/vout/render.html --json /tmp/ui.json

# 3c. Record a demo video (webm). scenario.js: module.exports = async (page, h) => {...}
#     helpers h = { key, click, type, wait, shot, caption, clearCaption, page }
node tools/vela-dev/scripts/vela-drive.js video /tmp/vout/render.html /tmp/vid --script scenario.js

# 3d. Test AI integration against the local `claude` CLI (real round-trips).
#     One command: starts the tool-sandboxed channel backend (agent_backend.py)
#     on a free loopback port, builds an agent-mode render, boots it, and runs
#     the real Vera engine helpers (callClaudeAPI, callVera, generateSlide),
#     asserting deck mutations. Each probe is a paid claude call — dev/QA only.
node tools/vela-dev/scripts/vela-drive.js ai examples/vela-demo.vela --json /tmp/ai.json
#     limit which probes run: --only ping,veraAddSlide

AI integration testing (mode: ai)

The ai mode is how you verify Vera/AI features actually work in this container. It wires the app's local-mode channel (VELA_CHANNEL_PORT) to agent_backend.py, which spawns claude -p locked down to a pure text completion (--tools "" --strict-mcp-config --setting-sources "" — no tools, no MCP, no hooks; same contract as the Neutralino gatekeeper, enforced by a parity test). To add a feature check, add a probe to AI_PROBES in vela-drive.js (call the real engine global and assert the result). To wire AI into any other harness mode, build with render-offline.js … --channel-port <port> while a channel is running.

AI is opt-in / OFF by default. The channel spawns the user's claude (their credentials/spend), so it never starts implicitly. Enable it deliberately: vela-drive.js ai (dev/testing), render-offline.js … --channel-port N, or, for a real served session, python3 tools/vela-dev/scripts/serve.py <folder> --ai. The channel is loopback-only, Host/Origin-checked, token-gated, and caps concurrent spawns.

Gotchas already solved (don't rediscover)

  • Never inline the 1.3MB monolith as <script type="text/babel"> — it contains literal </script> inside XSS-test string payloads, which truncates the block ("Unterminated string constant"). render-offline.js transpiles in Node and loads an external app.js instead.
  • Strip the three ESM import lines (react/lucide) and export default function → UMD-global shim; inject the deck via the const STARTUP_PATCH = null; sentinel (identical to assemble.py).
  • ERR_INVALID_URL / ERR_CONNECTION_CLOSED console errors are just Google-Fonts / external asset fetches — harmless, the app renders fully without them.

Headless UI-test hook

part-uitest.jsx exposes window.__velaRunUITests() → resolves to the results array and also sets window.__velaUITestResults. vela-drive.js uitests uses it. Add new UI suites via uiSuite("Name", [{ name, fn: async () => {...} }]).

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