Shader optimization
Skill a5c-ai/babysitter/library/specializations/game-development/skills/shader-optimization
Shader performance optimization skill for instruction counting, GPU profiling, and rendering efficiency.From its SKILL.md
npx -y skills add a5c-ai/babysitter --skill shader-optimizationAssembled from the repository path, not quoted from the project. Check it against their README if it does not work.
SKILL.md
0.9 KB, 96 tokens by cl100k_base, as published. Nobody here has run it
Shader Optimization Skill
Shader performance optimization techniques.
Overview
This skill provides capabilities for optimizing shader performance.
Capabilities
- Instruction counting
- ALU optimization
- Texture sample reduction
- Shader variant management
- GPU profiling
Best Practices
- Minimize texture samples
- Use half precision where possible
- Avoid branching
- Batch similar shaders
- Profile on target hardware
References
- Engine-specific profiling tools
What ships with it: 1 file
249 B alongside SKILL.md
- README.md249 B